Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Queensland
2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 1/1 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/9 hits
Germans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 2/6 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 4 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 1/3 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 2/4 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 4 artilleries and 2 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 infantry placed in Western United States
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Queensland : 1 fighter and 1 tactical_bomber
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
26 Sea Zone : 6 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
91 Sea Zone : 1 destroyer and 6 transports
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
Production/PUs Summary :
Germans : 48 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 57 / 83
Chinese : 4 / 8
British : 38 / 43
UK_Pacific : 6 / 10
Italians : 16 / 16
ANZAC : 11 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 4 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 48 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 57 / 83
Chinese : 4 / 6
British : 38 / 43
UK_Pacific : 6 / 10
Italians : 16 / 16
ANZAC : 11 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 armour and 3 mech_infantrys moved from French Central Africa to Anglo Egyptian Sudan
3 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 mech_infantrys moved from Syria to Persia
1 armour moved from Syria to Persia
1 infantry moved from Syria to Iraq
1 bomber moved from Syria to Ukraine
3 mech_infantrys moved from Egypt to Iraq
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Battle in Holland Belgium
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Persia
Place Units - British
1 carrier and 2 fighters placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 5 mech_infantrys
33 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 3 mech_infantrys
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 4 armour, 1 factory_minor, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Suriname : 1 flag
110 Sea Zone : 1 carrier, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 57 / 83
Chinese : 4 / 6
British : 41 / 47
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 11 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 armour, 3 artilleries and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 14 infantry
Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 artillery and 10 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 55 / 83
Chinese : 4 / 6
British : 41 / 47
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
1 tactical_bomber placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,4,6,2,5,4,5,3,4,5,1,1,6,2,2,3,4,1,5,6,5,2,1
ANZAC collect 10 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Siam : 1 flag
Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 55 / 83
Chinese : 4 / 6
British : 41 / 47
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
97 Sea Zone : 1 flag
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 45 / 77
Russians : 15 / 22
Japanese : 64 / 66
Americans : 55 / 83
Chinese : 4 / 6
British : 41 / 47
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 8 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
9 armour and 4 mech_infantrys moved from Bessarabia to Rostov
11 armour, 2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries in Volgograd, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
Germans roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 1 : 4/11 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 11 armour, 2 artilleries and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 11 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 1 : 7/17 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 11 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 1 : 11/23 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 3 fighters and 3 tactical_bombers moved from Holland Belgium to France
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 bombers placed in France
3 artilleries placed in Western Germany
4 artilleries and 1 infantry placed in Germany
Germans undo move 4.
3 artilleries placed in Germany
Germans undo move 3.
2 bombers placed in France
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombers
Western Germany : 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
Germany : 8 artilleries, 1 factory_major and 4 infantry
Norway : 10 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 5 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
Archangel : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Northwest Persia : 1 flag, 11 armour, 2 artilleries and 4 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 77
Russians : 8 / 22
Japanese : 64 / 66
Americans : 55 / 83
Chinese : 4 / 6
British : 38 / 47
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Volgograd, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 2 infantry
Russia : 6 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 2 fighters, 48 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Samara : 8 infantry
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 77
Russians : 13 / 13
Japanese : 64 / 66
Americans : 55 / 83
Chinese : 4 / 6
British : 38 / 47
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from Timguska to Kazakhstan
Japanese take Novosibirsk from Russians
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
3 armour and 1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Shensi to Szechwan
3 mech_infantrys moved from Shensi to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 tactical_bomber moved from Hopei to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 fighter moved from 37 Sea Zone to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Szechwan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
5 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
2 armour, 5 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 armour moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
5 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Kweichow
1 fighter moved from Japan to Kweichow
1 fighter moved from Japan to Kweichow
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Borneo to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Tsinghai, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in 35 Sea Zone
Japanese attack with 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 6 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 1 : 6/11 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 armour and 1 infantry in Philippines, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Philippines, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 fighter moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
Place Units - Japanese
3 infantry placed in Manchuria
3 armour placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 factory_minor and 8 infantry
Shensi : 1 flag, 1 fighter and 1 tactical_bomber
Yunnan : 1 flag, 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 3 fighters
Hunan : 1 flag
Kansu : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
Olgiy : 1 flag
35 Sea Zone : 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 armour
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 72 / 73
Americans : 53 / 83
Chinese : 1 / 6
British : 38 / 47
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Kamikaze orders?
I made an error with the hits on a CV, replaced it with a DD. That was a round two error.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Sikang : 3 infantry
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 72 / 73
Americans : 53 / 73
Chinese : 1 / 1
British : 38 / 47
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Have to think about the UK turn…will get to tonight.
I noticed you didn’t post the USA turn, was it because I rolled insaning bad again and you didn’t want me to see it?
I noticed you didn’t post the USA turn, was it because I rolled insaning bad again and you didn’t want me to see it?
I thought I had posted it, but it was 5am when I did it…sorry about that. At work now but will get to the UK move tonight. I didn’t want to decide at 5am which way I was going to defend/not defend Egypt and India. It’s pretty obvious that I will have to make a choice and I’m pretty sure now which way I will have to go. I wish I didn’t have to lose one, but with Japan and Germans coming, I only have enough to protect one.
My 2s saved me on that battle for sure. I had ran the numbers and your kamikazes via the calculator…You did the exact same thing with the kamikazes as I would have done.
You should be able to knock out China and India all at once next turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 7 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
4 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Egypt
2 destroyers and 1 transport placed in 106 Sea Zone
British undo move 1.
1 submarine placed in 80 Sea Zone
3 armour placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun
Territory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 5 mech_infantrys
35 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 6 armour, 1 artillery, 1 fighter, 7 infantry, 13 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 armour, 1 harbour, 7 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 2 destroyers and 1 transport
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Suriname : 1 flag
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 72 / 73
Americans : 53 / 73
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Bulgaria to Greece
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 18 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 armour, 4 artilleries and 3 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter and 15 infantry
Southern Italy : 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 14 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 13 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 72 / 73
Americans : 53 / 73
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 5 / 6
Italians : 18 / 18
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 2 armour and 1 harbour
ANZAC roll dice for 1 cruiser in Philippines, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Philippines, round 1 : 1/4 hits
Japanese roll dice for 2 armour in Philippines, round 1 : 2/2 hits
2 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Siam : 1 flag
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
Philippines : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 70 / 73
Americans : 55 / 73
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 5 / 6
Italians : 18 / 18
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
97 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 77
Russians : 11 / 13
Japanese : 70 / 73
Americans : 55 / 73
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 5 / 6
Italians : 18 / 18
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0