@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Atease (Axis) vs Degrasse (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to PersiaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 113 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 1 : 4/8 hits
1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 submarine owned by the British , 1 carrier owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 5 fighters and 3 transports in 113 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 2/6 hits
2 tactical_bombers owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 3 transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Battle in Germany
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 1 mech_infantry in Germany, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Germany
British captures 97PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
4 aaGuns moved from Szechwan to SikangPlace Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 133 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 4 infantry
Sikang : 4 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 4 mech_infantrys
Germany : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Norway : 1 fighter
113 Sea Zone : 3 transports
76 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour, 7 infantry and 2 mech_infantrys
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 2 fightersProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.173
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.905
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
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Whaaaat you had 10% chance for that battle. Stupid dice. I was probably going to win the game and now probably not. on one battle. Sigh.
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Well hang on… maybe I still got this but it will be close.
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Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
Sure does!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 113 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 submarines and 3 transports
5 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 0/1 hits
3 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 113 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Java to India
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Java to India
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from 39 Sea Zone to India
1 bomber moved from India to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 artillery and 2 infantry
Burma : 1 infantry
India : 1 fighter and 4 infantry
Kwangtung : 2 bombers
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
39 Sea Zone : 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 1 bomber
76 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarineProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Brazil : 1 infantryProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Northern Italy to 95 Sea Zone
3 artilleries and 4 infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Bryansk to Germany
3 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Belarus to Karelia
2 armour and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
9 armour moved from Russia to Samara
9 armour and 1 mech_infantry moved from Samara to Volgograd
5 infantry moved from Bryansk to Tambov
3 bombers moved from Bryansk to Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
4 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Russia
2 artilleries and 4 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to FranceCombat - Germans
Battle in Volgograd
Germans attack with 9 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
Germans roll dice for 9 armour and 1 mech_infantry in Volgograd, round 1 : 4/10 hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Volgograd, round 1 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour remaining. Battle score for attacker is 21
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery, 1 fighter and 1 tactical_bomber
Battle in Tambov
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Tambov, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 4 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 3 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 6 infantry and 1 mech_infantry
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 6 infantry and 1 mech_infantry in Denmark, round 1 : 0/7 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 1 : 3/4 hits
3 infantry owned by the Germans lost in Denmark
Germans roll dice for 3 infantry and 1 mech_infantry in Denmark, round 2 : 0/4 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Denmark
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Germany
Americans win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Battle in Germany
Germans attack with 3 artilleries, 5 bombers, 5 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 5 bombers, 5 infantry and 1 mech_infantry in Germany, round 1 : 7/14 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 1/6 hits
4 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 3 artilleries, 5 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from Germany to Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 56 / 71
Russians : 7 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.448
Median : 4.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 67Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.617
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - Russians
3 infantry moved from Amur to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - Russians
Territory Summary for Russians :
Buryatia : 3 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 8 / 0
Japanese : 16 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, the clock has started because Germany has 8 VCs at the end of G8.
Poor Sir Drake got chased out of Berlin. :)
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I think I won, but you got a couple very long shots you could try.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Germany
2 fighters and 2 tactical_bombers moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Germany
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Denmark
1 fighter moved from 95 Sea Zone to Denmark
2 bombers moved from France to Denmark
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZoneCombat - Japanese
Battle in 92 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Denmark
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 2 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Denmark, round 1 : 3/7 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 1 : 3/4 hits
1 mech_infantry owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Denmark
Japanese roll dice for 2 bombers and 2 fighters in Denmark, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Japanese lost in Denmark
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -28
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Denmark to Novgorod
1 fighter moved from Denmark to Western Germany
1 armour, 1 artillery and 5 infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to VolgogradPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,4,1,4,1,1,1,3
Japanese collect 9 PUs (9 lost to blockades); end with 12 PUs totalProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.259
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.938
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
3 bombers moved from United Kingdom to Germany
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Sikang
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone -
Trying some long shots and will go ahead with scrambling to guard against Berlin being sacked by American pirates this time.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
3 bombers moved from United Kingdom to Germany
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Sikang
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 fighter
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 113 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in 113 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 113 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport; Germans defend with 1 mech_infantry
1 transport owned by the Japanese and 1 mech_infantry owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 transport
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans roll dice for 6 submarines in 92 Sea Zone, round 1 : 3/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 4/6 hits
4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 92 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 1 cruiser
Casualties for Americans: 6 submarines
Battle in Germany
Americans attack with 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Americans roll dice for 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Germany, round 1 : 4/7 hits
Germans roll dice for 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Germany, round 1 : 5/12 hits
2 fighters owned by the Americans , 4 infantry owned by the Germans , 2 bombers owned by the Americans and 1 infantry owned by the Americans lost in Germany
Americans roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 1/2 hits
Germans roll dice for 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Germany, round 2 : 5/8 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
Germans win with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -47
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Americans: 3 bombers, 2 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 carrier and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 89 Sea Zone to West IndiesPlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
3 armour, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag
Hainan : 1 flag, 1 harbour
Suiyuyan : 1 mech_infantry
Kweichow : 1 infantry
Szechwan : 3 fighters and 1 tactical_bomber
Sikang : 1 fighter
India : 1 artillery and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
39 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 transports
19 Sea Zone : 1 flag, 2 destroyers and 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
West Indies : 1 artillery and 1 infantry
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag, 3 artilleries and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag
Denmark : 1 flag
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers and 3 transports
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier, 2 fighters and 3 transports
110 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 56Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 artilleries and 1 infantry placed in Tsinghai
2 artilleries and 2 infantry placed in Kansu
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Kansu : 2 artilleries and 3 infantry
Hopei : 1 infantry
Tsinghai : 2 artilleries and 2 infantry
Chahar : 1 infantry
Sikang : 5 artilleries, 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 56Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - British
2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to Trans-Jordan
1 battleship and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Persia to Egypt
1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
7 infantry moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 7 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
4 infantry moved from Szechwan to Sikang
3 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Research Technology - British
British spend 15 on tech rolls
British roll 2,3,2 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 9 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to Trans-Jordan
1 battleship and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Persia to Egypt
1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
7 infantry moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 7 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
4 infantry moved from Szechwan to Sikang
3 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
1 armour owned by the British lost in Trans-Jordan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in 81 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 battleship, 1 carrier and 2 destroyers
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier and 2 destroyers in 81 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 81 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 81 Sea Zone
British win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
British attack with 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys
Japanese defend with 4 fighters and 4 tactical_bombers; Germans defend with 1 fighter; Italians defend with 3 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys in Egypt, round 1 : 3/12 hits
Italians roll dice for 3 armour, 2 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Egypt, round 1 : 7/18 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 6 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 2 : 3/5 hits
Italians roll dice for 3 armour, 1 artillery, 6 fighters and 5 tactical_bombers in Egypt, round 2 : 8/15 hits
1 bomber owned by the British , 2 armour owned by the British , 1 artillery owned by the Italians , 2 fighters owned by the British and 2 armour owned by the Italians lost in Egypt
Italians win with 1 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -47
Casualties for British: 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys
Casualties for Italians: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
9 bombers and 1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 carrier and 1 fighter placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 fighterTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Sikang : 4 aaGuns and 4 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 artillery and 7 infantry
Sumatra : 1 flag
39 Sea Zone : 1 carrier and 1 fighter
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 9 bombers, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Norway : 1 fighter
Iraq : 1 flag, 3 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 7 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 17 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.397
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 116Null / Other
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.071
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23





