Yeah we’re not starting with less than 8. We’ll get them
13L G40 Mryogen (Axis) vs Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
7 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from 80 Sea Zone to Iraq
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 7 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 7 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 : 2/12 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 7 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/11 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 7 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from United Kingdom to 92 Sea ZonePlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 6 artilleries and 11 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 2 transports
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Iraq : 1 flag, 7 armour, 3 infantry and 1 mech_infantry
92 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 15 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 armour moved from Ukraine to Volgograd
Italians take Volgograd from Russians
9 infantry moved from Ukraine to RostovCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,1,3,6,1,6,3
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Rostov : 9 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 13 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 57 Sea Zone to Yunnan
2 fighters moved from Queensland to 57 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Yunnan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
57 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Egypt : 2 infantry
85 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
9 artilleries and 28 infantry moved from Belarus to Smolensk
1 armour moved from Western Ukraine to Smolensk
Germans take Bryansk from Russians
20 armour and 14 mech_infantrys moved from Western Ukraine to Smolensk
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Urals
3 armour moved from Novgorod to Smolensk
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Non Combat Move - Germans
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Southern France
3 armour placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
2 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,3,4,6,5,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield, 5 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Norway : 10 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag, 2 armour
Archangel : 1 flag
Eastern Poland : 1 flag, 3 mech_infantrys
Ukraine : 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 27 armour, 9 artilleries, 29 infantry and 18 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 73
Russians : 8 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Russia
3 infantry moved from Novosibirsk to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries and 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 armour moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kansu to Sikang
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Central Mongolia to Shensi
1 armour moved from Central Mongolia to Shensi
3 armour, 2 bombers, 8 fighters, 3 mech_infantrys and 8 tactical_bombers moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 6 armour, 2 bombers, 8 fighters, 3 mech_infantrys and 8 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 aaGun, 1 armour, 6 artilleries and 11 infantry; Chinese defend with 1 artillery and 7 infantry
AA guns fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 6 armour, 2 bombers, 7 fighters, 3 mech_infantrys and 8 tactical_bombers in Yunnan, round 1 : 13/26 hits
Chinese roll dice for 1 aaGun, 1 armour, 7 artilleries, 2 fighters and 18 infantry in Yunnan, round 1 : 10/28 hits
9 infantry owned by the British , 6 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese , 1 aaGun owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour, 7 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is -28
Casualties for Japanese: 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun and 9 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 7 fighters and 7 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 artilleries placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 5 fighters and 21 infantry
Shensi : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 3 mech_infantrys and 7 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 armour
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 60 / 73
Russians : 5 / 10
Japanese : 69 / 75
Americans : 53 / 82
Chinese : 2 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 6 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 4 transports moved from 64 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
6 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
101 Sea Zone : 5 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 1 submarine, 4 tactical_bombers and 14 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries and 5 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 4 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to YunnanCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
7 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Iraq to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 99 Sea ZonePlace Units - British
3 fighters placed in Egypt
British undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to West India: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in EgyptTurn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in West India change ownership: 3 fighters -
forgot to place units in Inda
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Volgograd to Tambov
Italians take Tambov from Russians
9 infantry moved from Rostov to Tambov
2 armour and 1 mech_infantry moved from Ukraine to TambovCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,4,4,3,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,2,2,5,5,6,1,5
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 5 armour, 9 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 60 / 73
Russians : 4 / 10
Japanese : 65 / 75
Americans : 53 / 74
Chinese : 4 / 8
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 57 Sea Zone to Yunnan
1 carrier moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 85 Sea Zone to 86 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs totalTerritory Summary for ANZAC :
Yunnan : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Egypt : 2 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 60 / 73
Russians : 4 / 10
Japanese : 61 / 75
Americans : 53 / 74
Chinese : 4 / 8
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 16 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 factory_minors and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Urals to Samara
1 mech_infantry moved from Smolensk to Samara
1 mech_infantry moved from Smolensk to Samara
1 bomber, 5 fighters and 3 tactical_bombers moved from Ukraine to Samara
3 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Novgorod to Smolensk
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Samara
Germans attack with 2 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Samara, round 1 : 4/13 hits
Russians roll dice for 3 infantry in Samara, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber, 5 fighters and 3 tactical_bombers moved from Samara to VolgogradPlace Units - Germans
1 factory_minor placed in Caucasus
1 factory_minor placed in Rostov
3 armour placed in Novgorod
3 infantry placed in Southern France
1 artillery placed in France
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,3,2,3,1,3,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 12 infantry
France : 1 flag, 1 airfield, 6 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 factory_major
Norway : 10 infantry
Northern Italy : 1 aaGun and 6 infantry
Southern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 bomber, 5 fighters and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag, 30 armour, 9 artilleries, 29 infantry and 19 mech_infantrys
Samara : 1 flag, 2 armour
109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 10
Japanese : 61 / 75
Americans : 53 / 74
Chinese : 4 / 8
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 16 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 bomber moved from Kwangtung to 42 Sea Zone
1 bomber moved from Kwangtung to 42 Sea Zone
3 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports moved from 20 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Kwangtung to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
2 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 armour moved from Sikang to Szechwan
1 armour moved from Kazakhstan to Szechwan
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Novosibirsk to Sikang
3 armour moved from Manchuria to Anhwe
3 fighters moved from Japan to Manchuria
6 fighters and 4 tactical_bombers moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 42 Sea Zone, round 1 : 8/16 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 42 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 3 submarines owned by the Japanese , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Kwangsi
Japanese attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 3 armour
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour in Java, round 1 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
Japanese roll dice for 2 armour in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 6 fighters and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 6 fighters and 4 tactical_bombers in French Indo China, round 1 : 6/10 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Borneo
1 bomber moved from 42 Sea Zone to Borneo
6 fighters and 4 tactical_bombers moved from French Indo China to KwangtungPlace Units - Japanese
3 infantry placed in Manchuria
3 armour placed in Kiangsu
3 armour placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 armour and 3 mech_infantrys
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 4 artilleries, 1 factory_minor, 8 fighters and 24 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 5 armour
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag, 3 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 bombers
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 6 fighters, 1 harbour and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 armour
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 67 / 72
Americans : 53 / 74
Chinese : 2 / 8
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 12 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
10 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 3 mech_infantrys, 1 submarine, 4 tactical_bombers and 14 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries and 5 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 3 armour and 3 mech_infantrys
Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 1 : 2/8 hits
Japanese roll dice for 3 armour and 3 mech_infantrys in Kwangsi, round 1 : 2/6 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 3 armour and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits
2 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 3/4 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 3 artilleries
Yunnan : 2 infantryProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 4
Japanese : 66 / 72
Americans : 53 / 74
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 16 / 9
ANZAC : 12 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0