@Witt we concede the game! congrats
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 34 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 tactical_bomberNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
We appreciate your stepping in Whittman :-D
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Happy to. Looks like this was the only team game going on, so seemed a shame not to see it through to completion.
I do think France was reactivated, so was that you again Vold?
Then it is me as poor old battered Germany. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs total -
Ya, I’m always forgetting about lil ol’ France
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Easily done.
I am sure they had preferred that Germany had forgotten about them in 40 too, instead of teaching them about war. And defeat. Again! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Albania to Greece
Germans take Greece from British
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Novgorod to Karelia
7 armour, 1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Karelia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Romania
Germans attack with 4 infantry
British defend with 1 infantry
Germans win, taking Romania from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Germans win, taking Karelia from Russians with 4 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 armour, 1 artillery and 2 infantry
Casualties for Americans: 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
3 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
3 tactical_bombers moved from Karelia to Novgorod
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,1,6,3,4,1,5,3,2,4,3,3,1,2,4,6
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Tambov to Bryansk
1 fighter moved from Samara to Bryansk
1 armour moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
2 artilleries and 2 mech_infantrys moved from Russia to Smolensk
3 artilleries and 2 infantry moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Rostov from Germans with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Urals to Russia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 mech_infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to 39 Sea Zone
2 tactical_bombers moved from Malaya to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians -
Gonna need scramble orders out of Calcutta
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 mech_infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to 39 Sea Zone
2 tactical_bombers moved from Malaya to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys in Burma, round 1 : 8/22 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in New Britain
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 1 : 1/2 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transportNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Hunan
2 armour moved from Kansu to Kweichow
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 39 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 fighters and 2 tactical_bombers
Burma : 1 flag, 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour and 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Britain : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
45 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
Olgiy : 1 flag
36 Sea Zone : 1 flag, 3 submarines
Dzavhan : 1 flag
6 Sea Zone : 3 destroyers, 4 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 41 / 46
Russians : 23 / 36
Japanese : 62 / 62
Americans : 64 / 90
Chinese : 0 / 4
British : 30 / 46
UK_Pacific : 5 / 6
Italians : 9 / 2
ANZAC : 14 / 19
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
8 infantry moved from France to Western GermanyCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Holland Belgium, round 1 : 4/7 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
AA guns fire in Western Germany : 1/4 hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Western Germany, round 1 : 4/11 hits
Germans roll dice for 2 aaGuns, 7 artilleries, 2 fighters and 21 infantry in Western Germany, round 1 : 15/30 hits
1 fighter owned by the Americans , 2 infantry owned by the Germans , 2 aaGuns owned by the Germans , 1 tactical_bomber owned by the Americans , 8 infantry owned by the Americans and 1 bomber owned by the Americans lost in Western Germany
Germans win with 7 artilleries, 2 fighters and 19 infantry remaining. Battle score for attacker is -51
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Americans: 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Central United States to Eastern United States
1 fighter moved from Central United States to Western United States
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Norway to United Kingdom
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 47 Sea Zone to 54 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 armour and 1 artillery placed in Eastern United States
2 artilleries, 2 fighters and 1 infantry placed in Western United States
1 cruiser and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.018
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 56Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.083
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.889
Median : 2.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Normandy Bordeaux to France
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to France
1 mech_infantry moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
2 armour, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.018
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 56Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.083
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.889
Median : 2.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from FrenchCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,1,6,4,1,6,1,5,2,1,3,1,4,2
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 45 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Place Units - French
3 infantry placed in France
French undo move 1.
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Karelia to Finland
Germans take Finland from Americans
4 armour moved from Finland to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Novgorod to Norway
1 bomber moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 fighters and 4 infantry
Americans defend with 2 armour, 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from Americans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour, 2 artilleries and 2 infantry
Battle in Norway
Germans attack with 4 armour, 1 bomber and 3 tactical_bombers
Americans defend with 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Norway from Americans with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour
Casualties for Americans: 2 fighters and 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 artilleries
Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 infantry moved from Novgorod to Archangel
1 fighter moved from Smolensk to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 tactical_bombers moved from Norway to Western Germany
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,3,4,2,3,4,4,2,3,3,5,4,6,3,6
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Germany was lucky, right until that last 4 on 2 battle in Russia(Bryansk).
I have never played a game like this( probably played 15 Global games), so am loving this. Thanks again guys. -
Most welcome sir. I actually prefer to play a team game since it brings a different perspective on strategy, as you already have for me. Also, it allows me to keep focused on one front.





