I don’t even miss the BM modifications… :O
S.A. Axis vs Andul Allies
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
5 infantry moved from Bulgaria to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
5 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 15 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Eastern Poland : 1/3 hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter, 15 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 7/29 hits
Russians roll dice for 1 aaGun, 4 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 : 17/30 hits
6 infantry owned by the Russians , 15 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
5 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Russians win with 4 armour, 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Germans: 2 artilleries, 1 fighter and 15 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 127 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 127 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from 127 Sea Zone to Finland
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from Eastern Poland to Western Germany
1 fighter and 2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from France to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Germany
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
1 infantry placed in France
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 37
Japanese : 33 / 43
Americans : 52 / 58
Chinese : 5 / 5
British : 28 / 31
UK_Pacific : 24 / 24
Italians : 19 / 29
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 5 infantry
EDIT: Turning off Edit Mode
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Baltic States : 1 infantry
Bryansk : 5 infantry
Eastern Poland : 4 armour, 7 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
115 Sea Zone : 1 cruiser and 1 submarine -
bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Kweichow
2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Korea to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Kweichow
2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Korea to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 : 8/22 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 : 5/9 hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 8/17 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 5 infantry
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 aaGun moved from Jehol to Shantung
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
4 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 58
Chinese : 2 / 5
British : 28 / 31
UK_Pacific : 24 / 24
Italians : 19 / 29
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Wake Island to Western United StatesPlace Units - Americans
1 battleship, 1 carrier and 1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 28 / 31
UK_Pacific : 24 / 24
Italians : 19 / 29
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - British
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber and 5 fighters moved from United Kingdom to 112 Sea Zone -
Need OOL for z112
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Tip CV
Sink CV
CR
Tact
Fig -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber and 5 fighters moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 1 : 1/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 2/3 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/3 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 6 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 6 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 7 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 7 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour in Tanganyika Territory, round 8 : 1/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 8 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 5 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 5 fighters in 112 Sea Zone, round 1 : 2/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/3 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 4 fightersNon Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 3 infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United StatesPlace Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
British collect 30 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 6 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour
Tobruk : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Eastern Persia : 1 flag, 3 infantry
101 Sea Zone : 2 transports
81 Sea Zone : 1 battleship
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 31 / 33
UK_Pacific : 24 / 24
Italians : 16 / 29
ANZAC : 14 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Tobruk
Italians attack with 3 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 2 cruisers in Tobruk, round 1 : 1/2 hits
Italians roll dice for 3 artilleries and 3 infantry in Tobruk, round 1 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
1 armour owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Greece to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from Western Australia to Sumatra
1 fighter moved from Queensland to Sumatra
1 fighter moved from New South Wales to Western AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to FinlandCombat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 1 : 1/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 6 infantry in Novgorod, round 1 : 2/7 hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 3/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 3 : 2/6 hits
2 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Vyborg
Russians win with 1 artillery and 5 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Bessarabia to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
5 armour moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
2 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to France
2 destroyers and 1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 36 / 36
Japanese : 36 / 47
Americans : 52 / 79
Chinese : 2 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 5 infantry moved from Novgorod to Karelia
18 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 5 infantry
Russians roll dice for 18 infantry in Manchuria, round 1 : 1/18 hits
Japanese roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 16 infantry in Manchuria, round 3 : 1/16 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Karelia, round 1 : 0/6 hits
Germans roll dice for 1 armour and 2 infantry in Karelia, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Karelia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery and 4 infantry in Karelia, round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 3 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 infantry moved from Russia to Samara
1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Manchuria : 2 aaGuns and 16 infantry
Belarus : 5 infantry
Karelia : 1 artillery and 2 infantry
Baltic States : 1 infantry
Eastern Poland : 1 aaGun, 4 armour, 10 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Samara : 6 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 37
Japanese : 33 / 47
Americans : 52 / 79
Chinese : 5 / 4
British : 30 / 33
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0