@Entek Italy up
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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Well the ships get to fire back in defense. Also, I would have sunk my subs over damage my carriers and force my planes to land in Queensland where they would be subject to the Australian troops in an attack. I edit the UK map to reflect this and reposted.
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Vold: I believe I only have that one Italian unit left.
Please do your Anzac/ France go as I can edit my Italian unit when I do Germany.I think it is out of harm’s way and all it can do is retake Greece (if still empty).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Combat Move - Italians
1 artillery moved from Albania to Greece
Italians take Greece from BritishCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries and 3 infantry moved from South Australia to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
ANZAC win, taking Queensland from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,5,6,2,1,3,1,5,4,5,5,2,5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - French
Purchase Units - French
French buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 artillery moved from Southern France to FrancePlace Units - French
3 artilleries placed in France
1 armour placed in Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 40 PUs;
Germans buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Greater Southern Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Eastern Poland to Bulgaria
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Bulgaria
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Bulgaria from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Western Ukraine to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in Norway
3 infantry and 1 mech_infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2,2,5,2,1,2,1,5,3,4,4,2,1
Germans collect 32 PUs (9 lost to blockades); end with 32 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Kansu
1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from Volgograd to Kansu
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 mech_infantrys moved from Volgograd to Tsinghai
1 tactical_bomber moved from Kazakhstan to Tsinghai
3 artilleries and 2 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour, 2 artilleries and 3 mech_infantrys moved from Ukraine to Bessarabia
1 fighter moved from Russia to Western Ukraine
2 artilleries moved from Belarus to Eastern PolandCombat - Russians
Battle in Tsinghai
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
retreated to Kansu
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries and 3 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 tactical_bomber moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 mech_infantry moved from Volgograd to Novosibirsk
2 artilleries and 2 mech_infantrys moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 fighter moved from Western Ukraine to NovgorodPlace Units - Russians
1 bomber and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Szechwan
3 mech_infantrys moved from Kweichow to Szechwan
2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Paulau Island to 47 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 armour and 3 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from India to 78 Sea Zone
1 destroyer moved from 37 Sea Zone to 78 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Sumatra
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Sumatra, round 1 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 armour and 1 infantry in Sumatra, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 armour in Sumatra, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 1 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 1 : 5/8 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 2/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 47 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 78 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 78 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 78 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
2 bombers moved from 47 Sea Zone to Paulau Island
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
3 destroyers placed in 6 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 2.
2 armour and 1 mech_infantry placed in India
3 infantry placed in Japan
3 destroyers placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Paulau Island : 2 bombers
Shantung : 1 aaGun and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 3 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag, 1 armour and 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
41 Sea Zone : 1 flag, 2 transports
44 Sea Zone : 1 flag, 2 transports
43 Sea Zone : 1 flag
47 Sea Zone : 1 submarine
37 Sea Zone : 2 destroyers and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 transports
39 Sea Zone : 1 flag
20 Sea Zone : 1 transport
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
West India : 1 flag
Eastern Persia : 1 flag
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 37
Russians : 36 / 56
Japanese : 76 / 86
Americans : 52 / 79
Chinese : 2 / 3
British : 32 / 47
UK_Pacific : 0 / 0
Italians : 3 / 0
ANZAC : 10 / 18
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 cruiser, 3 destroyers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 78 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 1 cruiser moved from 81 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 77 Sea Zone
3 submarines moved from 97 Sea Zone to 81 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 bomber moved from 16 Sea Zone to Wake Island
2 cruisers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Central United States to New Zealand
1 destroyer moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 bomber placed in Central United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - British
British buy 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from France to Holland Belgium
1 fighter moved from France to Northern Italy
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from France to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber could not land in Eastern Persia and was removed
1 fighter moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Northern Italy to Egypt
1 bomber moved from Northern Italy to Persia
1 bomber moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 submarines moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to FrancePlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
My planes did amazing in Holland… :roll:
Way to hold! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Greece to BulgariaTurn Complete - Italians
-
My planes did amazing in Holland… :roll:
Way to hold!My Artillery was sneakily dug in around private residences. We know you English have orders not to damage any unnecessarily, for fear of turning the local Dutch populace against you.
Better luck next time Englander pig dog! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 artilleries and 2 infantry moved from Queensland to South Australia
2 aaGuns, 4 armour, 1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
Place Units - French
3 infantry placed in France
2 artilleries placed in Normandy BordeauxTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bulgaria to Bessarabia
1 mech_infantry moved from Bulgaria to Bessarabia
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery and 1 infantry
1 artillery owned by the Germans retreated to Western Germany
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
1 fighter moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
3 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Western Germany to GermanyPlace Units - Germans
3 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
2 infantry placed in Norway
1 infantry placed in Norway
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1
Germans collect 31 PUs (4 lost to blockades); end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Russians
Russians buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 artilleries and 5 mech_infantrys moved from Finland to Norway
1 bomber and 1 fighter moved from Novgorod to Norway
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 4 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 4 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys
Germans defend with 1 factory_minor, 9 infantry and 1 mech_infantry
Russians win, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -15
Casualties for Germans: 9 infantry and 1 mech_infantry
Casualties for Russians: 4 artilleries, 1 fighter and 5 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Norway to Novgorod
2 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 fighter moved from Novosibirsk to TsinghaiPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs -
I almost held Norway.
My 1000 year Reich is collapsing around me! -
They fought the good fight - an even took out some air support.





