Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Russia
11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Southern Italy to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Russia
11 armour, 8 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Southern Italy to Egypt
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry
AA guns fire in Russia : 0/7 hits
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Russia, round 1 : 15/33 hits
Russians roll dice for 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry in Russia, round 1 : 9/30 hits
12 infantry owned by the Russians , 7 infantry owned by the Germans , 2 artilleries owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 6 artilleries, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 2 : 13/24 hits
Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Russia, round 2 : 7/18 hits
8 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 6 artilleries owned by the Germans lost in Russia
Germans roll dice for 10 armour, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 3 : 12/17 hits
Russians roll dice for 1 armour, 3 artilleries and 1 fighter in Russia, round 3 : 1/5 hits
1 armour owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 2 armour, 8 artilleries and 7 infantry
Casualties for Russians: 3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 4 infantry and 2 mech_infantrys in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 4/9 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
4 infantry moved from Ukraine to Bryansk
5 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in France
1 armour and 2 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 50 PUs (5 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 55 / 97
Russians : 13 / 0
Japanese : 22 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 35 times
Average roll : 3.606
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 165
Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.516
Median : 4.000
Variance : 0.287
Standard Deviation : 0.536
Total rolls : 95
British Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Russians Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.656
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 64
holy I rolled good in Russia.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
3 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - Russians
3 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 4/5 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery moved from Rostov to Volgograd
Turn Complete - Russians
Territory Summary for Russians :
Amur : 3 infantry
Kazakhstan : 1 armour
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Tambov : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 97
Russians : 15 / 0
Japanese : 20 / 27
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese repair 11 damage on 11 factory_majors; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Japan to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Chahar to Dzavhan
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Yenisey to Timguska
2 bombers moved from Bryansk to Western Germany
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 69 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 armour moved from Sikang to Kazakhstan
1 artillery and 6 infantry moved from Novosibirsk to Kazakhstan
7 fighters and 7 tactical_bombers moved from Sikang to Caucasus
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Urals to Kazakhstan
Combat - Japanese
Battle in Caucasus
Japanese attack with 7 fighters and 7 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 7 fighters and 7 tactical_bombers in Caucasus, round 1 : 4/14 hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 : 2/3 hits
2 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Caucasus
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 artillery and 6 infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour, 1 artillery and 6 infantry in Kazakhstan, round 1 : 3/9 hits
Russians roll dice for 1 armour in Kazakhstan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Caucasus to Greece
2 bombers moved from Western Germany to France
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,4,6,6,4,5,4,6
Japanese collect 14 PUs (8 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 55 / 97
Russians : 13 / 0
Japanese : 22 / 15
Americans : 60 / 85
Chinese : 18 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 21 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 4.026
Median : 4.000
Variance : 1.351
Standard Deviation : 1.162
Total rolls : 38
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.174
Median : 5.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
4 bombers moved from Morocco to Egypt
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Kiangsu
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to United Kingdom
Need scramble orders for sea zone 112
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
4 bombers moved from Morocco to Egypt
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Kiangsu
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Szechwan
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to United Kingdom
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
AA guns fire in Japan : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Japan causes 0 damage total.
Battle in Norway
Battle in Hainan
Battle in Denmark
Battle in Egypt
Americans attack with 4 bombers
Germans defend with 1 fighter; Italians defend with 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 4 bombers in Egypt, round 1 : 2/4 hits
Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 : 5/8 hits
4 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
Italians win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking Hainan from Japanese, taking Denmark from Germans with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -42
Casualties for Italians: 2 infantry
Casualties for Americans: 4 bombers
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag
Kiangsu : 1 fighter
Jehol : 1 mech_infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Szechwan : 3 fighters and 1 tactical_bomber
Anhwe : 1 infantry
Burma : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
36 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 2 destroyers and 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 3 bombers
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 2 infantry and 2 mech_infantrys
Libya : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
96 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier and 3 transports
91 Sea Zone : 5 submarines and 3 transports
Production/PUs Summary :
Germans : 50 / 97
Russians : 13 / 0
Japanese : 20 / 15
Americans : 66 / 91
Chinese : 20 / 22
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Szechwan
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 50 / 97
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 34
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to Persia
max scramble.
OOL carrier, sub, dd, cruiser, tacticals, fighters, carrier. basically max defense.
I went free hit on the carrier (sub hit), then sub, dd, cruiser, next round tacs, fighters, next fighter, carrier. But the British pirates snuck by with one plane. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to Persia
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 113 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 1 : 4/8 hits
1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 submarine owned by the British , 1 carrier owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 5 fighters and 3 transports in 113 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 2/6 hits
2 tactical_bombers owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 3 transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Battle in Germany
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 1 mech_infantry in Germany, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Germany
British captures 97PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
4 aaGuns moved from Szechwan to Sikang
Place Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 133 PUs total
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 4 infantry
Sikang : 4 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 4 mech_infantrys
Germany : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Norway : 1 fighter
113 Sea Zone : 3 transports
76 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour, 7 infantry and 2 mech_infantrys
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 2 fighters
Production/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.173
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.905
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
Whaaaat you had 10% chance for that battle. Stupid dice. I was probably going to win the game and now probably not. on one battle. Sigh.
Well hang on… maybe I still got this but it will be close.
Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
Sure does!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 113 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 submarines and 3 transports
5 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 0/1 hits
3 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 113 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Southern France
Place Units - Italians
3 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1