JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 armour moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    1 armour owned by the Russians retreated to Tambov
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Tambov : 1 armour
        Volgograd : 1 artillery and 1 factory_minor
        Caucasus : 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Shensi to Kweichow
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 artillery moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                4 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 bomber moved from Philippines to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangtung to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 1 :  4/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 1 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Malaya
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from Malaya to Siam
                1 bomber moved from 41 Sea Zone to Siam
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Timguska to Kansu
                1 infantry moved from Yenisey to Timguska
                1 aaGun moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Yenisey to Anhwe

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 5 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Siam : 2 bombers, 1 fighter and 1 tactical_bomber
        Manchuria : 1 armour, 1 factory_minor and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Shan State : 1 flag
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 aaGun and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 3 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 5 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 67 / 67
        Americans : 53 / 80
        Chinese : 3 / 12
        British : 31 / 31
        UK_Pacific : 12 / 15
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 3 submarines
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 92 Sea Zone, round 1 :  4/6 hits
                        3 submarines owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -28
                    Casualties for Americans: 1 fighter and 3 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Celebes
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 6 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 6 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 7 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 7 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    2 fighters owned by the Italians forced to land in Gibraltar

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Sumatra to India
                1 bomber moved from Western Australia to Queensland

    Place Units - Americans
                1 armour, 1 artillery and 3 infantry placed in Western United States
                1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    India : 1 fighter and 1 tactical_bomber
        Queensland : 1 bomber, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 1 cruiser and 1 destroyer
        8 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 flag, 1 fighter, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Brazil : 1 flag, 2 infantry
        110 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 64 / 67
        Americans : 56 / 76
        Chinese : 3 / 12
        British : 31 / 31
        UK_Pacific : 12 / 15
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.929
            Median : 4.000
            Variance : 1.415
            Standard Deviation : 1.189
            Total rolls : 42

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 3 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 fighter and 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 12 / 15
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.764
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 55

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.050
            Median : 4.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    British win, taking Greece from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 3 infantry moved from West India to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

    Territory Summary for British, UK_Pacific :

    Szechwan : 1 aaGun
        India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 6 / 12
        British : 33 / 33
        UK_Pacific : 12 / 12
        Italians : 14 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 20 times
                5 was rolled 21 times
                6 was rolled 14 times
            Average roll : 3.882
            Median : 4.000
            Variance : 1.607
            Standard Deviation : 1.268
            Total rolls : 85

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.048
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.048
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    British Combat
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 units repaired.
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Tunisia to 91 Sea Zone
                1 bomber moved from Southern France to Greece
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Algeria to Tunisia
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 4 fighters
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 4 fighters in 91 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Italians: 1 fighter
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 1 :  2/5 hits
                        British roll dice for 2 infantry in Greece, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 3 artilleries, 2 fighters, 1 harbour and 4 infantry
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        95 Sea Zone : 1 submarine
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 6 / 12
        British : 31 / 33
        UK_Pacific : 12 / 12
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 tactical_bomber placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 59 / 104
        Russians : 9 / 0
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 6 / 12
        British : 31 / 33
        UK_Pacific : 12 / 12
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Totally kicking ass at this posting stuff…twice I’ve done this now.

    So, I pushed done instead of post summary for France - here’s the file directly after France’s move (German politics).

    French did not move.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                1 artillery moved from Russia to Tambov
                1 mech_infantry moved from Smolensk to Tambov
                2 artilleries moved from Russia to Tambov
                8 armour and 8 mech_infantrys moved from Russia to Volgograd
                1 artillery moved from Rostov to Caucasus
                3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                9 artilleries moved from Eastern Poland to Poland
                1 artillery moved from Smolensk to Belarus
                6 infantry moved from Finland to Norway
                1 bomber moved from Novgorod to Western Germany
                4 mech_infantrys moved from Germany to France
                2 infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to France
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 1 :  7/16 hits
                        Russians roll dice for 1 artillery in Volgograd, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tambov
                    Germans attack with 3 artilleries and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Tambov, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Caucasus
                    Germans attack with 3 armour, 1 artillery and 10 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 10 mech_infantrys in Caucasus, round 1 :  4/14 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to 112 Sea Zone
                4 tactical_bombers moved from Bryansk to Germany
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                1 carrier, 2 destroyers, 2 submarines and 4 transports placed in 112 Sea Zone
                1 bomber placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 6 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
        Poland : 1 aaGun and 9 artilleries
        Germany : 1 factory_major, 6 infantry and 4 tactical_bombers
        Norway : 6 infantry
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 aaGuns
        Nenetsia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 3 artilleries and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 8 armour, 1 factory_minor and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour and 10 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 6 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        121 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 6 / 12
        British : 31 / 33
        UK_Pacific : 12 / 12
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.237
            Median : 4.000
            Variance : 2.216
            Standard Deviation : 1.489
            Total rolls : 38

    Germans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 2.061
            Standard Deviation : 1.435
            Total rolls : 34

    Russians Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kansu to Shensi
                1 armour moved from Vologda to Tsinghai
                1 mech_infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from Siam to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  4/4 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 1 :  3/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                4 transports moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Sumatra to Siam
                2 fighters and 2 tactical_bombers moved from Yunnan to Siam
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
                1 aaGun and 1 infantry moved from Timguska to Kansu
                1 infantry moved from Urals to Novosibirsk
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 infantry
        Kwangsi : 1 artillery and 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Siam : 2 bombers, 2 fighters and 2 tactical_bombers
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 5 destroyers, 3 submarines and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 73 / 79
        Americans : 53 / 76
        Chinese : 3 / 12
        British : 31 / 33
        UK_Pacific : 6 / 12
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                2 cruisers moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from India to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 3 artilleries, 2 fighters, 1 harbour and 4 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Gibraltar, round 1 :  1/8 hits
                        Italians roll dice for 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 1 :  2/9 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 :  4/8 hits
                        1 artillery owned by the Americans , 2 armour owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Borneo from Japanese with 3 artilleries and 2 fighters remaining. Battle score for attacker is -13
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 3 infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Gibraltar to Morocco
                1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to New Guinea
                1 bomber moved from 44 Sea Zone to Northern Territory

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    India : 1 fighter
        Borneo : 1 infantry and 1 mech_infantry
        Queensland : 2 artilleries and 2 infantry
        Northern Territory : 1 bomber
        New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 cruiser
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        8 Sea Zone : 1 destroyer
        56 Sea Zone : 1 transport
        54 Sea Zone : 3 destroyers, 2 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        110 Sea Zone : 1 carrier and 2 destroyers

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 54 / 74
        Chinese : 3 / 12
        British : 31 / 33
        UK_Pacific : 10 / 12
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.342
            Standard Deviation : 1.158
            Total rolls : 39

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.176
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 54 / 74
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 10 / 12
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.342
            Standard Deviation : 1.158
            Total rolls : 39

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.176
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 3 artilleries, 2 fighters and 1 harbour
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 :  2/4 hits
                        Italians roll dice for 3 artilleries and 2 fighters in Gibraltar, round 1 :  2/5 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Gibraltar
                    Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 artilleries
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Egypt to Persia
                2 infantry moved from India to Burma
                3 infantry moved from India to West India
                2 artilleries moved from India to West India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Szechwan : 1 aaGun
        Burma : 2 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys
        West India : 2 artilleries and 3 infantry
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 harbour, 3 infantry and 4 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 tactical_bomber
        91 Sea Zone : 1 carrier, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 54 / 74
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 10 / 10
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 11 times
                6 was rolled 21 times
            Average roll : 4.235
            Median : 4.000
            Variance : 2.896
            Standard Deviation : 1.702
            Total rolls : 68

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Italians Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.182
            Median : 4.000
            Variance : 2.190
            Standard Deviation : 1.480
            Total rolls : 22

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians repair 2 damage on 2 factory_minors; Remaining resources: 24 PUs;
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 fighter moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  2/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 :  4/8 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 1 :  2/6 hits
                        1 infantry owned by the British , 1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 30
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 1 :  0/4 hits
                        Americans roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Southern France
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Algeria to Tunisia
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 artillery placed in Southern France
                1 fighter and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag, 1 armour and 1 artillery
        Algeria : 1 flag, 1 armour and 1 artillery
        Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 fighter
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        94 Sea Zone : 1 transport
        Greece : 1 flag, 1 artillery
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 52 / 74
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.259
            Standard Deviation : 1.122
            Total rolls : 28

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.944
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '12

    I apologize for the delay… I ran this turn a couple of days ago, but for some reason it did not post.  I did not have a save file, so I just re-ran the turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 submarine
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 52 / 74
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 69 / 79
        Americans : 52 / 74
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '12

    Do you want to intercept the bombing raid on the UK?  I am attacking w 2 fighters and 2 strat bombers… you can intercept w 3 fighters if you want to.

    If you do not intercept, you have the option of scrambling into the 110 SZ.  I am attacking w 3 subs, 4 tac bombers, 3 fithers.


  • no scramble

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