Please use last map with DD from sz55 moving to sz43 instead of sz36.
13L G40 Mryogen (Axis) vs Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour and 5 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
4 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Greece
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns, 6 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag, 2 armour and 5 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 6 infantry
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 battleship, 2 cruisers and 1 transport
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 55
Russians : 29 / 35
Japanese : 55 / 64
Americans : 53 / 75
Chinese : 5 / 12
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 14 / 19
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 55
Russians : 29 / 35
Japanese : 55 / 64
Americans : 53 / 75
Chinese : 5 / 12
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 infantry moved from Karelia to Novgorod
13 armour, 7 artilleries, 16 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
2 fighters and 4 tactical_bombers moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Germans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 1 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys in Novgorod, round 1 : 8/51 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 4 tactical_bombers in 105 Sea Zone, round 1 : 5/6 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 105 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from 105 Sea Zone to France
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
4 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
3 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Gibraltar : 1 fighter
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 artilleries
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Norway : 4 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 13 armour, 7 artilleries, 1 factory_minor, 1 harbour, 25 infantry and 6 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 24 / 35
Japanese : 55 / 64
Americans : 53 / 75
Chinese : 5 / 12
British : 31 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Smolensk
10 infantry moved from Russia to Smolensk
2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Ukraine
2 fighters moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys in Ukraine, round 1 : 5/33 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 1 : 10/36 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Smolensk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Volgograd to Tambov
2 aaGuns and 21 infantry moved from Amur to Korea
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 21 infantry
Olgiy : 1 flag, 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 21 infantry and 7 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 4 aaGuns, 1 artillery, 30 infantry and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 64
Russians : 27 / 32
Japanese : 55 / 64
Americans : 53 / 75
Chinese : 5 / 12
British : 31 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangtung to Shan State
1 bomber moved from Kwangtung to Shan State
3 armour, 1 artillery and 3 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Chahar
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 1 : 6/11 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Shan State to Kwangtung
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in Kiangsu
1 factory_minor placed in Kwangtung
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,5,4,3,5,3,1,3,1,4,5,2
Japanese collect 51 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 15 infantry
Okinawa : 1 infantry
Manchuria : 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 14 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chahar : 1 flag, 3 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries and 4 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 51 / 64
Russians : 26 / 32
Japanese : 59 / 57
Americans : 53 / 75
Chinese : 4 / 12
British : 31 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 7 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
2 tactical_bombers moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from Wake Island to KoreaPlace Units - Americans
1 carrier placed in 10 Sea Zone
4 fighters placed in Western United States
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 53 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
25 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 4 transports
10 Sea Zone : 1 carrier
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 51 / 64
Russians : 26 / 32
Japanese : 59 / 57
Americans : 53 / 80
Chinese : 4 / 12
British : 31 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Szechwan, round 1 : 3/15 hits
Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 1 : 4/11 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 : 4/11 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 5/8 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Szechwan, round 3 : 4/6 hits
Japanese roll dice for 3 armour and 1 artillery in Szechwan, round 3 : 2/4 hits
3 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 11 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 4 infantry
Szechwan : 3 artilleriesProduction/PUs Summary :
Germans : 51 / 64
Russians : 26 / 32
Japanese : 58 / 57
Americans : 53 / 80
Chinese : 5 / 11
British : 31 / 38
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone -
Need Scramble orders for Z97
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 battleship and 1 carrier; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 6/10 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 battleships owned by the British
1 battleship owned by the Italians , 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 cruisers and 1 transportNon Combat Move - British
1 bomber could not land in 92 Sea Zone and was removed
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
6 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
6 artilleries and 10 infantry moved from India to Burma
1 infantry moved from West India to IndiaPlace Units - British
1 battleship and 1 carrier placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Burma : 6 artilleries and 10 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 6 armour and 1 infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship and 1 carrierProduction/PUs Summary :
Germans : 51 / 64
Russians : 26 / 32
Japanese : 58 / 57
Americans : 53 / 80
Chinese : 5 / 11
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 13 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea ZoneNon Combat Move - Italians
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to GreecePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,5,3,1,4,4,5,3,1,6,4
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag, 3 armour and 9 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantry
99 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 64
Russians : 26 / 32
Japanese : 58 / 57
Americans : 53 / 80
Chinese : 5 / 11
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 13 / 8
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
12 armour, 7 artilleries, 25 infantry and 6 mech_infantrys moved from Novgorod to Belarus
4 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 3 tactical_bombers moved from France to Eastern Poland
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
3 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
3 armour placed in Novgorod
3 armour and 4 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,3,2,3,5,1,3,5,4,3,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Germany : 3 armour, 1 factory_major and 4 mech_infantrys
Norway : 6 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 13 armour, 7 artilleries, 26 infantry and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag, 4 armour, 1 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 25 / 32
Japanese : 58 / 57
Americans : 53 / 80
Chinese : 5 / 11
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 aaGuns, 1 artillery, 28 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 21 infantry
Kansu : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 58 infantry, 9 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 60
Russians : 26 / 31
Japanese : 58 / 57
Americans : 53 / 80
Chinese : 5 / 11
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
3 armour moved from Chahar to Manchuria
Japanese take Buyant-Uhaa from Russians
3 armour moved from Kiangsu to ChaharCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 4 infantry
AA guns fire in Yunnan : 0/6 hits
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 1 : 14/26 hits
Chinese roll dice for 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/13 hits
4 infantry owned by the British , 1 tactical_bomber owned by the British , 4 infantry owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the British , 4 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 9/22 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 5 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 4 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 8 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 17 infantry
Okinawa : 1 infantry
Manchuria : 1 aaGun, 6 armour, 1 artillery, 1 factory_minor and 17 infantry
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 bombers, 8 fighters and 8 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 3 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 23 / 31
Japanese : 62 / 69
Americans : 53 / 80
Chinese : 4 / 11
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries
Japanese defend with 3 artilleries
Chinese roll dice for 3 artilleries in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 3 artilleries in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 artilleries
Casualties for Chinese: 2 artilleriesNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 5 / 13
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0