Re Match 13L G40 - Mryogen (axis) vs Mallery29 (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 23 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 infantry moved from French Indo China to Siam
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2
                ANZAC collect 11 PUs (2 lost to blockades); end with 34 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 16 / 18
        Japanese : 53 / 59
        Americans : 57 / 82
        Chinese : 7 / 8
        British : 38 / 43
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 13 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 2 bombers and 13 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                10 armour and 4 artilleries moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                3 artilleries moved from Novgorod to Belarus
                9 armour and 4 mech_infantrys moved from Belarus to Bessarabia
                1 fighter moved from Ukraine to Northern Italy
                1 fighter moved from Ukraine to Northern Italy
                1 tactical_bomber moved from Ukraine to Northern Italy
                1 tactical_bomber moved from Ukraine to Northern Italy
                4 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/9 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  0/6 hits
                        3 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  5/9 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 4 infantry
                Battle in Caucasus
                    Germans attack with 11 armour, 4 artilleries and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 4 artilleries and 4 mech_infantrys in Caucasus, round 1 :  9/19 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 11 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                5 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 bombers and 1 infantry placed in France
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
        Western Germany : 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 3 infantry
        Norway : 10 infantry
        Northern Italy : 2 fighters and 2 tactical_bombers
        Belarus : 1 flag, 8 artilleries and 7 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 9 armour and 4 mech_infantrys
        Ukraine : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 11 armour, 4 artilleries and 4 mech_infantrys
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 11 / 18
        Japanese : 53 / 59
        Americans : 55 / 82
        Chinese : 7 / 8
        British : 38 / 43
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 13 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Tambov
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 1 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/6 hits
                        Germans roll dice for 3 infantry in Bryansk, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Samara to Kazakhstan
                2 aaGuns moved from Samara to Russia
                6 infantry moved from Samara to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 artillery
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 2 fighters, 44 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 10 infantry
        113 Sea Zone : 1 cruiser
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 17 / 22
        Japanese : 53 / 59
        Americans : 55 / 82
        Chinese : 7 / 8
        British : 38 / 43
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 13 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 9 armour and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                4 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                3 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from ANZAC
                1 artillery moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 fighter moved from Hunan to Suiyuyan
                1 tactical_bomber moved from Hunan to Suiyuyan
                1 tactical_bomber moved from Hunan to Siam
                1 fighter moved from Hunan to Siam
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from Hunan to Malaya
                1 bomber moved from Hunan to Malaya
                1 tactical_bomber moved from Hunan to Malaya
                1 fighter moved from Hunan to Malaya
                5 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Malaya, round 1 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 mech_infantrys
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Siam
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 1 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Siam
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Malaya to Hunan
                1 bomber moved from Malaya to Hunan
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Siam to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                1 fighter moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Suiyuyan to Hopei

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 5 infantry
        Manchuria : 3 armour and 1 factory_minor
        Shensi : 1 flag, 4 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 3 armour and 1 mech_infantry
        Hunan : 1 flag, 2 bombers
        Hopei : 1 flag, 1 fighter and 1 tactical_bomber
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 tactical_bomber
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 mech_infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag, 1 infantry
        37 Sea Zone : 5 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        36 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 55 / 82
        Chinese : 4 / 8
        British : 38 / 43
        UK_Pacific : 6 / 10
        Italians : 16 / 16
        ANZAC : 11 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to Queensland
                2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Caroline Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 6 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Caroline Islands, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 7 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  1/9 hits
                        Germans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  2/6 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/7 hits
                        Germans roll dice for 4 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Germans roll dice for 3 artilleries in Normandy Bordeaux, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 :  2/4 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 :  0/2 hits
                        2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 artilleries and 2 infantry
                    Casualties for Americans: 3 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 infantry placed in Western United States
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
        26 Sea Zone : 6 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        91 Sea Zone : 1 destroyer and 6 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 57 / 83
        Chinese : 4 / 8
        British : 38 / 43
        UK_Pacific : 6 / 10
        Italians : 16 / 16
        ANZAC : 11 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 4 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 38 / 43
        UK_Pacific : 6 / 10
        Italians : 16 / 16
        ANZAC : 11 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 armour and 3 mech_infantrys moved from French Central Africa to Anglo Egyptian Sudan
                3 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                2 mech_infantrys moved from Syria to Persia
                1 armour moved from Syria to Persia
                1 infantry moved from Syria to Iraq
                1 bomber moved from Syria to Ukraine
                3 mech_infantrys moved from Egypt to Iraq
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Combat - British
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Syria to Persia

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 5 mech_infantrys
        33 Sea Zone : 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour and 3 mech_infantrys
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 4 armour, 1 factory_minor, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Suriname : 1 flag
        110 Sea Zone : 1 carrier, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 41 / 47
        UK_Pacific : 6 / 6
        Italians : 16 / 16
        ANZAC : 11 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 armour, 3 artilleries and 3 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 14 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag, 1 artillery and 10 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 55 / 83
        Chinese : 4 / 6
        British : 41 / 47
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 11 / 44
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 tactical_bomber placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,4,6,2,5,4,5,3,4,5,1,1,6,2,2,3,4,1,5,6,5,2,1
                ANZAC collect 10 PUs (1 lost to blockades); end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Siam : 1 flag
        Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 55 / 83
        Chinese : 4 / 6
        British : 41 / 47
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 77
        Russians : 15 / 22
        Japanese : 64 / 66
        Americans : 55 / 83
        Chinese : 4 / 6
        British : 41 / 47
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                9 armour and 4 mech_infantrys moved from Bessarabia to Rostov
                11 armour, 2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from France to Holland Belgium
                1 bomber moved from France to Holland Belgium
                1 bomber moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 artilleries
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 1 :  4/11 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 11 armour, 2 artilleries and 4 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 11 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 1 :  7/17 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 11 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 1 :  11/23 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers, 3 fighters and 3 tactical_bombers moved from Holland Belgium to France

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 2 bombers placed in France
                3 artilleries placed in Western Germany
                4 artilleries and 1 infantry placed in Germany
                Germans undo move 4.
                3 artilleries placed in Germany
                Germans undo move 3.
                2 bombers placed in France
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombers
        Western Germany : 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
        Germany : 8 artilleries, 1 factory_major and 4 infantry
        Norway : 10 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 5 artilleries and 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag, 11 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
        Archangel : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 artillery and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Northwest Persia : 1 flag, 11 armour, 2 artilleries and 4 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 8 / 22
        Japanese : 64 / 66
        Americans : 55 / 83
        Chinese : 4 / 6
        British : 38 / 47
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery in Volgograd, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 artillery and 2 infantry
        Russia : 6 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 2 fighters, 48 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 1 infantry
        Samara : 8 infantry
        113 Sea Zone : 1 cruiser
        114 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 13 / 13
        Japanese : 64 / 66
        Americans : 55 / 83
        Chinese : 4 / 6
        British : 38 / 47
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from Timguska to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Olgiy to Kansu
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Burma
                3 armour and 1 mech_infantry moved from Kweichow to Burma
                3 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shensi to Szechwan
                3 mech_infantrys moved from Shensi to Tsinghai
                1 bomber moved from Hunan to Tsinghai
                1 bomber moved from Hunan to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 fighter moved from Hopei to Tsinghai
                1 fighter moved from 37 Sea Zone to Szechwan
                1 tactical_bomber moved from 37 Sea Zone to Szechwan
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                5 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                2 armour, 5 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                3 armour moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                5 infantry moved from Jehol to Manchuria
                1 fighter moved from Japan to Kweichow
                1 fighter moved from Japan to Kweichow
                1 fighter moved from Japan to Kweichow
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Borneo to Yunnan
                1 armour moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 :  2/7 hits
                        Chinese roll dice for 4 infantry in Tsinghai, round 1 :  1/4 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 4 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 6 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 1 :  6/11 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 armour and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 2 armour and 1 infantry in Philippines, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery in Philippines, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 bomber moved from Tsinghai to Yunnan
                1 bomber moved from Tsinghai to Yunnan
                1 fighter moved from Tsinghai to Shensi
                1 tactical_bomber moved from Tsinghai to Shensi
                1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 fighter moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 fighter moved from 42 Sea Zone to Yunnan

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 armour placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 1 factory_minor and 8 infantry
        Shensi : 1 flag, 1 fighter and 1 tactical_bomber
        Yunnan : 1 flag, 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour and 3 fighters
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        35 Sea Zone : 6 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 armour
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 11 / 13
        Japanese : 72 / 73
        Americans : 53 / 83
        Chinese : 1 / 6
        British : 38 / 47
        UK_Pacific : 5 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans


  • Kamikaze orders?


  • I made an error with the hits on a CV, replaced it with a DD.  That was a round two error.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 11 / 13
        Japanese : 72 / 73
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 38 / 47
        UK_Pacific : 5 / 6
        Italians : 18 / 23
        ANZAC : 11 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Have to think about the UK turn…will get to tonight.


  • I noticed you didn’t post the USA turn, was it because I rolled insaning bad again and you didn’t want me to see it?

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