Scramble to sz27?
13L G40 Stalingradski(allies+10) vs BombsAway(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese repair 3 damage on 3 harbours; Remaining resources: 6 SuicideAttackTokens; 40 PUs;
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Jehol to Anhwe
2 armour and 1 artillery moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 bomber moved from Japan to Anhwe
1 bomber moved from Philippines to 37 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 33 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 20 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 35 Sea Zone to 33 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 25 Sea Zone to 32 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 1 armour, 4 artilleries and 5 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 4 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Anhwe
1 aaGun moved from Jehol to Anhwe
1 bomber moved from Anhwe to Formosa
1 bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
8 carriers, 4 destroyers, 8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to JapanPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 35 PUs (3 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Karelia to Novgorod
Russians take Novgorod from Italians
2 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from Norway to Denmark
1 fighter moved from Finland to Baltic States
1 bomber moved from Malta to Iraq
2 fighters moved from 112 Sea Zone to Denmark
3 bombers moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans win, taking Denmark from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Baltic States
Americans attack with 1 fighter
Germans defend with 1 aaGun
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Iraq to Egypt
2 aaGuns moved from Karelia to Novgorod
3 bombers moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from 104 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 31 Sea Zone
1 destroyer moved from 12 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 21 Sea Zone to 23 Sea Zone
2 bombers moved from India to 41 Sea Zone
2 bombers moved from 41 Sea Zone to 55 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from 10 Sea Zone to 27 Sea Zone
1 bomber moved from 27 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Queensland
1 transport moved from 64 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 11 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
2 infantry moved from Finland to Karelia
1 fighter moved from Baltic States to Finland
2 fighters and 1 tactical_bomber moved from Denmark to Norway
4 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from Gibraltar to 102 Sea Zone
1 fighter moved from 102 Sea Zone to Eastern United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 bombers, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to ChaharPlace Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 bomber moved from Anglo Egyptian Sudan to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to Caucasus
4 artilleries, 2 fighters, 19 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from India to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 aaGun, 3 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from Finland to Norway
3 aaGuns moved from Karelia to Finland
15 infantry moved from Karelia to Novgorod
1 fighter moved from Finland to Novgorod
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from Scotland to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 bomber moved from Persia to Western UkraineCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Denmark
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Denmark to Western Germany
2 fighters moved from Southern Italy to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
5 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 destroyer and 8 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer and 8 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
3 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans repair 20 damage on 20 factory_majors; Remaining resources: 35 PUs;
Germans buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 tactical_bombers moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Bessarabia
2 fighters moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from Persia to Trans-Jordan
1 bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to India
35 armour moved from West India to IndiaCombat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Northwest Persia from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in India
Germans attack with 35 armour and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans captures 8PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 35 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Northwest Persia to West India
1 bomber moved from Trans-Jordan to West India
2 fighters moved from Bessarabia to Germany
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Ukraine to Eastern Poland
1 fighter moved from Southern Italy to Germany
1 tactical_bomber moved from Southern Italy to Germany
1 infantry moved from Archangel to Nenetsia
1 aaGun moved from Archangel to Nenetsia
1 aaGun moved from Belarus to Archangel
15 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3
Germans collect 50 PUs (7 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 armour moved from Russia to Vologda
2 mech_infantrys moved from Bryansk to Vologda
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter, 3 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Germans
15 artilleries and 38 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 15 artilleries and 38 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 15 artilleries and 36 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Burma to Kwangsi
5 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Volgograd to Kazakhstan
10 armour and 12 mech_infantrys moved from Bryansk to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from 33 Sea Zone to 49 Sea Zone
1 bomber moved from Formosa to Kweichow
1 bomber moved from Philippines to Hunan
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Japan to 34 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Hunan
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 armour moved from Anhwe to Kwangtung
2 aaGuns moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 26 Sea Zone
8 carriers moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
4 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to Kwangtung
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to KwangtungPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
Preparing to raise the white flag here.
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You’ve made a tremendous push in the Pacific - this one is very close. I salute your ability to set yourself up for a victory. I’ll be working hard to keep you at bay! :-)
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You’ve made a tremendous push in the Pacific - this one is very close. I salute your ability to set yourself up for a victory. I’ll be working hard to keep you at bay! :-)
Saw it as my only option, economically you’re way ahead. Still going to need a small miracle to pull it off.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 9 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Shan State to Siam
Americans take Siam from Japanese
1 artillery moved from Shan State to French Indo China
Americans take French Indo China from Japanese
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
3 bombers moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 50 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
3 bombers moved from Western United States to 12 Sea Zone
3 bombers moved from 12 Sea Zone to 30 Sea Zone
2 bombers moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 23 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Egypt to West India
2 infantry moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter moved from Finland to Belarus
1 fighter moved from Norway to Belarus
1 fighter and 1 tactical_bomber moved from Norway to Baltic States
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in Archangel
Americans attack with 1 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Americans win, taking Caroline Islands from Japanese, taking Archangel from Germans with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Belarus
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
Americans attack with 1 bomber
Germans defend with 3 bombers
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 bombers
Casualties for Americans: 1 bomber
Battle in 30 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Baltic States
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 49 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
5 bombers moved from 49 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 bomber and 1 fighter moved from 49 Sea Zone to Queensland
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Karelia to Novgorod
1 aaGun moved from Norway to Finland
2 infantry moved from Finland to Karelia
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Eastern United States to Western United States
3 bombers moved from Eastern United States to Western United States
1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 8 Sea Zone to 4 Sea Zone
1 artillery and 5 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
9 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,5,1,5,4,4,4,1,1,6,4,1,5,6,4,5,3,5,3,5,5,5,5,5,5,5,2,2,4,4,4,5,4,3,4,4
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to JeholCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Anhwe to KwangsiPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Shantung
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
1 infantry placed in Shantung
1 infantry placed in Kiangsi
Chinese undo move 5.
Chinese undo move 2.
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
Chinese undo move 6.
1 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Removing units owned by Chinese from Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Chinese undo move 4.
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Nenetsia
4 artilleries, 19 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Caucasus to West India
2 fighters moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 bomber moved from Kwangsi to PhilippinesCombat - British
Battle in Kiangsu
British attack with 2 fighters
Japanese defend with 2 aaGuns
Japanese win with 2 aaGuns remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in West India
British attack with 1 bomber
Germans defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 20 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Nenetsia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 2 infantry
British win, taking Nenetsia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Philippines
1 bomber killed by AA guns
Bombing raid in Philippines causes 0 damage total.
Battle in Trans-Jordan
British attack with 4 artilleries, 19 infantry and 6 mech_infantrys
Germans defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Germans with 4 artilleries, 19 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from West India to Yunnan
4 infantry moved from Yunnan to Kwangsi
1 aaGun, 3 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Anhwe
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
2 aaGuns and 1 infantry moved from Norway to Finland
6 infantry moved from Karelia to Novgorod
1 aaGun moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
1 fighter moved from Novgorod to Kansu
1 fighter moved from Kansu to SuiyuyanPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Removing units owned by British from Union of South Africa: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
-
What just happened to me in Kiangsu and Phillipines was a complete obscenity. 3 for 3 on 1s for you against my aircraft. Unbelievable. The odds are 1 in 216 :cry:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
2 infantry moved from Denmark to Western GermanyPlace Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,2,5
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 4 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French