@simon33 No worries
JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 armour moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Rostov, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 armour owned by the Russians retreated to Tambov
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Tambov : 1 armour
Volgograd : 1 artillery and 1 factory_minor
Caucasus : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Shensi to Kweichow
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 bomber moved from Philippines to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangtung to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 1 : 4/7 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Malaya to Siam
1 bomber moved from 41 Sea Zone to Siam
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to AnhwePlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 5 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Siam : 2 bombers, 1 fighter and 1 tactical_bomber
Manchuria : 1 armour, 1 factory_minor and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Shan State : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 aaGun and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 3 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armourProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 67 / 67
Americans : 53 / 80
Chinese : 3 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters and 3 submarines
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Americans roll dice for 3 submarines in 92 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Americans roll dice for 2 fighters in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 92 Sea Zone, round 1 : 4/6 hits
3 submarines owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 fighter and 3 submarines
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 0/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 6 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 7 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Italians forced to land in GibraltarNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 bomber moved from Western Australia to QueenslandPlace Units - Americans
1 armour, 1 artillery and 3 infantry placed in Western United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
India : 1 fighter and 1 tactical_bomber
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
10 Sea Zone : 1 cruiser and 1 destroyer
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag, 1 fighter, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 2 infantry
110 Sea Zone : 1 carrier, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 64 / 67
Americans : 56 / 76
Chinese : 3 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.929
Median : 4.000
Variance : 1.415
Standard Deviation : 1.189
Total rolls : 42Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighter and 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 31
UK_Pacific : 12 / 15
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.764
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 55Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.050
Median : 4.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win, taking Greece from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from West India to IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 3 infantryTerritory Summary for British, UK_Pacific :
Szechwan : 1 aaGun
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 33 / 33
UK_Pacific : 12 / 12
Italians : 14 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.882
Median : 4.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 85Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.048
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.048
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21British Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Tunisia to 91 Sea Zone
1 bomber moved from Southern France to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Algeria to Tunisia
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 4 fighters in 91 Sea Zone, round 1 : 4/4 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 1 : 2/5 hits
British roll dice for 2 infantry in Greece, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 3 artilleries, 2 fighters, 1 harbour and 4 infantry
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12British Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 tactical_bomber placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 59 / 104
Russians : 9 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Totally kicking ass at this posting stuff…twice I’ve done this now.
So, I pushed done instead of post summary for France - here’s the file directly after France’s move (German politics).
French did not move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Tambov
2 artilleries moved from Russia to Tambov
8 armour and 8 mech_infantrys moved from Russia to Volgograd
1 artillery moved from Rostov to Caucasus
3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
9 artilleries moved from Eastern Poland to Poland
1 artillery moved from Smolensk to Belarus
6 infantry moved from Finland to Norway
1 bomber moved from Novgorod to Western Germany
4 mech_infantrys moved from Germany to France
2 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
2 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 1 : 7/16 hits
Russians roll dice for 1 artillery in Volgograd, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 3 artilleries and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 artilleries and 1 mech_infantry in Tambov, round 1 : 2/4 hits
Russians roll dice for 1 armour in Tambov, round 1 : 0/1 hits
1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 10 mech_infantrys in Caucasus, round 1 : 4/14 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
4 tactical_bombers moved from Bryansk to Germany
2 aaGuns moved from Bryansk to RostovPlace Units - Germans
1 carrier, 2 destroyers, 2 submarines and 4 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 6 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Poland : 1 aaGun and 9 artilleries
Germany : 1 factory_major, 6 infantry and 4 tactical_bombers
Norway : 6 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 3 artilleries and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 8 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 10 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 6 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
121 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.237
Median : 4.000
Variance : 2.216
Standard Deviation : 1.489
Total rolls : 38Germans Combat
1 was rolled 10 times
2 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.118
Median : 3.000
Variance : 2.061
Standard Deviation : 1.435
Total rolls : 34Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Shensi
1 armour moved from Vologda to Tsinghai
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Siam to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 4/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 1 : 3/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Siam
2 fighters and 2 tactical_bombers moved from Yunnan to Siam
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 aaGun and 1 infantry moved from Timguska to Kansu
1 infantry moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Siam : 2 bombers, 2 fighters and 2 tactical_bombers
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 transport
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 5 destroyers, 3 submarines and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flagProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 73 / 79
Americans : 53 / 76
Chinese : 3 / 12
British : 31 / 33
UK_Pacific : 6 / 12
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 cruisers moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 3 artilleries, 2 fighters, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Gibraltar, round 1 : 1/8 hits
Italians roll dice for 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 1 : 2/9 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/6 hits
Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits
1 artillery owned by the Americans , 2 armour owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Borneo from Japanese with 3 artilleries and 2 fighters remaining. Battle score for attacker is -13
Casualties for Italians: 4 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to Morocco
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 1 fighter
Borneo : 1 infantry and 1 mech_infantry
Queensland : 2 artilleries and 2 infantry
Northern Territory : 1 bomber
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 cruiser
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
8 Sea Zone : 1 destroyer
56 Sea Zone : 1 transport
54 Sea Zone : 3 destroyers, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
110 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 12
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 4.154
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.176
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 4.154
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.176
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 3 artilleries, 2 fighters and 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 3 artilleries and 2 fighters in Gibraltar, round 1 : 2/5 hits
1 infantry owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Gibraltar
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Persia
2 infantry moved from India to Burma
3 infantry moved from India to West India
2 artilleries moved from India to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Szechwan : 1 aaGun
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys
West India : 2 artilleries and 3 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 1 tactical_bomber
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 54 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 21 times
Average roll : 4.235
Median : 4.000
Variance : 2.896
Standard Deviation : 1.702
Total rolls : 68Null / Other
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Italians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.182
Median : 4.000
Variance : 2.190
Standard Deviation : 1.480
Total rolls : 22Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.143
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians repair 2 damage on 2 factory_minors; Remaining resources: 24 PUs;
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 : 4/8 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 1 : 2/6 hits
1 infantry owned by the British , 1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Southern France
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Morocco to Southern FrancePlace Units - Italians
1 artillery placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 armour and 1 artillery
Algeria : 1 flag, 1 armour and 1 artillery
Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 fighter
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
94 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 28Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.944
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
I apologize for the delay… I ran this turn a couple of days ago, but for some reason it did not post. I did not have a save file, so I just re-ran the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 69 / 79
Americans : 52 / 74
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
Do you want to intercept the bombing raid on the UK? I am attacking w 2 fighters and 2 strat bombers… you can intercept w 3 fighters if you want to.
If you do not intercept, you have the option of scrambling into the 110 SZ. I am attacking w 3 subs, 4 tac bombers, 3 fithers.
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no scramble