I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Re Match 13L G40 - Mryogen (axis) vs Mallery29 (Allies +7)
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British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 5/5 hits
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 1 : 4/4 hitsYou sir are a professional dice roller…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Tobruk, round 1 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/5 hits
British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 artillery and 1 infantry
Albania : 1 armour and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Libya : 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 41
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to South Australia
1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 infantry and 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 41
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 88 Sea ZoneCombat - French
Battle in Libya
French attack with 1 infantry
Italians defend with 1 fighter
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
Italians roll dice for 1 fighter in Libya, round 1 : 1/1 hits
1 infantry owned by the French lost in Libya
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyer
88 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 41
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 5/5 hits
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 1 : 4/4 hitsYou sir are a professional dice roller…
I only cared about the 97 rolls…Needed help to ensure a good fight in the Med.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 11 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Poland to Belarus
1 bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
2 submarines moved from 106 Sea Zone to 118 Sea Zone
4 artilleries moved from Germany to Poland
1 mech_infantry moved from France to Normandy Bordeaux
5 armour and 2 mech_infantrys moved from France to GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Western Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 97 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Baltic States
Germans attack with 2 armour, 3 artilleries and 11 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 3 artilleries and 11 infantry in Baltic States, round 1 : 4/16 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 4 artilleries
Germany : 10 armour, 1 factory_major and 7 mech_infantrys
Norway : 2 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 2 armour, 3 artilleries and 10 infantry
Eastern Poland : 1 flag, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
118 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 31 / 41
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 1 : 3/4 hits
Germans roll dice for 1 armour in Belarus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
2 aaGuns, 3 artilleries and 7 infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Ukraine
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 2 aaGuns, 3 artilleries and 7 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 6 infantry
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
LOL even before your turn started I knew both tanks would miss 100%.
This dice rolling program has a vengeance against me… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Korea to Manchuria
1 artillery and 6 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to KwangsiCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Suiyuyan to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 aaGun
Siam : 2 infantry
Manchuria : 3 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 6 infantry
Anhwe : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 armour
33 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 32 / 39
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 5 / 15
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 1 : 2/12 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 3/5 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Sikang : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 32 / 39
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 26 / 30
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - British
4 mech_infantrys moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber and 1 tactical_bomber moved from Syria to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 cruiser
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship
86 Sea Zone : 1 battleship, 1 cruiser and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
Suriname : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 32 / 39
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 24 / 25
Italians : 16 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
What happen to America’s turn?
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I quickly ran through this morning and didn’t post it by accident….I bought stuff…I think a Trans, DD, CV, Tac, FTR…no combats due to not at war.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Libya to Greece
1 armour moved from Southern France to Yugoslavia
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Greece
1 armour moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
5 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Greece, round 1 : 1/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 6 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 1 artillery and 6 infantry in Yugoslavia, round 1 : 3/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/7 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 aaGun
Albania : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 6 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag, 2 armour, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 32 / 39
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 22 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from South Australia to Northern Territory
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 32 / 39
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 22 / 22
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to Nigeria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to Nigeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to 98 Sea Zone
1 bomber moved from Eastern Poland to 98 Sea Zone
2 submarines moved from 118 Sea Zone to 109 Sea Zone
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 armour, 3 artilleries and 8 infantry moved from Baltic States to Novgorod
4 artilleries moved from Poland to Eastern Poland
10 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 98 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Greece
2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in France
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 6 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Norway : 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 10 armour, 4 artilleries, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 2 artilleries and 5 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 15 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 28 / 39
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 22 / 22
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 infantry moved from Buyant-Uhaa to JeholCombat - Russians
Battle in Jehol
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 : 4/11 hits
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 2/7 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/9 hits
Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 3/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 armour, 2 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 6 infantry moved from Archangel to Smolensk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Yenisey : 2 aaGuns and 19 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 3 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 3 artilleries
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 infantry
Smolensk : 2 aaGuns, 3 artilleries and 6 infantry
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 55
Russians : 31 / 36
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 7 / 12
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 22 / 22
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 battleship, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
3 infantry moved from Manchuria to Jehol
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Jehol
1 mech_infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
3 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 3 transports in 43 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 : 9/13 hits
Chinese roll dice for 7 infantry in Yunnan, round 1 : 6/7 hits
3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 7 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Manchuria
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 2 bombers, 4 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 artillery and 3 infantry
Manchuria : 1 factory_minor
Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 6 infantry
Anhwe : 1 flag
Borneo : 1 flag, 3 artilleries and 3 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
45 Sea Zone : 1 submarine
35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 battleships and 1 destroyerProduction/PUs Summary :
Germans : 42 / 55
Russians : 28 / 36
Japanese : 50 / 51
Americans : 50 / 52
Chinese : 4 / 12
British : 29 / 30
UK_Pacific : 17 / 25
Italians : 22 / 22
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





