Yeah we’re not starting with less than 8. We’ll get them
13L G40 Mryogen (Axis) vs Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 bomber moved from Kwangtung to 42 Sea Zone
1 bomber moved from Kwangtung to 42 Sea Zone
3 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports moved from 20 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Kwangtung to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
2 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 armour moved from Sikang to Szechwan
1 armour moved from Kazakhstan to Szechwan
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Novosibirsk to Sikang
3 armour moved from Manchuria to Anhwe
3 fighters moved from Japan to Manchuria
6 fighters and 4 tactical_bombers moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 42 Sea Zone, round 1 : 8/16 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 42 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 3 submarines owned by the Japanese , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Kwangsi
Japanese attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 3 armour
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour in Java, round 1 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
Japanese roll dice for 2 armour in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 6 fighters and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 6 fighters and 4 tactical_bombers in French Indo China, round 1 : 6/10 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Borneo
1 bomber moved from 42 Sea Zone to Borneo
6 fighters and 4 tactical_bombers moved from French Indo China to KwangtungPlace Units - Japanese
3 infantry placed in Manchuria
3 armour placed in Kiangsu
3 armour placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 armour and 3 mech_infantrys
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 4 artilleries, 1 factory_minor, 8 fighters and 24 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 5 armour
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag, 3 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 bombers
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 6 fighters, 1 harbour and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 armour
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 67 / 72
Americans : 53 / 74
Chinese : 2 / 8
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 12 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
10 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 3 mech_infantrys, 1 submarine, 4 tactical_bombers and 14 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries and 5 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 3 armour and 3 mech_infantrys
Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 1 : 2/8 hits
Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 : 2/6 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 3 armour and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits
2 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 3/4 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 3 artilleries
Yunnan : 2 infantryProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 66 / 72
Americans : 53 / 74
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 12 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 4 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
7 armour and 1 mech_infantry moved from Eastern Persia to India
3 fighters moved from West India to Yunnan
2 fighters moved from 99 Sea Zone to Russia
2 transports moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
4 fighters moved from Egypt to West India
2 artilleries and 3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 fighters placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to TambovNon Combat Move - Italians
Place Units - Italians
3 infantry placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,3,5,4,3,3,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,3,6,5,1,5,4
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 5 armour, 11 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 66 / 72
Americans : 53 / 74
Chinese : 3 / 5
British : 33 / 37
UK_Pacific : 9 / 9
Italians : 16 / 6
ANZAC : 12 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Smolensk
3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries and 1 infantry moved from Rostov to Tambov
2 armour moved from Samara to Tambov
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
12 infantry moved from Southern France to Northern ItalyNon Combat Move - Germans
1 bomber, 5 fighters and 3 tactical_bombers moved from Volgograd to SmolenskPlace Units - Germans
3 infantry placed in Caucasus
3 armour placed in Rostov
3 artilleries placed in Novgorod
2 artilleries placed in France
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,6,6,1,3,3,5
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 8 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Germany : 1 factory_major
Norway : 10 infantry
Northern Italy : 1 aaGun and 15 infantry
Southern Italy : 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 1 factory_minor
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 2 armour, 2 artilleries and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 36 armour, 9 artilleries, 1 bomber, 5 fighters, 29 infantry, 22 mech_infantrys and 3 tactical_bombers
Samara : 1 flag
109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 66 / 72
Americans : 53 / 74
Chinese : 3 / 5
British : 33 / 37
UK_Pacific : 9 / 9
Italians : 16 / 6
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to RussiaCombat - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sikang to Yunnan
5 armour moved from Szechwan to Yunnan
3 armour moved from Anhwe to Yunnan
Japanese take Hunan from Chinese
3 armour moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
6 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
1 bomber moved from Borneo to Yunnan
1 bomber moved from Borneo to Yunnan
1 armour moved from Java to 42 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 armour moved from Olgiy to TsinghaiCombat - Japanese
Battle in Shan State
Battle in Kwangsi
Japanese attack with 6 armour
Chinese defend with 3 artilleries
Japanese roll dice for 6 armour in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 3 artilleries in Kwangsi, round 1 : 1/3 hits
2 artilleries owned by the Chinese and 1 armour owned by the Japanese lost in Kwangsi
Japanese roll dice for 5 armour in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kwangsi
Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 4 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 artilleries
Battle in Yunnan
Japanese attack with 9 armour, 2 bombers, 6 fighters and 4 tactical_bombers
ANZAC defend with 4 fighters; British defend with 1 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Chinese defend with 2 infantry
Japanese roll dice for 9 armour, 2 bombers, 6 fighters and 4 tactical_bombers in Yunnan, round 1 : 14/21 hits
Chinese roll dice for 1 armour, 7 artilleries, 7 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 1 : 8/20 hits
2 infantry owned by the British , 1 armour owned by the British , 8 armour owned by the Japanese , 7 artilleries owned by the British , 1 mech_infantry owned by the British , 2 infantry owned by the Chinese and 1 fighter owned by the ANZAC lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers in Yunnan, round 2 : 9/13 hits
Chinese roll dice for 6 fighters in Yunnan, round 2 : 4/6 hits
3 fighters owned by the British , 4 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 8 armour and 4 fighters
Casualties for ANZAC: 4 fighters
Casualties for British: 1 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 armour and 1 artillery placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 4 armour
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 fighters and 24 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 59 / 74
Russians : 5 / 6
Japanese : 70 / 75
Americans : 53 / 74
Chinese : 0 / 5
British : 33 / 37
UK_Pacific : 8 / 9
Italians : 16 / 6
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 artilleries, 4 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to 109 Sea Zone
10 artilleries, 2 battleships, 4 carriers, 4 fighters, 13 infantry, 3 mech_infantrys, 4 tactical_bombers and 14 transports moved from 91 Sea Zone to 112 Sea Zone
10 artilleries, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western GermanyCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 21
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Western Germany
Americans attack with 10 artilleries, 13 infantry and 3 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Americans roll dice for 2 battleships in Western Germany, round 1 : 0/2 hits
Americans roll dice for 10 artilleries, 13 infantry and 3 mech_infantrys in Western Germany, round 1 : 10/26 hits
Germans roll dice for 2 aaGuns and 14 infantry in Western Germany, round 1 : 3/14 hits
8 infantry owned by the Germans , 2 aaGuns owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
Americans roll dice for 10 artilleries, 10 infantry and 3 mech_infantrys in Western Germany, round 2 : 10/23 hits
Germans roll dice for 6 infantry in Western Germany, round 2 : 4/6 hits
6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 10 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 2 aaGuns and 14 infantry
Casualties for Americans: 7 infantryNon Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
6 transports placed in 101 Sea Zone
5 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 bomber
Western Germany : 1 flag, 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
112 Sea Zone : 2 battleships, 4 carriers, 4 fighters, 4 tactical_bombers and 14 transports
109 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
101 Sea Zone : 6 transports
91 Sea Zone : 2 armour, 3 artilleries, 5 infantry and 5 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 5 / 6
Japanese : 70 / 75
Americans : 58 / 78
Chinese : 0 / 5
British : 33 / 37
UK_Pacific : 8 / 9
Italians : 16 / 6
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters moved from West India to Shan State
2 fighters moved from West India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Shan State, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
4 fighters moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
3 fighters moved from Egypt to Western Germany
2 fighters moved from 99 Sea Zone to Russia
2 transports moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Scotland to United KingdomPlace Units - British
1 fighter placed in Egypt
3 transports placed in 109 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,3,3,2,5,2,2,5,3,2,3,3,2,4,1,3,3
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry and 1 mech_infantry
Burma : 4 fighters
India : 1 airfield, 7 armour, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Western Germany : 8 fighters and 1 tactical_bomber
Ethiopia : 1 flag
Russia : 6 fighters
109 Sea Zone : 3 transports
99 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 2 destroyers
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Iraq : 1 flag, 2 artilleries and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 5 / 6
Japanese : 68 / 75
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 6
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tambov to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
7 artilleries, 5 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
3 infantry moved from Volgograd to TambovCombat - Italians
Battle in Western Germany
Italians attack with 7 artilleries, 5 infantry and 1 mech_infantry
British defend with 8 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
Italians roll dice for 7 artilleries, 5 infantry and 1 mech_infantry in Western Germany, round 1 : 5/13 hits
Americans roll dice for 10 artilleries, 8 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 1 : 11/28 hits
5 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries in Western Germany, round 2 : 0/2 hits
Americans roll dice for 10 artilleries, 8 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 9/23 hits
2 artilleries owned by the Italians lost in Western Germany
Americans win with 10 artilleries, 8 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Italians: 7 artilleries, 5 infantry and 1 mech_infantry
Casualties for Americans: 5 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3,2,2
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 5 armour, 14 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 54 / 74
Russians : 3 / 6
Japanese : 68 / 75
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 18 / 8
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from New South Wales to FijiPlace Units - ANZAC
1 infantry placed in New South Wales
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from French West Africa to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
8 artilleries moved from France to Western Germany
15 infantry moved from Northern Italy to Western Germany
3 armour moved from Rostov to Russia
2 armour, 2 artilleries and 1 infantry moved from Tambov to Russia
5 fighters and 3 tactical_bombers moved from Smolensk to Germany
36 armour, 9 artilleries, 29 infantry and 22 mech_infantrys moved from Smolensk to RussiaCombat - Germans
Battle in Western Germany
Germans attack with 8 artilleries, 1 bomber and 15 infantry
ANZAC defend with 2 infantry; British defend with 8 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Germans roll dice for 8 artilleries, 1 bomber and 15 infantry in Western Germany, round 1 : 7/24 hits
Americans roll dice for 10 artilleries, 8 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 1 : 9/25 hits
1 artillery owned by the Americans , 3 mech_infantrys owned by the Americans , 2 infantry owned by the ANZAC , 9 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Germans roll dice for 8 artilleries, 1 bomber and 6 infantry in Western Germany, round 2 : 9/15 hits
Americans roll dice for 9 artilleries, 8 fighters and 1 tactical_bomber in Western Germany, round 2 : 8/18 hits
9 artilleries owned by the Americans , 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries and 1 bomber in Western Germany, round 3 : 3/7 hits
Americans roll dice for 8 fighters and 1 tactical_bomber in Western Germany, round 3 : 7/9 hits
1 tactical_bomber owned by the British , 1 bomber owned by the Germans , 2 fighters owned by the British and 6 artilleries owned by the Germans lost in Western Germany
Americans win with 6 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Germans: 8 artilleries, 1 bomber and 15 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Americans: 10 artilleries, 1 infantry and 3 mech_infantrys
Battle in Russia
Germans attack with 41 armour, 11 artilleries, 30 infantry and 22 mech_infantrys
British defend with 6 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 85 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans roll dice for 41 armour, 11 artilleries, 30 infantry and 22 mech_infantrys in Russia, round 1 : 38/104 hits
Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 8 fighters, 85 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 38/114 hits
34 infantry owned by the Russians , 30 infantry owned by the Germans , 8 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 41 armour, 11 artilleries and 14 mech_infantrys in Russia, round 2 : 29/66 hits
Russians roll dice for 2 armour, 9 artilleries, 8 fighters, 51 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/80 hits
29 infantry owned by the Russians , 11 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
41 armour owned by the Germans retreated to Tambov
Russians win with 2 armour, 9 artilleries, 8 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 11 artilleries, 30 infantry and 22 mech_infantrys
Casualties for Russians: 4 aaGuns and 63 infantryNon Combat Move - Germans
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Caucasus to TambovPlace Units - Germans
3 infantry placed in Caucasus
10 infantry placed in Germany
3 armour placed in Rostov
2 artilleries and 1 infantry placed in France
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germany : 1 factory_major, 5 fighters, 10 infantry and 3 tactical_bombers
Norway : 10 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 5 infantry
Belarus : 1 flag, 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 3 armour and 1 factory_minor
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 41 armour and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 factory_minor and 6 infantry
Smolensk : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 67
Russians : 3 / 6
Japanese : 68 / 75
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 18 / 8
ANZAC : 12 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 21 infantry
Russia : 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 9 armour and 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
4 armour moved from Kwangsi to Shan State
Japanese take French Indo China from UK_Pacific
3 armour moved from Kwangtung to Yunnan
1 armour moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
3 armour moved from Kiangsu to Hunan
2 armour moved from Manchuria to Anhwe
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour
British defend with 1 infantry
Japanese roll dice for 3 armour in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 4 armour
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 armour in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 4 armour in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangtung to HunanPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 10 fighters and 24 infantry
Shensi : 1 flag
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 armour, 2 bombers, 5 fighters and 4 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour
Shan State : 1 flag, 4 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 1 armourProduction/PUs Summary :
Germans : 52 / 67
Russians : 5 / 5
Japanese : 72 / 78
Americans : 58 / 78
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 6 / 8
Italians : 18 / 8
ANZAC : 12 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0