@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Atease (Axis) vs Degrasse (Allies)
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Scramble dogfight over UK? Do your pilots really care about their country?
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The game is right because the German fighters and tac bombers from West Germany with a range of 5 can’t find a place to land. Normandy and Holland are out because Germany is taking them this round.
1. Redo the turn and hit something else with the German aircraft
2. If you want to hit London, you could have driven the Italian tank from Northern Italy to Normandy instead of going to Yugoslavia. Switch to edit mode, change the territory to Italian, remove one Italian tank from Yugoslavia, and add one tank to Normandy. You had already softened up Yugoslavia so to me the effect on the combat is trivial.Either option works for me.
Thanks
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Wow i feel stupid, thanks for enlightening me! Listen load the french game and explain why the game won’t allow for my tank to go from France, and blitz through Normandy then Holland… tanks should be allowed to do that.
And that’s not very fair to edit way back when I didn’t think strategically, so I’m going to change my moves!
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Plus what I was saying is that the game allowed some of my fighters and Tacs to go to UK but not others… Not normal.
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I found why… I bought a carrier, so it allows me to bring 2 planes. Boom.
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Man, forgot to move italians in Africa.
I have cancer, and sometimes I lose bits and pieces. Good times.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
4 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
4 armour and 4 mech_infantrys moved from France to Germany
1 bomber moved from Western Germany to Ukraine
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to 91 Sea Zone
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Baltic States
3 artilleries, 11 infantry and 1 tactical_bomber moved from Poland to Baltic States
2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
French defend with 1 artillery
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 1 : 3/6 hits
French roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 : 3/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 11 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 11 infantry and 1 tactical_bomber in Baltic States, round 1 : 7/18 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Bulgaria
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 fighter moved from Western Germany to Bulgaria
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Baltic States to Poland
2 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 carrier placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
5 infantry placed in Germany
4 artilleries placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 41 / 48
Russians : 32 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 21 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.443
Median : 3.000
Variance : 2.058
Standard Deviation : 1.435
Total rolls : 70Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Kansu
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
5 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Kansu
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
5 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 4 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 2 artilleries and 4 infantry
AA guns fire in Eastern Poland : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/10 hits
Germans roll dice for 3 aaGuns, 2 artilleries and 4 infantry in Eastern Poland, round 1 : 2/6 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits
Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 3/5 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is 16
Casualties for Germans: 3 aaGuns, 1 artillery and 4 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
8 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
1 fighter moved from Iraq to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 artillery and 5 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Samara to NovosibirskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
5 infantry and 2 mech_infantrys placed in Russia
Russians undo move 2.
4 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Buryatia : 2 aaGuns and 19 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 infantry
Archangel : 2 aaGuns and 8 infantry
Bessarabia : 8 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 1 artillery and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 armour, 1 fighter and 1 mech_infantry
Smolensk : 1 artillery and 5 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 48
Russians : 34 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.614
Median : 4.000
Variance : 0.518
Standard Deviation : 0.720
Total rolls : 57Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.444
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
2 was rolled 6 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.692
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.371
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 11 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 armour moved from Siberia to 5 Sea Zone
2 tactical_bombers moved from Manchuria to Suiyuyan
2 fighters moved from Manchuria to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to Yunnan
2 bombers, 6 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 1 : 2/4 hits
4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 1/6 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Central Mongolia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar
3 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
5 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from 19 Sea Zone to Shantung
1 aaGun moved from Amur to Manchuria
2 bombers moved from Yunnan to Hunan
3 fighters moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Hunan
4 fighters moved from Yunnan to HunanPlace Units - Japanese
2 armour and 1 infantry placed in Shantung
1 factory_minor placed in Kiangsu
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 15
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.564
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.630
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 bomber, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
30 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 transport
Central United States : 1 factory_minor and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 15
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 33
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Malta
3 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Shan State to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Malta
3 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Shan State to BurmaNon Combat Move - British
2 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 carrier placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
75 Sea Zone : 1 infantry and 1 transport
106 Sea Zone : 1 carrier
86 Sea Zone : 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
79 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 8
British : 32 / 37
UK_Pacific : 21 / 22
Italians : 17 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from Southern France to France
2 armour moved from Yugoslavia to Greece
1 bomber moved from Northern Italy to Greece
5 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 2 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber and 5 infantry in Greece, round 1 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 4 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 1 : 1/6 hits
French roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Yugoslavia to RomaniaPlace Units - Italians
2 artilleries placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.771
Median : 4.000
Variance : 1.319
Standard Deviation : 1.149
Total rolls : 48Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.694
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 8
British : 31 / 37
UK_Pacific : 21 / 22
Italians : 22 / 32
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from 86 Sea Zone to BrazilTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Brazil : 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 48
Russians : 33 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 8
British : 31 / 37
UK_Pacific : 21 / 22
Italians : 22 / 32
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Bulgaria to Volgograd
2 bombers moved from Southern France to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
4 infantry moved from Baltic States to Novgorod
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from Germany to Poland
4 armour moved from Germany to Eastern Poland
3 armour, 3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
2 artilleries moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Western Germany
2 armour moved from Western Germany to Poland
4 artilleries moved from Germany to Poland
4 mech_infantrys moved from Germany to Romania
1 fighter moved from Bulgaria to Poland -
scramble french fighter?





