0%

Mallery/Unknown (Axis) vs AKGrown/Vold (allies)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - French
                French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                5 infantry moved from Southern France to France

    Place Units - French
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Southern France
                1 artillery placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 artillery moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 2 destroyers and 2 transports
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for British: 2 destroyers and 2 transports
                Battle in Ukraine
                    Germans attack with 1 bomber and 5 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Poland
                6 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Western Ukraine to Ukraine
                1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Romania
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 3 mech_infantrys placed in Germany
                1 artillery and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,1,4,4,5,1,5,2,6,4,1,3,3
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 artilleries, 5 infantry and 4 mech_infantrys moved from Archangel to Novgorod
                2 mech_infantrys moved from Vologda to Novgorod
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Dzavhan to Tsagaan Olom
                      Russians take Tsagaan Olom from Japanese
                1 armour moved from Tsagaan Olom to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour and 5 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 1 fighter and 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 9 artilleries, 5 infantry and 6 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
                    Russians win, taking Novgorod from Germans with 9 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 aaGuns, 1 artillery and 10 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                1 fighter moved from Suiyuyan to Novosibirsk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 armour, 1 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Was a forlorn hope, but thought I would have taken out more of your Russkies in Leningrad.
    You took back the Ukraine too.
    Looks bleak for me now. Well done.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 4 infantry, 4 submarines and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from India to West India
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                1 bomber moved from Japan to Buryatia
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from India to West India
                1 tactical_bomber moved from India to Ceylon
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 bomber moved from Hopei to West India

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in West India, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 1 :  2/2 hits
                        1 armour owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Guam
                Battle in Ceylon
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 bomber
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ceylon, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 bomber in Ceylon, round 1 :  0/1 hits
                        1 bomber owned by the ANZAC lost in Ceylon
                    Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Buryatia, round 1 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from West India to India
                1 tactical_bomber moved from Ceylon to India
                1 fighter moved from West India to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                3 mech_infantrys moved from Shantung to Hopei
                1 tactical_bomber moved from Suiyuyan to Shantung
                1 bomber moved from Buryatia to Korea
                2 battleships, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                3 submarines moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 artillery
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery
                EDIT: Turning off Edit Mode
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Shensi: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 19 Sea Zone
                1 infantry placed in Shantung
                Japanese undo move 4.
                1 infantry placed in India
                1 transport placed in 39 Sea Zone
                1 artillery placed in Shantung
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
        Korea : 1 bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Hopei : 1 flag, 3 mech_infantrys
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 armour and 1 infantry
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Britain : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer and 3 submarines
        34 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
        39 Sea Zone : 3 transports
        20 Sea Zone : 1 transport
        21 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 45
        Russians : 30 / 49
        Japanese : 75 / 85
        Americans : 52 / 76
        Chinese : 1 / 4
        British : 34 / 43
        UK_Pacific : 0 / 0
        Italians : 9 / 2
        ANZAC : 10 / 8
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Sorry for the edits guys. I forgot to do some noncoms prior to placing units.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from France to Germany
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain

    Combat - Americans
                Battle in New Britain
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in New Britain, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in New Britain, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in New Britain
                    Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                2 bombers moved from Hawaiian Islands to Queensland
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from France to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Albania
                1 artillery moved from Greece to Bulgaria
                1 mech_infantry moved from Eastern Persia to West India
                1 bomber moved from Egypt to West India
                1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in West India
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in West India, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bulgaria
                    British win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Albania
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Albania, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Albania, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Albania
                    British win, taking Albania from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 3 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 1 :  4/7 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from West India to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                2 transports moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from Holland Belgium to France
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Egypt
                2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
                British undo move 3.
                2 artilleries and 1 infantry placed in Norway
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 armour
                    British defend with 1 armour
                    British win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,6,1,3,3,1,1,3,5,4,2,3,1
                Italians collect 1 PU (7 lost to blockades); end with 3 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - French

    Purchase Units - French
                French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Southern France to France
                3 infantry moved from Normandy Bordeaux to France

    Place Units - French
                2 infantry placed in Southern France
                2 artilleries and 1 infantry placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am out for the day, so Germany will be in 24 hours.
    Will be a poor German go as I cannot recapture the Ukraine.
    Might attack Norway with Air though.
    I feel you closing in from both sides now!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Poland to Norway
                1 artillery and 1 mech_infantry moved from Finland to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking Holland Belgium from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
                    Germans win, taking Norway from British with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Western Germany to Greater Southern Germany
                1 tactical_bomber moved from Romania to Western Germany
                1 tactical_bomber moved from Romania to Western Germany
                1 fighter moved from Romania to Germany
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                4 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Western Germany to Greater Southern Germany
                1 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland

    Place Units - Germans
                1 aaGun and 5 infantry placed in Western Germany
                3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,3,2,1,6,4,4,1,2,6,3,1,2,5
                Germans collect 34 PUs (5 lost to blockades); end with 34 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Russians
                Russians buy 1 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
                5 mech_infantrys moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                4 artilleries moved from Novgorod to Karelia
                1 mech_infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                1 armour and 3 mech_infantrys moved from Russia to Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 2 mech_infantrys moved from India to 39 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to West India
                1 mech_infantry moved from Tsinghai to Kansu
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Hopei to Kansu
                1 submarine moved from 35 Sea Zone to 47 Sea Zone
                1 tactical_bomber moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 bomber and 3 mech_infantrys; Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 :  2/8 hits
                        British roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Eastern Persia, round 1 :  3/6 hits
                        1 bomber owned by the British , 3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Eastern Persia
                        Japanese roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  2/5 hits
                        British roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 :  1/4 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 4 :  2/3 hits
                        British roll dice for 1 armour in Eastern Persia, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Eastern Persia
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 bomber and 3 mech_infantrys
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 47 Sea Zone
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 1 armour and 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 6 mech_infantrys in Kansu, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                2 mech_infantrys moved from Hunan to Shensi
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shantung to 35 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 artillery moved from Shan State to Malaya
                1 fighter moved from West India to Malaya
                1 bomber moved from Eastern Persia to Malaya
                1 tactical_bomber moved from Eastern Persia to India
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 bomber moved from Korea to Philippines
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 20 Sea Zone
                1 transport placed in 6 Sea Zone
                3 armour placed in India
                3 mech_infantrys placed in Shantung
                3 submarines placed in 37 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 6 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Malaya : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        47 Sea Zone : 1 submarine
        37 Sea Zone : 3 submarines
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 6 submarines, 4 tactical_bombers and 3 transports
        20 Sea Zone : 3 destroyers
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 destroyer
        West India : 1 flag, 1 artillery
        80 Sea Zone : 3 transports
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 36 / 39
        Russians : 33 / 52
        Japanese : 77 / 87
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 33 / 46
        UK_Pacific : 0 / 0
        Italians : 7 / 3
        ANZAC : 10 / 16
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 bomber moved from Queensland to 47 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Celebes
                Battle in 47 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 47 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 47 Sea Zone
                    Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 2 armour, 2 artilleries and 4 infantry
                    Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Southern Italy, round 1 :  2/8 hits
                        Italians roll dice for 3 aaGuns, 2 artilleries and 7 infantry in Southern Italy, round 1 :  3/9 hits
                        2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 2 armour, 2 artilleries and 1 infantry in Southern Italy, round 2 :  1/5 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Southern Italy, round 2 :  5/9 hits
                        1 aaGun owned by the Italians , 2 artilleries owned by the Americans , 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                    Italians win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -17
                    Casualties for Italians: 3 aaGuns
                    Casualties for Americans: 2 armour, 2 artilleries and 4 infantry

    Non Combat Move - Americans
                1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 47 Sea Zone to Queensland

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Central United States
                Americans undo move 1.
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from France to Northern Italy
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                8 fighters moved from France to Southern Italy
                1 infantry moved from France to Northern Italy
                1 bomber moved from United Kingdom to Southern Italy

    Combat - British
                Battle in Northern Italy
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    British win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern Italy
                    British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 2 infantry
                    Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 2 infantry in Southern Italy, round 1 :  7/13 hits
                        Italians roll dice for 2 artilleries and 7 infantry in Southern Italy, round 1 :  1/9 hits
                        1 infantry owned by the British and 7 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 1 infantry in Southern Italy, round 2 :  8/12 hits
                        Italians roll dice for 2 artilleries in Southern Italy, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Southern Italy
                    British captures 3PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber and 8 fighters remaining. Battle score for attacker is 23
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 7 infantry

    Non Combat Move - British
                1 bomber and 8 fighters moved from Southern Italy to France
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Albania to Greece
                1 artillery moved from Bulgaria to Greece
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 submarine placed in 81 Sea Zone
                1 armour and 1 bomber placed in Egypt
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Combat Move - Italians
                1 artillery moved from Yugoslavia to Albania
                      Italians take Albania from British

    Combat - Italians

    Non Combat Move - Italians

    Turn Complete - Italians

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Congratulations on capturing Rome. Did not think England could do it alone.

T-shirts, Hats, and More

Suggested Topics

  • 310
  • 359
  • 440
  • 628
  • 177
  • 189
  • 515
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

18.0k

Users

40.8k

Topics

1.8m

Posts