13L G40 Mryogen (Axis) vs Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                9 infantry moved from Rostov to Tambov
                2 armour and 1 mech_infantry moved from Ukraine to Tambov

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Volgograd

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,4,4,3,1,1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,2,2,5,5,6,1,5
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 5 armour, 9 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 4 / 10
        Japanese : 65 / 75
        Americans : 53 / 74
        Chinese : 4 / 8
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 9
        ANZAC : 12 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 fighters moved from 57 Sea Zone to Yunnan
                1 carrier moved from 57 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 85 Sea Zone to 86 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 21 PUs total

    Territory Summary for ANZAC :

    Yunnan : 4 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        Egypt : 2 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 4 / 10
        Japanese : 61 / 75
        Americans : 53 / 74
        Chinese : 4 / 8
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 9
        ANZAC : 16 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 factory_minors and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Urals to Samara
                1 mech_infantry moved from Smolensk to Samara
                1 mech_infantry moved from Smolensk to Samara
                1 bomber, 5 fighters and 3 tactical_bombers moved from Ukraine to Samara
                3 mech_infantrys moved from Eastern Poland to Smolensk
                3 armour moved from Novgorod to Smolensk
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Samara, round 1 :  4/13 hits
                        Russians roll dice for 3 infantry in Samara, round 1 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 2 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber, 5 fighters and 3 tactical_bombers moved from Samara to Volgograd

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 factory_minor placed in Rostov
                3 armour placed in Novgorod
                3 infantry placed in Southern France
                1 artillery placed in France
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,3,2,3,1,3,4
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 12 infantry
        France : 1 flag, 1 airfield, 6 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 factory_major
        Norway : 10 infantry
        Northern Italy : 1 aaGun and 6 infantry
        Southern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 bomber, 5 fighters and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 flag, 30 armour, 9 artilleries, 29 infantry and 19 mech_infantrys
        Samara : 1 flag, 2 armour
        109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 10
        Japanese : 61 / 75
        Americans : 53 / 74
        Chinese : 4 / 8
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 9
        ANZAC : 16 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 bomber moved from Kwangtung to 42 Sea Zone
                1 bomber moved from Kwangtung to 42 Sea Zone
                3 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports moved from 20 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                3 fighters and 3 tactical_bombers moved from Kwangtung to 42 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                2 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                2 armour moved from Sikang to Szechwan
                1 armour moved from Kazakhstan to Szechwan
                1 armour moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Novosibirsk to Sikang
                3 armour moved from Manchuria to Anhwe
                3 fighters moved from Japan to Manchuria
                6 fighters and 4 tactical_bombers moved from Kwangtung to French Indo China

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 42 Sea Zone, round 1 :  8/16 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  4/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 3 submarines owned by the Japanese , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 49
                    Casualties for Japanese: 3 submarines
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Battle in Kwangsi
                    Japanese attack with 3 armour and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 3 armour
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 armour in Java, round 1 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                        Japanese roll dice for 2 armour in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 6 fighters and 4 tactical_bombers in French Indo China, round 1 :  6/10 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Borneo
                1 bomber moved from 42 Sea Zone to Borneo
                6 fighters and 4 tactical_bombers moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 armour and 3 mech_infantrys
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
        Manchuria : 1 aaGun, 4 artilleries, 1 factory_minor, 8 fighters and 24 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 5 armour
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 3 armour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 bombers
        Kwangtung : 1 flag, 3 armour, 1 factory_minor, 6 fighters, 1 harbour and 4 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        41 Sea Zone : 1 flag
        Olgiy : 1 flag, 1 armour
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 4
        Japanese : 67 / 72
        Americans : 53 / 74
        Chinese : 2 / 8
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 9
        ANZAC : 12 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                10 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 3 mech_infantrys, 1 submarine, 4 tactical_bombers and 14 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries and 5 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries and 5 infantry
                    Japanese defend with 3 armour and 3 mech_infantrys
                        Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 1 :  2/8 hits
                        Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 :  2/6 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 :  3/6 hits
                        Japanese roll dice for 3 armour and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        2 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 :  3/4 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 armour and 3 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 3 artilleries
        Yunnan : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 4
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 3 / 5
        British : 33 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 9
        ANZAC : 12 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 4 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                7 armour and 1 mech_infantry moved from Eastern Persia to India
                3 fighters moved from West India to Yunnan
                2 fighters moved from 99 Sea Zone to Russia
                2 transports moved from 39 Sea Zone to 76 Sea Zone
                2 fighters moved from Egypt to 99 Sea Zone
                4 fighters moved from Egypt to West India
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 fighters placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Volgograd

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,3,5,4,3,3,5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,3,6,5,1,5,4
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 5 armour, 11 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 4
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 3 / 5
        British : 33 / 37
        UK_Pacific : 9 / 9
        Italians : 16 / 6
        ANZAC : 12 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Egypt to Trans-Jordan
                2 aaGuns moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to French West Africa
                2 infantry moved from Alexandria to Egypt
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Smolensk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 1 infantry moved from Rostov to Tambov
                2 armour moved from Samara to Tambov
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                12 infantry moved from Southern France to Northern Italy

    Non Combat Move - Germans
                1 bomber, 5 fighters and 3 tactical_bombers moved from Volgograd to Smolensk

    Place Units - Germans
                3 infantry placed in Caucasus
                3 armour placed in Rostov
                3 artilleries placed in Novgorod
                2 artilleries placed in France
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,6,6,1,3,3,5
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 8 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Germany : 1 factory_major
        Norway : 10 infantry
        Northern Italy : 1 aaGun and 15 infantry
        Southern Italy : 8 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour and 1 factory_minor
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 2 armour, 2 artilleries and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Smolensk : 1 flag, 36 armour, 9 artilleries, 1 bomber, 5 fighters, 29 infantry, 22 mech_infantrys and 3 tactical_bombers
        Samara : 1 flag
        109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 4
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 3 / 5
        British : 33 / 37
        UK_Pacific : 9 / 9
        Italians : 16 / 6
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Russia
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 8 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Yunnan
                5 armour moved from Szechwan to Yunnan
                3 armour moved from Anhwe to Yunnan
                      Japanese take Hunan from Chinese
                3 armour moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                6 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
                1 bomber moved from Borneo to Yunnan
                1 bomber moved from Borneo to Yunnan
                1 armour moved from Java to 42 Sea Zone
                1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 armour moved from Olgiy to Tsinghai

    Combat - Japanese
                Battle in Shan State
                Battle in Kwangsi
                    Japanese attack with 6 armour
                    Chinese defend with 3 artilleries
                        Japanese roll dice for 6 armour in Kwangsi, round 1 :  2/6 hits
                        Chinese roll dice for 3 artilleries in Kwangsi, round 1 :  1/3 hits
                        2 artilleries owned by the Chinese and 1 armour owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 5 armour in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kwangsi
                    Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 4 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 artilleries
                Battle in Yunnan
                    Japanese attack with 9 armour, 2 bombers, 6 fighters and 4 tactical_bombers
                    ANZAC defend with 4 fighters; British defend with 1 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 9 armour, 2 bombers, 6 fighters and 4 tactical_bombers in Yunnan, round 1 :  14/21 hits
                        Chinese roll dice for 1 armour, 7 artilleries, 7 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 1 :  8/20 hits
                        2 infantry owned by the British , 1 armour owned by the British , 8 armour owned by the Japanese , 7 artilleries owned by the British , 1 mech_infantry owned by the British , 2 infantry owned by the Chinese and 1 fighter owned by the ANZAC lost in Yunnan
                        Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers in Yunnan, round 2 :  9/13 hits
                        Chinese roll dice for 6 fighters in Yunnan, round 2 :  4/6 hits
                        3 fighters owned by the British , 4 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 8 armour and 4 fighters
                    Casualties for ANZAC: 4 fighters
                    Casualties for British: 1 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Kwangtung
                1 fighter moved from Japan to Kwangtung
                1 fighter moved from Japan to Kwangtung
                1 fighter moved from Japan to Kwangtung

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu
                2 armour and 1 artillery placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 4 armour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Manchuria : 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 fighters and 24 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 4 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 59 / 74
        Russians : 5 / 6
        Japanese : 70 / 75
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 33 / 37
        UK_Pacific : 8 / 9
        Italians : 16 / 6
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Western United States to 109 Sea Zone
                10 artilleries, 2 battleships, 4 carriers, 4 fighters, 13 infantry, 3 mech_infantrys, 4 tactical_bombers and 14 transports moved from 91 Sea Zone to 112 Sea Zone
                10 artilleries, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans , 1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Western Germany
                    Americans attack with 10 artilleries, 13 infantry and 3 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
                        Americans roll dice for 2 battleships in Western Germany, round 1 :  0/2 hits
                        Americans roll dice for 10 artilleries, 13 infantry and 3 mech_infantrys in Western Germany, round 1 :  10/26 hits
                        Germans roll dice for 2 aaGuns and 14 infantry in Western Germany, round 1 :  3/14 hits
                        8 infantry owned by the Germans , 2 aaGuns owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 10 artilleries, 10 infantry and 3 mech_infantrys in Western Germany, round 2 :  10/23 hits
                        Germans roll dice for 6 infantry in Western Germany, round 2 :  4/6 hits
                        6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 10 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for Germans: 2 aaGuns and 14 infantry
                    Casualties for Americans: 7 infantry

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                5 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        United Kingdom : 1 bomber
        Western Germany : 1 flag, 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
        112 Sea Zone : 2 battleships, 4 carriers, 4 fighters, 4 tactical_bombers and 14 transports
        109 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        101 Sea Zone : 6 transports
        91 Sea Zone : 2 armour, 3 artilleries, 5 infantry and 5 transports

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 5 / 6
        Japanese : 70 / 75
        Americans : 58 / 78
        Chinese : 0 / 5
        British : 33 / 37
        UK_Pacific : 8 / 9
        Italians : 16 / 6
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from West India to Shan State
                2 fighters moved from West India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters and 2 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters moved from Shan State to Burma
                2 fighters moved from Yunnan to Burma
                4 fighters moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                3 fighters moved from Egypt to Western Germany
                2 fighters moved from 99 Sea Zone to Russia
                2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in Egypt
                3 transports placed in 109 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,3,3,2,5,2,2,5,3,2,3,3,2,4,1,3,3
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry and 1 mech_infantry
        Burma : 4 fighters
        India : 1 airfield, 7 armour, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Western Germany : 8 fighters and 1 tactical_bomber
        Ethiopia : 1 flag
        Russia : 6 fighters
        109 Sea Zone : 3 transports
        99 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 2 destroyers
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        Iraq : 1 flag, 2 artilleries and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 5 / 6
        Japanese : 68 / 75
        Americans : 58 / 78
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 16 / 6
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Tambov
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                7 artilleries, 5 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 infantry moved from Volgograd to Tambov

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 7 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 8 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
                        Italians roll dice for 7 artilleries, 5 infantry and 1 mech_infantry in Western Germany, round 1 :  5/13 hits
                        Americans roll dice for 10 artilleries, 8 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 1 :  11/28 hits
                        5 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 2 artilleries in Western Germany, round 2 :  0/2 hits
                        Americans roll dice for 10 artilleries, 8 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 :  9/23 hits
                        2 artilleries owned by the Italians lost in Western Germany
                    Americans win with 10 artilleries, 8 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -32
                    Casualties for Italians: 7 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3,2,2
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Bryansk : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 5 armour, 14 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 3 / 6
        Japanese : 68 / 75
        Americans : 58 / 78
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 18 / 8
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from New South Wales to Fiji

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 factory_minor placed in Brazil

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 14 PUs total

Suggested Topics

  • 14
  • 20
  • 137
  • 35
  • 86
  • 188
  • 186
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.7k

Users

40.4k

Topics

1.8m

Posts