@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
* 13L G40 mryogen (allies +8) vs Last Jack (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to KansuNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Chinese :
Manchuria : 13 infantry
Kansu : 9 infantryProduction/PUs Summary :
Germans : 51 / 69
Russians : 4 / 0
Japanese : 20 / 23
Americans : 75 / 99
Chinese : 23 / 31
British : 31 / 31
UK_Pacific : 20 / 27
Italians : 23 / 36
ANZAC : 13 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 3 PUs;Combat Move - British
1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Sikang to Caucasus
1 tactical_bomber moved from Sikang to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
4 armour moved from Eastern Persia to Iraq
2 artilleries and 3 infantry moved from Eastern Persia to Persia
3 artilleries and 1 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
4 artilleries and 1 infantry moved from Sikang to Kazakhstan
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Caucasus
British attack with 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 aaGun, 3 armour, 1 artillery and 4 infantry
AA fire in Caucasus : 0/2 hits
British roll dice for 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/11 hits
Italians roll dice for 1 aaGun, 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 2/8 hits
2 infantry owned by the British , 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Caucasus
British roll dice for 3 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 4/9 hits
Italians roll dice for 3 armour and 1 artillery in Caucasus, round 3 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 3 infantry
Casualties for Italians: 1 aaGun, 3 armour, 1 artillery and 4 infantryNon Combat Move - British
1 tactical_bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to United KingdomPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
2 artilleries placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 4 artilleries, 1 infantry and 2 tactical_bombers
French Indo China : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 3 artilleries, 7 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 4 armour
Eastern Persia : 1 flag, 4 armour, 3 artilleries and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
110 Sea Zone : 2 destroyers and 5 transportsProduction/PUs Summary :
Germans : 48 / 69
Russians : 4 / 0
Japanese : 20 / 23
Americans : 75 / 99
Chinese : 23 / 31
British : 36 / 36
UK_Pacific : 20 / 28
Italians : 21 / 36
ANZAC : 13 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from AmericansCombat - Italians
Non Combat Move - Italians
4 artilleries moved from Libya to 96 Sea Zone
4 artilleries and 4 transports moved from 96 Sea Zone to 98 Sea Zone
4 artilleries moved from 98 Sea Zone to Egypt
3 bombers and 4 fighters moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
3 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Rostov to TambovPlace Units - Italians
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 transports placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 battleship and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from 76 Sea Zone to EthiopiaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 armour, 1 infantry and 1 transport
46 Sea Zone : 1 armour, 1 infantry and 1 transport
45 Sea Zone : 1 transport
39 Sea Zone : 1 transport
19 Sea Zone : 2 battleships and 3 destroyers
62 Sea Zone : 1 battleship
Trans-Jordan : 1 armour and 1 infantry
Ethiopia : 2 artilleries and 2 infantry
76 Sea Zone : 2 transports
Iraq : 3 fightersProduction/PUs Summary :
Germans : 48 / 69
Russians : 4 / 0
Japanese : 20 / 23
Americans : 74 / 99
Chinese : 23 / 31
British : 36 / 36
UK_Pacific : 20 / 28
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 69
Russians : 4 / 0
Japanese : 20 / 23
Americans : 74 / 99
Chinese : 23 / 31
British : 36 / 36
UK_Pacific : 20 / 28
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus
11 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
3 artilleries and 5 infantry moved from France to Southern France
2 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Southern France
Germans attack with 3 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber in Southern France, round 2 : 5/16 hits
Americans roll dice for 7 artilleries and 2 infantry in Southern France, round 2 : 2/9 hits
3 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 3 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Southern France, round 3 : 5/14 hits
Americans roll dice for 4 artilleries in Southern France, round 3 : 3/4 hits
4 artilleries owned by the Americans and 3 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Americans: 7 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber
British defend with 3 armour and 3 mech_infantrys
Germans roll dice for 3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/13 hits
British roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits
3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/11 hits
British roll dice for 3 armour in Caucasus, round 3 : 2/3 hits
3 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 armour and 3 mech_infantrysNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Rostov
4 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from France to Western Germany
1 fighter moved from Holland Belgium to Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
1 armour, 2 fighters and 1 infantry placed in Germany
5 armour and 1 fighter placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 armour placed in Russia
1 armour, 1 fighter and 1 infantry placed in Germany
3 armour placed in Western Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Tsagaan Olom to DzavhanCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Novosibirsk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 82
Russians : 3 / 0
Japanese : 19 / 23
Americans : 71 / 99
Chinese : 23 / 31
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 19 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 10 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Amur
Americans take Amur from Japanese
1 mech_infantry moved from Korea to Amur
3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
7 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
7 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 7 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 108 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Holland Belgium
9 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 3 artilleries and 3 infantry
Italians defend with 3 armour, 4 artilleries, 3 bombers, 1 factory_minor, 5 fighters and 1 harbour
Americans roll dice for 3 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits
Italians roll dice for 3 armour, 4 artilleries, 3 bombers and 5 fighters in Egypt, round 2 : 5/15 hits
2 artilleries owned by the Americans , 2 artilleries owned by the Italians and 3 infantry owned by the Americans lost in Egypt
Americans roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
Italians roll dice for 3 armour, 2 artilleries, 3 bombers and 5 fighters in Egypt, round 3 : 6/13 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Egypt
Italians win with 3 armour, 1 artillery, 3 bombers and 5 fighters remaining. Battle score for attacker is -9
Casualties for Italians: 3 artilleries
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Holland Belgium
Americans attack with 7 artilleries and 7 infantry
Germans defend with 1 infantry
Americans roll dice for 3 battleships and 1 cruiser in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 7 artilleries and 7 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 7 artilleries and 7 infantry in Southern France, round 2 : 5/14 hits
Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 4/6 hits
3 infantry owned by the Germans , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Southern France
Americans roll dice for 7 artilleries and 3 infantry in Southern France, round 3 : 2/10 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 7 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
6 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to KoreaPlace Units - Americans
1 factory_minor placed in Korea
10 infantry placed in Eastern United States
10 artilleries placed in Central United States
2 destroyers placed in 110 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,2,4,6,2,5,2,1,4,6,3,5,5,6,6,4,1,2,2,1,3,3,2,1,5,1,3,5,5,6,2,3
Americans collect 75 PUs (3 lost to blockades); end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 3 mech_infantrys
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
50 Sea Zone : 4 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 battleship, 2 destroyers, 1 submarine and 3 transports
Central United States : 10 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Morocco : 1 flag, 6 artilleries and 7 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 7 artilleries and 7 infantry
102 Sea Zone : 7 transports
101 Sea Zone : 9 transports
Brazil : 1 flag
91 Sea Zone : 9 transports
110 Sea Zone : 3 battleships, 1 cruiser, 8 destroyers and 7 transportsProduction/PUs Summary :
Germans : 52 / 82
Russians : 3 / 0
Japanese : 18 / 22
Americans : 78 / 101
Chinese : 23 / 31
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Chinese :
Manchuria : 13 infantry
Kansu : 9 infantry
Sikang : 10 infantryProduction/PUs Summary :
Germans : 52 / 82
Russians : 3 / 0
Japanese : 18 / 22
Americans : 78 / 101
Chinese : 23 / 30
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour moved from Iraq to Egypt
4 artilleries and 3 infantry moved from Persia to Northwest Persia
4 armour moved from Eastern Persia to Northwest Persia
3 artilleries and 1 infantry moved from Eastern Persia to Persia
4 armour moved from India to Eastern Persia
1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Kazakhstan to Northwest Persia
3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to KoreaCombat - British
Battle in Egypt
British attack with 4 armour
Italians defend with 3 armour, 1 artillery, 3 bombers, 1 factory_minor, 5 fighters and 1 harbour
British roll dice for 4 armour in Egypt, round 2 : 3/4 hits
Italians roll dice for 3 armour, 1 artillery, 3 bombers and 5 fighters in Egypt, round 2 : 5/12 hits
4 armour owned by the British , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Egypt
Italians win with 1 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is -8
Casualties for British: 4 armour
Casualties for Italians: 2 armour and 1 artilleryNon Combat Move - British
1 artillery and 4 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
6 infantry placed in United Kingdom
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Korea : 2 fighters
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 4 artilleries and 1 infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 1 carrier and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Holland Belgium : 4 artilleries, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour
Northwest Persia : 1 flag, 4 armour, 4 artilleries, 3 infantry and 2 tactical_bombers
Persia : 1 flag, 3 armour, 3 artilleries, 1 factory_minor and 1 infantry
110 Sea Zone : 2 destroyers and 5 transportsProduction/PUs Summary :
Germans : 52 / 82
Russians : 3 / 0
Japanese : 18 / 22
Americans : 78 / 101
Chinese : 23 / 30
British : 31 / 30
UK_Pacific : 20 / 25
Italians : 22 / 28
ANZAC : 13 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to 76 Sea Zone
2 bombers moved from Egypt to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 cruisers moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 battleship moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
2 bombers owned by the Italians retreated
Americans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Casualties for Americans: 6 artilleries and 2 infantry
Battle in 76 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Italians
2 bombers moved from Southern France to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 transports moved from 98 Sea Zone to 93 Sea Zone
3 mech_infantrys moved from Tambov to Volgograd
1 bomber moved from 76 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Iraq to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Italians defend with 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
Italians win with 5 fighters and 2 infantry remaining. Battle score for attacker is -24
Casualties for ANZAC: 1 armour, 3 fighters and 1 infantry
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 armour, 1 battleship, 3 infantry and 2 transports
39 Sea Zone : 1 armour, 1 infantry and 1 transport
19 Sea Zone : 2 battleships and 3 destroyers
56 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 52 / 82
Russians : 3 / 0
Japanese : 18 / 22
Americans : 78 / 101
Chinese : 23 / 30
British : 31 / 30
UK_Pacific : 20 / 25
Italians : 22 / 32
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 52 / 82
Russians : 3 / 0
Japanese : 18 / 22
Americans : 78 / 101
Chinese : 23 / 30
British : 31 / 30
UK_Pacific : 20 / 25
Italians : 22 / 32
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Axis has enough victory cities for the win.
Good Game. Want to play another?
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Sure switch sides same bid.
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