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Mallery/Unknown (Axis) vs AKGrown/Vold (allies)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 34 Sea Zone
                    ANZAC attack with 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 1 tactical_bomber

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 13

    We appreciate your stepping in Whittman  :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Happy to. Looks like this was the only team game going on, so seemed a shame not to see it through to completion.
    I do think France was reactivated, so was that you again Vold?
    Then it is me as poor old battered Germany.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French
                1 infantry moved from France to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                French collect 20 PUs; end with 20 PUs total

  • 13

    Ya, I’m always forgetting about lil ol’ France

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Easily done.
    I am sure they had preferred that Germany had forgotten about them in 40 too, instead of teaching them about war. And defeat.  Again!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Albania to Greece
                      Germans take Greece from British
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Novgorod to Karelia
                7 armour, 1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Karelia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Romania
                    Germans attack with 4 infantry
                    British defend with 1 infantry
                    Germans win, taking Romania from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 7 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                    Americans defend with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    Germans win, taking Karelia from Russians with 4 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Novgorod
                3 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter moved from Karelia to Novgorod
                1 bomber moved from Karelia to Novgorod
                3 tactical_bombers moved from Karelia to Novgorod
                4 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 mech_infantry placed in Germany
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 4 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,1,6,3,4,1,5,3,2,4,3,3,1,2,4,6
                Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Tambov to Bryansk
                1 fighter moved from Samara to Bryansk
                1 armour moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals
                2 artilleries and 2 mech_infantrys moved from Russia to Smolensk
                3 artilleries and 2 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Rostov
                    Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 1 infantry
                    Russians win, taking Rostov from Germans with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Kazakhstan
                    Russians attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Urals to Russia
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 mech_infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Malaya to 39 Sea Zone
                2 tactical_bombers moved from Malaya to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

  • 13

    Gonna need scramble orders out of Calcutta


  • no scramble

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 mech_infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Malaya to 39 Sea Zone
                2 tactical_bombers moved from Malaya to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys in Burma, round 1 :  8/22 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in New Britain
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win, taking New Britain from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 1 :  3/8 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 1 :  1/2 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 cruiser in 39 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 2 submarines
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 destroyers and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 destroyers and 1 transport

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
                1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                2 armour moved from Kansu to Kweichow
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from 39 Sea Zone to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 artillery placed in Japan
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 fighters and 2 tactical_bombers
        Burma : 1 flag, 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
        Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag, 1 armour and 1 artillery
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        New Britain : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
        45 Sea Zone : 1 destroyer
        47 Sea Zone : 1 transport
        Olgiy : 1 flag
        36 Sea Zone : 1 flag, 3 submarines
        Dzavhan : 1 flag
        6 Sea Zone : 3 destroyers, 4 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 23 / 36
        Japanese : 62 / 62
        Americans : 64 / 90
        Chinese : 0 / 4
        British : 30 / 46
        UK_Pacific : 5 / 6
        Italians : 9 / 2
        ANZAC : 14 / 19
        French : 17 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                2 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                8 infantry moved from France to Western Germany

    Combat - Americans
                Battle in 47 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 2 armour, 2 artilleries and 3 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Holland Belgium, round 1 :  4/7 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Germany
                    Americans attack with 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
                        AA guns fire in Western Germany :  1/4 hits
                        1 fighter owned by the Americans lost in Western Germany
                        Americans roll dice for 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Western Germany, round 1 :  4/11 hits
                        Germans roll dice for 2 aaGuns, 7 artilleries, 2 fighters and 21 infantry in Western Germany, round 1 :  15/30 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Germans , 2 aaGuns owned by the Germans , 1 tactical_bomber owned by the Americans , 8 infantry owned by the Americans and 1 bomber owned by the Americans lost in Western Germany
                    Germans win with 7 artilleries, 2 fighters and 19 infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 aaGuns and 2 infantry
                    Casualties for Americans: 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Central United States to Eastern United States
                1 fighter moved from Central United States to Western United States
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Norway to United Kingdom
                1 mech_infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from 47 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 infantry placed in Norway
                1 armour and 1 artillery placed in Eastern United States
                2 artilleries, 2 fighters and 1 infantry placed in Western United States
                1 cruiser and 4 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.018
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 56

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Americans Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - British
                British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Normandy Bordeaux to France
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to France
                1 mech_infantry moved from Eastern Persia to India
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Egypt
                2 armour, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.018
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 56

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Americans Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,1,6,4,1,6,1,5,2,1,3,1,4,2
                Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 45 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - French
                French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                3 infantry moved from France to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Place Units - French
                3 infantry placed in France
                French undo move 1.
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Karelia to Finland
                      Germans take Finland from Americans
                4 armour moved from Finland to Norway
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from British
                3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Novgorod to Norway
                1 bomber moved from Novgorod to Norway
                1 tactical_bomber moved from Novgorod to Norway
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 2 fighters and 4 infantry
                    Americans defend with 2 armour, 2 artilleries and 2 infantry
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 armour, 2 artilleries and 2 infantry
                Battle in Norway
                    Germans attack with 4 armour, 1 bomber and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 2 fighters and 3 infantry
                    Germans win, taking Norway from Americans with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 fighters and 3 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 artilleries
                    Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 artilleries
                    Russians win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Norway to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Smolensk to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus
                6 infantry moved from Poland to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
                4 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                3 tactical_bombers moved from Norway to Western Germany
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,3,4,2,3,4,4,2,3,3,5,4,6,3,6
                Germans collect 43 PUs (5 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Germany was lucky, right until that last 4 on 2 battle in Russia(Bryansk).
    I have never played a game like this( probably played 15 Global games), so am loving this. Thanks again guys.

  • 13

    Most welcome sir. I actually prefer to play a team game since it brings a different perspective on strategy, as you already have for me. Also, it allows me to keep focused on one front.

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