@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
* 13L G40 mryogen (allies +8) vs Last Jack (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyerNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
6 armour and 8 artilleries moved from Germany to Poland
4 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to France
2 artilleries moved from Normandy Bordeaux to France
2 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in France
3 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 107 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry
Amur : 1 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 1 armour, 5 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantry
Smolensk : 6 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 54
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Manchuria to JeholPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Central United States to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
10 Sea Zone : 1 battleship, 1 destroyer and 3 transports
56 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 battleship, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 2 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 7 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Quebec to United Kingdom
1 fighter moved from Quebec to Iceland
1 fighter moved from Quebec to Iceland
1 fighter moved from Quebec to Iceland
1 armour moved from Iraq to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
2 artilleries and 3 infantry moved from India to Burma
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Trans-JordanNon Combat Move - British
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 destroyers placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3,6,6,2,2,3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,3,5,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 4 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Iceland : 1 airfield and 3 fighters
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship
106 Sea Zone : 3 destroyers
Iraq : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 25
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Libya to 81 Sea Zone
2 cruisers moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Romania to Eastern PolandCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 4 infantry
French defend with 1 fighter and 3 infantry
Italians roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Algeria, round 2 : 1/7 hits
French roll dice for 1 fighter and 3 infantry in Algeria, round 2 : 2/4 hits
3 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Algeria, round 3 : 2/5 hits
French roll dice for 1 fighter in Algeria, round 3 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter and 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Libya to Alexandria
1 fighter moved from Romania to Alexandria
1 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Southern France to Northern Italy
1 bomber moved from 81 Sea Zone to AlexandriaPlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to JavaNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to CelebesPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 fighter
Sumatra : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 25
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 21 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 25
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 21 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
10 armour, 11 artilleries and 15 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 1 artillery and 10 infantry moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 bomber moved from Alexandria to Eastern Poland
1 bomber moved from 114 Sea Zone to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
2 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Caucasus to Rostov
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
6 infantry moved from Smolensk to Archangel
6 infantry moved from Russia to BryanskCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Novgorod to Archangel
2 aaGuns, 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Timguska : 2 aaGuns and 11 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 5 artilleries, 27 infantry and 1 mech_infantry
Rostov : 1 infantry
Archangel : 1 artillery and 8 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 25
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 21 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 fighter and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Kansu to Shensi
1 armour, 4 artilleries and 9 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
3 carriers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Chahar
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 armour, 2 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 46 Sea Zone
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
3 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
2 artilleries and 4 infantry moved from 46 Sea Zone to New GuineaPlace Units - Americans
1 battleship and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
New Guinea : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield, 1 bomber and 1 fighter
46 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 battleship, 1 destroyer and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship and 2 transports
56 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
101 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 1 / 5
British : 33 / 25
UK_Pacific : 6 / 17
Italians : 17 / 23
ANZAC : 21 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 25
UK_Pacific : 6 / 17
Italians : 17 / 23
ANZAC : 21 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
4 artilleries and 16 infantry moved from Burma to Shan State
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to EgyptCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in Shan State
British attack with 5 artilleries and 17 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 17 infantry in Shan State, round 2 : 2/22 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 3 aaGuns, 5 artilleries and 17 infantry
Burma : 2 infantry and 1 tactical_bomber
India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship
38 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
West India : 2 mech_infantrys
Iceland : 1 airfield and 3 fighters
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 3 destroyers
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 17 / 23
ANZAC : 21 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
3 infantry moved from Romania to Bessarabia
1 bomber moved from Alexandria to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Algeria to Libya
2 artilleries moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
2 cruisers and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to CelebesPlace Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 fighter and 2 infantry
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 battleship
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 32 / 34
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 32 / 34
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
8 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
3 aaGuns, 16 armour, 12 artilleries, 23 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 armour moved from Western Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Poland : 1 armour
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 armour and 9 mech_infantrys
Western Ukraine : 3 aaGuns, 18 armour, 12 artilleries, 1 bomber, 23 infantry, 6 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 29 / 34
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
9 infantry moved from Russia to BryanskNon Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 artillery and 8 infantry moved from Archangel to Vologda
2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Rostov to UkrainePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 1 fighter, 53 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Vologda : 1 artillery and 8 infantry
Volgograd : 1 factory_minor
Samara : 6 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 29 / 30
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





