0% for April

Mallery/Unknown (Axis) vs AKGrown/Vold (allies)


  • Apologies - spaced pushing post summary and hit done instead.  If there’s a way to fix that, let me know.  Here is the save after pushing done.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to 99 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  2/3 hits
                        British roll dice for 2 infantry in Greece, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 1.
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Belarus : 1 flag
        Greece : 1 flag, 3 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 22 / 39
        Japanese : 59 / 56
        Americans : 67 / 87
        Chinese : 7 / 15
        British : 29 / 34
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just an FYI -

    Vold is currently taking his memorial vacation.  Should be back the end of this week.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in 55 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from Americans
                1 artillery moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                4 artilleries, 2 fighters and 4 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                4 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Belarus to Rostov
                1 fighter moved from Belarus to Smolensk
                1 fighter moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 1 :  5/9 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 1 :  1/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 5 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 :  6/14 hits
                        Americans roll dice for 1 armour, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  3/9 hits
                        4 infantry owned by the British , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  7/11 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 infantry
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 armour, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  2/10 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 1 :  2/2 hits
                        1 mech_infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Belarus
                1 fighter moved from Smolensk to Belarus
                2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                6 mech_infantrys moved from Western Germany to Germany
                6 infantry moved from Germany to Western Germany
                1 infantry moved from Northern Italy to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 mech_infantrys placed in Germany
                4 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 3.
                3 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 6 mech_infantrys
        Norway : 1 armour
        Holland Belgium : 1 artillery
        Southern Italy : 1 fighter
        Belarus : 3 aaGuns, 7 armour, 5 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 3 infantry
        Rostov : 1 flag, 1 armour and 6 mech_infantrys
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        95 Sea Zone : 1 cruiser
        Bulgaria : 1 flag
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 17 / 39
        Japanese : 59 / 56
        Americans : 59 / 87
        Chinese : 7 / 15
        British : 29 / 34
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Russians take Urals from Japanese
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                3 infantry moved from Caucasus to Rostov
                1 artillery moved from Tambov to Rostov
                1 armour moved from Russia to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 artillery and 2 infantry moved from Russia to Smolensk
                3 artilleries and 4 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 6 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 armour and 6 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs

  • 13

    totally forgot to kill some subs  :oops:

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 bomber moved from Malaya to Java
                1 armour moved from Chahar to Shensi
                1 armour moved from Hopei to Kweichow
                1 armour moved from Anhwe to Yunnan
                2 armour moved from Hunan to Yunnan
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 armour moved from Kwangsi to 36 Sea Zone
                2 armour and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                2 armour moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Philippines to Celebes
                1 fighter moved from Philippines to Celebes
                1 armour moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangtung to Kweichow
                1 tactical_bomber moved from Shantung to Shensi
                1 submarine moved from 55 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Shensi
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 armour and 2 mech_infantrys in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Celebes, round 1 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 1 armour owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  4/5 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Java to Malaya
                1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from Paulau Island to Philippines
                1 fighter moved from Paulau Island to 35 Sea Zone
                1 fighter moved from Kwangtung to Philippines
                4 infantry moved from Korea to Amur
                1 armour moved from Manchuria to Shantung
                1 infantry moved from Chahar to Hopei
                1 tactical_bomber moved from Shensi to Hopei
                1 tactical_bomber moved from Kweichow to Hopei
                4 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to Philippines
                3 fighters and 2 tactical_bombers moved from Japan to Philippines

    Place Units - Japanese
                2 destroyers placed in 37 Sea Zone
                2 transports placed in 19 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 destroyer placed in 37 Sea Zone
                1 artillery placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Yunnan : 1 flag, 4 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry and 2 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 bomber, 6 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 4 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag, 2 transports
        37 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 24 / 36
        Japanese : 66 / 64
        Americans : 52 / 87
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 6 / 7
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 2 scramble options

    Italy and Germany - though Italy shouldn’t be able to since no destroyer.


  • @AK_Grown:

    2 scramble options

    Italy and Germany - though Italy shouldn’t be able to since no destroyer.

    You are correct, there is no scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 54 Sea Zone to Java
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Germans lost in 95 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 :  5/7 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Celebes, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Celebes, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Java, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Norway
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Norway, round 1 :  3/5 hits
                        Germans roll dice for 1 armour in Norway, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 112 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                1 armour and 1 artillery placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Central United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 2 artilleries
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        33 Sea Zone : 2 submarines
        26 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major, 1 fighter and 1 tactical_bomber
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 2 artilleries and 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        95 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        67 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer and 2 submarines
        Brazil : 1 flag
        98 Sea Zone : 1 cruiser
        91 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 24 / 36
        Japanese : 59 / 64
        Americans : 62 / 82
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 6 / 7
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.281
            Median : 3.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 artilleries and 1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 2 infantry
        Kweichow : 2 artilleries
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 24 / 36
        Japanese : 57 / 64
        Americans : 62 / 82
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 6 / 7
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25


  • Italy scramble option for fleet battle.


  • scramble all 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                3 destroyers moved from 98 Sea Zone to 97 Sea Zone
                2 carriers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 2 transports
                        British roll dice for 3 submarines in 97 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 5 submarines in 97 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  5/9 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 97 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 carrier owned by the British
                        4 submarines owned by the Italians , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  5/9 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 97 Sea Zone, round 2 :  5/8 hits
                        2 destroyers owned by the Italians , 1 fighter owned by the Italians , 2 submarines owned by the British , 2 cruisers owned by the Italians , 1 fighter owned by the Germans , 1 carrier owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/7 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 2 carriers, 3 destroyers and 2 submarines
                    Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 2 transports

    Non Combat Move - British
                3 fighters moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                5 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 infantry placed in Egypt
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 3 fighters and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Norway : 1 artillery and 3 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 2 transports
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
        Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 24 / 36
        Japanese : 57 / 64
        Americans : 62 / 82
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 6 / 4
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.544
            Median : 4.000
            Variance : 0.982
            Standard Deviation : 0.991
            Total rolls : 57

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.485
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.682
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1
                Italians collect 8 PUs (6 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag
        Greece : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 24 / 36
        Japanese : 57 / 64
        Americans : 62 / 82
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 6 / 4
        Italians : 14 / 9
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 55 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • 13

    sorry for the delay, the France move was very strategic and required a bit of thought  :roll:

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