@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
13L G40 tcnance (axis) vs mryogen (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 41 Sea Zone to 43 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
43 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 25
Japanese : 44 / 55
Americans : 50 / 78
Chinese : 5 / 11
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Western Ukraine to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Western Ukraine to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Tambov
Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 4 infantry
Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tambov, round 1 : 4/10 hits
Russians roll dice for 2 aaGuns and 4 infantry in Tambov, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Tambov
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tambov, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 4 infantryNon Combat Move - Germans
6 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
3 artilleries moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
4 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
7 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
5 infantry moved from Poland to Baltic States
4 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Western Germany
3 tactical_bombers moved from Western Ukraine to Ukraine
3 fighters moved from Western Ukraine to Ukraine
4 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Northern Italy to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Germany to Poland
1 mech_infantry moved from France to GermanyPlace Units - Germans
3 infantry placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
5 armour placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 13 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Poland : 3 infantry
Germany : 1 aaGun, 5 armour, 2 bombers, 1 factory_major and 1 mech_infantry
Northern Italy : 1 fighter and 5 infantry
Belarus : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 artilleries and 1 infantry
Nenetsia : 1 flag, 1 armour
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 4 armour
Bessarabia : 1 flag
Tambov : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Ukraine : 1 flag, 3 aaGuns, 4 armour, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 81
Russians : 13 / 25
Japanese : 44 / 55
Americans : 50 / 78
Chinese : 5 / 11
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.292
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.278
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
14 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
7 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
6 infantry moved from Novosibirsk to VologdaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Buryatia to SakhaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs totalTerritory Summary for Russians :
Sakha : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 49 infantry and 2 mech_infantrys
Vologda : 6 infantry
Samara : 1 infantry
Iraq : 3 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 81
Russians : 14 / 15
Japanese : 43 / 55
Americans : 50 / 78
Chinese : 5 / 11
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 10 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Amur to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Kiangsi to Hunan
1 bomber moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Shensi to Kweichow
3 tactical_bombers moved from Kiangsi to Kweichow
1 bomber moved from Kiangsi to Szechwan
1 submarine moved from 24 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 10 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Amur to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Kiangsi to Hunan
1 bomber moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Shensi to Kweichow
3 tactical_bombers moved from Kiangsi to Kweichow
1 bomber moved from Kiangsi to Szechwan
1 submarine moved from 24 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Hunan, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 1 : 3/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Sakha
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 14 infantry
AA guns fire in Sakha : 1/4 hits
1 fighter owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 1 : 3/19 hits
Russians roll dice for 2 aaGuns and 14 infantry in Sakha, round 1 : 4/14 hits
1 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 4/15 hits
Russians roll dice for 13 infantry in Sakha, round 2 : 3/13 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 2/12 hits
Russians roll dice for 9 infantry in Sakha, round 3 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 4 : 8/10 hits
Russians roll dice for 7 infantry in Sakha, round 4 : 2/7 hits
7 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 4/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
7 infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Hopei
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from Amur to Manchuria
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Sakha to Manchuria
1 tactical_bomber moved from Sakha to Manchuria
2 fighters moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
2 tactical_bombers moved from Hunan to Kiangsu
3 tactical_bombers moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
Japanese undo move 2.
4 submarines placed in 6 Sea Zone
6 infantry placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 2 bombers, 1 factory_minor, 3 fighters, 5 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 3 infantry
Manchuria : 1 aaGun, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag
Hunan : 1 flag, 3 infantry
Kansu : 1 flag
Hopei : 1 flag, 2 armour
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 artilleries and 7 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 51 / 52
Americans : 50 / 78
Chinese : 2 / 11
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 26 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 26 times
6 was rolled 21 times
Average roll : 3.490
Median : 4.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 145Japanese Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.352
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 88Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.851
Median : 4.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 47Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
Do you want to use your kamikaze tokens?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
2 battleships, 3 cruisers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Siam
1 bomber moved from Wake Island to 36 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 10 Sea Zone to 30 Sea Zone
1 battleship and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 tactical_bomber moved from Wake Island to 25 Sea Zone
1 fighter moved from Wake Island to Guam
1 fighter moved from Wake Island to Guam
1 fighter moved from Wake Island to Guam
1 fighter moved from Wake Island to Guam
1 fighter moved from Wake Island to GuamCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in Siam
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Siam from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 battleships, 3 cruisers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 3 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Wake Island
1 tactical_bomber moved from 25 Sea Zone to Wake IslandPlace Units - Americans
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Siam : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield and 5 fighters
Wake Island : 1 airfield, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
46 Sea Zone : 1 battleship and 2 destroyers
30 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transports
37 Sea Zone : 4 transports
35 Sea Zone : 1 flag, 2 battleships, 3 cruisers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 destroyers and 1 transport
54 Sea Zone : 4 infantry, 2 mech_infantrys and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 3 carriers and 1 destroyerProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 48 / 52
Americans : 53 / 78
Chinese : 2 / 11
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
10 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 1 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kwangsi, round 1 : 4/10 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in Kwangsi
Chinese undo move 1.
3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 46 / 52
Americans : 53 / 78
Chinese : 4 / 12
British : 29 / 32
UK_Pacific : 16 / 16
Italians : 20 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
3 armour, 3 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from French Central Africa to Belgian Congo
1 fighter moved from French Central Africa to Belgian Congo
2 infantry moved from French West Africa to French Central Africa
1 battleship and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 transport moved from 87 Sea Zone to 89 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Hunan, round 1 : 4/11 hits
Japanese roll dice for 3 infantry in Hunan, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
British attack with 3 armour, 3 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 3 artilleries and 2 infantry in Trans-Jordan, round 1 : 3/8 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to West India
1 artillery moved from India to West India
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea ZonePlace Units - British
3 armour placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2
British collect 29 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 2 infantry
Yunnan : 3 aaGuns, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Hunan : 1 artillery and 6 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Alaska : 1 armour and 1 infantry
French Indo China : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
39 Sea Zone : 1 battleship and 2 transports
West India : 2 artilleries
Belgian Congo : 2 armour and 2 fighters
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 armour, 3 artilleries and 2 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Rhodesia : 1 infantry
French Central Africa : 2 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
Iraq : 1 flag, 3 armour and 1 factory_minor
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 infantry
91 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 45 / 52
Americans : 53 / 78
Chinese : 5 / 12
British : 30 / 30
UK_Pacific : 16 / 18
Italians : 19 / 30
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 3 armour, 3 artilleries and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/11 hits
British roll dice for 3 armour, 3 artilleries and 2 infantry in Trans-Jordan, round 1 : 5/8 hits
2 infantry owned by the British , 1 artillery owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits
British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 : 2/5 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 3 armour in Trans-Jordan, round 3 : 2/3 hits
2 armour owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 2 armour, 3 artilleries and 2 infantry
Casualties for Italians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
1 fighter owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Ukraine to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 fighter, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 bomber and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Ethiopia : 1 artillery
Bryansk : 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 destroyers and 1 transport
Yugoslavia : 1 flag, 1 armour and 2 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 45 / 52
Americans : 53 / 78
Chinese : 5 / 12
British : 28 / 30
UK_Pacific : 16 / 18
Italians : 22 / 32
ANZAC : 21 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.564
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.938
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23 -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer and 2 fighters moved from 43 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
retreated to 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to HunanPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Hunan : 1 infantry
Shan State : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
45 Sea Zone : 1 battleship and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 45 / 52
Americans : 53 / 78
Chinese : 5 / 12
British : 28 / 30
UK_Pacific : 16 / 18
Italians : 22 / 32
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 43 Sea Zone to 35 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
35 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 61 / 81
Russians : 9 / 15
Japanese : 45 / 52
Americans : 53 / 78
Chinese : 5 / 12
British : 28 / 30
UK_Pacific : 16 / 18
Italians : 22 / 32
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Belarus to Vologda
2 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 fighter moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Vologda
1 mech_infantry moved from Tambov to Samara
1 tactical_bomber moved from Ukraine to Vologda
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Belarus to Vologda
2 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 fighter moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Vologda
1 mech_infantry moved from Tambov to Samara
1 tactical_bomber moved from Ukraine to Vologda
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to SamaraCombat - Germans
Battle in Vologda
Germans attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Vologda, round 1 : 3/10 hits
Russians roll dice for 6 infantry in Vologda, round 1 : 2/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 : 5/8 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
4 armour moved from Eastern Poland to Ukraine
5 infantry moved from Baltic States to Belarus
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Ukraine to Rostov
3 artilleries moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Vologda to Archangel
3 tactical_bombers moved from Vologda to Archangel
1 infantry moved from Belarus to Smolensk
4 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 bombers moved from Germany to Novgorod
5 infantry moved from Northern Italy to France
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Northern Italy to Western Ukraine
1 armour moved from Volgograd to CaucasusPlace Units - Germans
3 armour placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour placed in Germany
3 destroyers and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 18 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun
Germany : 1 aaGun, 2 armour and 1 factory_major
Belarus : 1 flag, 1 aaGun, 5 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 2 aaGuns and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag, 2 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers
Eastern Poland : 1 flag, 5 armour, 3 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 armour, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 aaGun, 4 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 fighter and 1 mech_infantry
Vologda : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 12 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 armour and 2 fighters
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 3 destroyers and 2 transports
Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 86
Russians : 6 / 15
Japanese : 45 / 52
Americans : 53 / 78
Chinese : 5 / 12
British : 28 / 30
UK_Pacific : 16 / 18
Italians : 22 / 32
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.725
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 40Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.655
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
bump
-
I quit you win.