13L G40 Mryogen (Axis) vs Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 armour and 5 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                4 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Greece
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Northern Italy to Romania

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 armour and 4 infantry
        Northern Italy : 2 aaGuns, 6 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 2 armour and 5 infantry
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 6 infantry
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 35
        Japanese : 55 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        96 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 35
        Japanese : 55 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                9 infantry moved from Karelia to Novgorod
                13 armour, 7 artilleries, 16 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 3 infantry moved from Eastern Poland to Baltic States
                4 armour and 5 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries in Normandy Bordeaux, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys in Novgorod, round 1 :  8/51 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 13 armour, 7 artilleries, 25 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 2 fighters and 4 tactical_bombers
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 2 fighters and 4 tactical_bombers in 105 Sea Zone, round 1 :  5/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 105 Sea Zone, round 1 :  1/2 hits
                        1 transport owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from 105 Sea Zone to France
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 96 Sea Zone to Western Germany
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                4 armour and 4 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                3 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 fighter
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 tactical_bombers
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 artilleries
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Norway : 4 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 13 armour, 7 artilleries, 1 factory_minor, 1 harbour, 25 infantry and 6 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 24 / 35
        Japanese : 55 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 31 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Smolensk
                10 infantry moved from Russia to Smolensk
                2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Ukraine
                2 fighters moved from Archangel to Smolensk
                1 mech_infantry moved from Archangel to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys in Ukraine, round 1 :  5/33 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 1 :  10/36 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Bryansk to Smolensk
                1 aaGun moved from Archangel to Smolensk
                1 infantry moved from Volgograd to Tambov
                2 aaGuns and 21 infantry moved from Amur to Korea
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns and 21 infantry
        Olgiy : 1 flag, 3 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 21 infantry and 7 mech_infantrys
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 4 aaGuns, 1 artillery, 30 infantry and 2 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 27 / 32
        Japanese : 55 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 31 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 bomber moved from Kwangtung to Shan State
                1 bomber moved from Kwangtung to Shan State
                3 armour, 1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 artillery and 2 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Suiyuyan to Szechwan
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Chahar
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Sakha from Russians
                2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 1 :  6/11 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Kwangtung
                1 bomber moved from Shan State to Kwangtung
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in Kiangsu
                1 factory_minor placed in Kwangtung
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,5,4,3,5,3,1,3,1,4,5,2
                Japanese collect 51 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 15 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 14 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Chahar : 1 flag, 3 armour
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 26 / 32
        Japanese : 59 / 57
        Americans : 53 / 75
        Chinese : 4 / 12
        British : 31 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 4 transports moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                2 tactical_bombers moved from Western United States to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 bomber moved from Wake Island to Korea

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                4 fighters placed in Western United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        25 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 4 transports
        10 Sea Zone : 1 carrier
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 26 / 32
        Japanese : 59 / 57
        Americans : 53 / 80
        Chinese : 4 / 12
        British : 31 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 artilleries, 1 fighter and 11 infantry
                    Japanese defend with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Szechwan, round 1 :  3/15 hits
                        Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 1 :  4/11 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 :  4/11 hits
                        Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 :  5/8 hits
                        2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Szechwan, round 3 :  4/6 hits
                        Japanese roll dice for 3 armour and 1 artillery in Szechwan, round 3 :  2/4 hits
                        3 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 11 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 4 infantry
        Szechwan : 3 artilleries

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 26 / 32
        Japanese : 58 / 57
        Americans : 53 / 80
        Chinese : 5 / 11
        British : 31 / 38
        UK_Pacific : 7 / 6
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone


  • Need Scramble orders for Z97


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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 battleship and 1 carrier; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 97 Sea Zone
                    British attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  6/10 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 battleships owned by the British
                        1 battleship owned by the Italians , 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 51
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport

    Non Combat Move - British
                1 bomber could not land in 92 Sea Zone and was removed
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                6 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                6 artilleries and 10 infantry moved from India to Burma
                1 infantry moved from West India to India

    Place Units - British
                1 battleship and 1 carrier placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Burma : 6 artilleries and 10 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 6 armour and 1 infantry
        Morocco : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 carrier

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 26 / 32
        Japanese : 58 / 57
        Americans : 53 / 80
        Chinese : 5 / 11
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 4 infantry moved from Romania to Bessarabia
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone

    Non Combat Move - Italians
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,5,3,1,4,4,5,3,1,6,4
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Bessarabia : 1 flag, 3 armour and 9 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 8 infantry
        99 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 26 / 32
        Japanese : 58 / 57
        Americans : 53 / 80
        Chinese : 5 / 11
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 13 / 8
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                12 armour, 7 artilleries, 25 infantry and 6 mech_infantrys moved from Novgorod to Belarus
                4 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 3 tactical_bombers moved from France to Eastern Poland
                1 fighter moved from Gibraltar to Southern Italy
                1 fighter moved from Southern Italy to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                3 artilleries moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour and 4 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,3,2,3,5,1,3,5,4,3,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Germany : 3 armour, 1 factory_major and 4 mech_infantrys
        Norway : 6 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 13 armour, 7 artilleries, 26 infantry and 6 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 2 artilleries and 3 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag, 4 armour, 1 infantry and 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 25 / 32
        Japanese : 58 / 57
        Americans : 53 / 80
        Chinese : 5 / 11
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 8
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
                2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
                4 aaGuns, 1 artillery, 28 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns and 21 infantry
        Kansu : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 58 infantry, 9 mech_infantrys and 1 tactical_bomber
        Archangel : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 26 / 31
        Japanese : 58 / 57
        Americans : 53 / 80
        Chinese : 5 / 11
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 8
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Manchuria
                2 artilleries and 4 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 armour moved from Chahar to Manchuria
                      Japanese take Buyant-Uhaa from Russians
                3 armour moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 4 infantry
                        AA guns fire in Yunnan :  0/6 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 1 :  14/26 hits
                        Chinese roll dice for 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/13 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the British , 4 infantry owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the British , 4 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
                        Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 :  9/22 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 5 infantry
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 4 infantry

    Non Combat Move - Japanese
                2 bombers, 8 fighters and 8 tactical_bombers moved from Yunnan to Hunan

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 17 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun, 6 armour, 1 artillery, 1 factory_minor and 17 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 3 artilleries
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 bombers, 8 fighters and 8 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag, 3 armour
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 23 / 31
        Japanese : 62 / 69
        Americans : 53 / 80
        Chinese : 4 / 11
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 8
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 4 transports moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 artilleries
                    Japanese defend with 3 artilleries
                        Chinese roll dice for 3 artilleries in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 3 artilleries in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 3 artilleries in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 3 artilleries in Yunnan, round 2 :  1/3 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 artilleries
                    Casualties for Chinese: 2 artilleries

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 23 / 31
        Japanese : 61 / 69
        Americans : 53 / 75
        Chinese : 5 / 13
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 8
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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