sz114: 2 hits in total in round 1.
Please give casualty.
S.A. Axis vs Andul Allies
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 2 fighters and 1 infantry in Eastern Poland, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kazakhstan
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries in Kazakhstan, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Russians
2 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Samara
8 infantry moved from Baltic States to Poland
2 fighters moved from Eastern Poland to Poland
1 tactical_bomber moved from Bryansk to Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Kazakhstan : 1 artillery and 3 infantry
Poland : 1 flag, 4 armour, 10 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 1 artillery and 3 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Urals : 2 infantry
Eastern Poland : 3 armour
Russia : 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 3 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 49
Russians : 38 / 49
Japanese : 51 / 55
Americans : 50 / 70
Chinese : 1 / 2
British : 31 / 31
UK_Pacific : 17 / 15
Italians : 19 / 33
ANZAC : 14 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
2 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Korea to Amur
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
2 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Korea to Amur
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to SamaraCombat - Japanese
Battle in British Columbia
Battle in Alaska
Battle in Celebes
Battle in Java
Battle in Samara
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Samara, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Celebes from UK_Pacific, taking Java from ANZAC, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 1 : 2/3 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 1 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 107 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 cruisers moved from 91 Sea Zone to 107 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 battleships moved from 91 Sea Zone to 104 Sea Zone
1 armour, 5 artilleries, 8 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 104 Sea Zone
3 carriers moved from 91 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 107 Sea Zone
Americans attack with 2 cruisers and 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 107 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 cruisers and 2 destroyers in 107 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 10 transports in 104 Sea Zone, round 1 : 8/11 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 armour placed in Central United States
3 armour placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4
Americans collect 48 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 3 armour and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 5 artilleries and 5 infantry
United Kingdom : 1 bomber
104 Sea Zone : 1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 5 transports
107 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 38 / 49
Russians : 34 / 49
Japanese : 67 / 67
Americans : 48 / 69
Chinese : 1 / 2
British : 30 / 31
UK_Pacific : 12 / 15
Italians : 19 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
4 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
13 infantry moved from Yunnan to Kwangsi
3 armour moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 armour and 1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the British lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 4 armour, 1 artillery and 15 infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery and 15 infantry in Kwangsi, round 1 : 4/20 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 4 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 4 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 4 armour and 2 infantry in Iraq, round 1 : 4/6 hits
Italians roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 armour moved from Belgian Congo to Egypt
3 fighters moved from French West Africa to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Poland
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
2 aaGuns moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,5,5,6,1
British collect 27 PUs (7 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 aaGuns, 4 armour, 1 artillery and 15 infantry
Siam : 1 flag
Kweichow : 1 artillery and 1 infantry
Burma : 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 3 fighters and 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Poland : 1 fighter
Ethiopia : 1 flag
Iraq : 1 flag, 4 armour and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 38 / 49
Russians : 34 / 49
Japanese : 62 / 67
Americans : 48 / 69
Chinese : 3 / 3
British : 34 / 27
UK_Pacific : 15 / 15
Italians : 15 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 armour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/5 hits
Russians roll dice for 3 armour in Eastern Poland, round 1 : 2/3 hits
1 armour owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 3 armour
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Germany to Western GermanyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.188
Median : 5.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.300
Median : 5.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 1 fighter moved from New South Wales to Queensland
5 fighters moved from Shan State to KwangsiPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to PolandCombat - Germans
Battle in Poland
Germans attack with 5 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 4 armour, 10 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers in Poland, round 1 : 8/24 hits
Russians roll dice for 4 armour, 10 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 1 : 15/31 hits
8 infantry owned by the Russians , 12 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Poland
3 armour owned by the Germans retreated to Germany
Russians win with 4 armour, 10 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour, 1 artillery and 12 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
2 bombers moved from Poland to Western Germany
1 fighter moved from Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
1 destroyer and 1 transport moved from 127 Sea Zone to 126 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 3 infantry placed in Germany
2 infantry placed in Germany
2 infantry placed in France
1 armour and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.545
Median : 3.000
Variance : 1.685
Standard Deviation : 1.298
Total rolls : 55Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.625
Median : 3.500
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.484
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
2 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
2 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 1 mech_infantry in Samara, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Samara, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/5 hits
Italians roll dice for 1 armour in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Germany
Russians attack with 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 3 artilleries, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
AA guns fire in Germany : 0/3 hits
Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 1 : 7/22 hits
Germans roll dice for 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Germany, round 1 : 5/16 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 4 armour, 10 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 2 : 10/17 hits
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/12 hits
3 infantry owned by the Germans , 4 armour owned by the Germans , 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Germany
Russians roll dice for 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 3 : 7/14 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 0/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Germany
Russians captures 43PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Russians: 3 artilleries, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Germany to Poland
3 infantry moved from Baltic States to Poland
2 armour and 1 mech_infantry moved from Novgorod to Poland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 86 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 91 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 100 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Russians :
Tsinghai : 2 infantry
Sikang : 1 artillery and 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Poland : 1 flag, 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 flag, 4 armour, 7 artilleries and 1 factory_minor
Eastern Poland : 3 armour and 1 artillery
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 1 artillery and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
Samara : 3 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 0
Russians : 43 / 110
Japanese : 56 / 67
Americans : 48 / 69
Chinese : 5 / 3
British : 34 / 27
UK_Pacific : 15 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bump
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Mexico
Battle in Siam
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Mexico from Americans, taking Siam from UK_Pacific, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Battle in Kwangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers
ANZAC defend with 5 fighters; British defend with 2 aaGuns, 4 armour, 1 artillery and 15 infantry
AA guns fire in Kwangsi : 1/6 hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 1 : 4/4 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers in Kwangsi, round 1 : 14/30 hits
Chinese roll dice for 2 aaGuns, 4 armour, 1 artillery, 5 fighters and 15 infantry in Kwangsi, round 1 : 11/25 hits
15 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 2 bombers, 8 fighters and 7 tactical_bombers in Kwangsi, round 2 : 12/19 hits
Chinese roll dice for 4 armour and 5 fighters in Kwangsi, round 2 : 7/9 hits
4 armour owned by the British , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 3 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in Kwangsi
Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 5 fighters
Casualties for British: 2 aaGuns, 4 armour, 1 artillery and 15 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.088
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 102Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.102
Median : 3.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 59British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37 -
Dang! Germany had some crappy dice.
That’s the way it is sometimes, when I get bad dice I try not to play too many games.
From the 18th-29th I’ll be away on vacation
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 cruisers and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Western United States to Mexico
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Central United States to British Columbia
1 armour moved from Western United States to British ColumbiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 2 cruisers and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 6/18 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 2/10 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in British Columbia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Alberta Saskatchewan Manitoba, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mexico
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Mexico, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Mexico, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber moved from 109 Sea Zone to Germany
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 2 armour
Mexico : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 2 armour
Gibraltar : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germany : 1 bomber, 5 fighters and 1 tactical_bomber
Holland Belgium : 1 flag, 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 2 transports
110 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 15 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 63 / 67
Americans : 53 / 72
Chinese : 3 / 3
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 62 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 transports; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in Northwest Persia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Egypt
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Germany
1 fighter moved from Poland to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - British
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3,3,4,4
British collect 32 PUs (6 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,6,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Germany : 1 bomber and 2 fighters
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
81 Sea Zone : 1 battleship
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 61 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0