@donutgold no scram
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber and 5 fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 1 : 1/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 2/3 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/3 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 6 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 6 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 7 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 7 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour in Tanganyika Territory, round 8 : 1/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 8 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 5 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 5 fighters in 112 Sea Zone, round 1 : 2/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/3 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 4 fighters
Non Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 3 infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
British collect 30 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantry
Territory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 6 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour
Tobruk : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Eastern Persia : 1 flag, 3 infantry
101 Sea Zone : 2 transports
81 Sea Zone : 1 battleship
Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 16 / 29
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Bump
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Tobruk
Italians attack with 3 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 2 cruisers in Tobruk, round 1 : 1/2 hits
Italians roll dice for 3 artilleries and 3 infantry in Tobruk, round 1 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
1 armour owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Greece to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from Western Australia to Sumatra
1 fighter moved from Queensland to Sumatra
1 fighter moved from New South Wales to Western Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
Combat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 1 : 1/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 6 infantry in Novgorod, round 1 : 2/7 hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 3/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 3 : 2/6 hits
2 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Vyborg
Russians win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Bessarabia to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
5 armour moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
2 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to France
2 destroyers and 1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Novgorod to Karelia
18 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 5 infantry
Russians roll dice for 18 infantry in Manchuria, round 1 : 1/18 hits
Japanese roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 16 infantry in Manchuria, round 3 : 1/16 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Karelia, round 1 : 0/6 hits
Germans roll dice for 1 armour and 2 infantry in Karelia, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Karelia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 3 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 infantry moved from Russia to Samara
1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Manchuria : 2 aaGuns and 16 infantry
Belarus : 5 infantry
Karelia : 1 artillery and 2 infantry
Baltic States : 1 infantry
Eastern Poland : 1 aaGun, 4 armour, 10 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Samara : 6 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 48
Russians : 37 / 37
Japanese : 33 / 47
Americans : 52 / 79
Chinese : 5 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
5 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Manchuria
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
5 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Manchuria
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Sikang
Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 1 : 3/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 16 infantry
AA guns fire in Manchuria : 3/5 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 1 : 2/2 hits
Japanese roll dice for 2 artilleries, 2 bombers and 7 infantry in Manchuria, round 1 : 2/11 hits
Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 1 : 3/16 hits
2 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Manchuria, round 2 : 5/8 hits
Chinese roll dice for 14 infantry in Manchuria, round 2 : 4/14 hits
5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
2 bombers owned by the Japanese retreated
Japanese roll dice for 2 artilleries in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 9 infantry in Manchuria, round 3 : 3/9 hits
1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
Chinese win with 8 infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 1 : 0/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 41 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the British and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Malaya
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 62 Sea Zone, round 1 : 0/4 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 62 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 62 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 2 infantry
ANZAC defend with 1 factory_minor, 1 fighter and 1 harbour
Japanese roll dice for 2 infantry in New South Wales, round 1 : 1/2 hits
ANZAC roll dice for 1 fighter in New South Wales, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 1 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 1 : 2/8 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Manchuria to Kiangsu
1 aaGun moved from Shantung to Kiangsu
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 armour, 1 artillery and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 37
Japanese : 49 / 68
Americans : 50 / 79
Chinese : 3 / 4
British : 30 / 33
UK_Pacific : 17 / 24
Italians : 20 / 32
ANZAC : 12 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 27 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 27 times
6 was rolled 15 times
Average roll : 3.419
Median : 3.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 129
Japanese Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 17 times
6 was rolled 6 times
Average roll : 3.465
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 71
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
Average roll : 1.400
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 40
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 3 artilleries, 6 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries, 4 battleships, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 4 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 13/19 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 1 : 0/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
7 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 4 mech_infantrys
Gibraltar : 1 armour, 2 artilleries and 1 infantry
United Kingdom : 1 bomber
101 Sea Zone : 1 destroyer, 1 submarine and 7 transports
91 Sea Zone : 4 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 37
Japanese : 49 / 68
Americans : 50 / 70
Chinese : 3 / 4
British : 30 / 33
UK_Pacific : 17 / 24
Italians : 20 / 32
ANZAC : 12 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Burma to Shan State
10 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Shan State
1 fighter moved from Burma to Shan State
4 artilleries, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Yunnan, round 1 : 6/16 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 1/7 hits
1 infantry owned by the British , 3 infantry owned by the Japanese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/15 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Shan State, round 1 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Shan State, round 2 : 4/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
8 infantry moved from India to Burma
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
3 infantry moved from Eastern Persia to Persia
1 armour moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 26 PUs (4 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,3,6
UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 4 armour
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 4 artilleries and 9 infantry
Shan State : 2 artilleries and 3 infantry
Burma : 2 fighters, 8 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 4 armour, 1 factory_major and 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Ethiopia : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship
Persia : 1 flag, 3 infantry
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 37
Japanese : 47 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 31
UK_Pacific : 18 / 13
Italians : 20 / 32
ANZAC : 12 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
3 artilleries and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Slovakia Hungary to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
3 artilleries and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Slovakia Hungary to Northern Italy
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 42 / 48
Russians : 34 / 37
Japanese : 47 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 31
UK_Pacific : 18 / 13
Italians : 22 / 37
ANZAC : 12 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Western Australia to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in New South Wales, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in New South Wales, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
4 fighters moved from Sumatra to Northern Territory
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,4,5,4,5,3,5
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns and 5 fighters
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 2 infantry
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 34 / 37
Japanese : 45 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 31
UK_Pacific : 18 / 13
Italians : 22 / 37
ANZAC : 14 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French