S.A. Axis vs Andul Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Combat Move - Germans
                1 armour and 4 infantry moved from Western Germany to Germany
                6 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Germany
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                2 infantry moved from Southern France to France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Combat Move - Germans
                1 armour and 4 infantry moved from Western Germany to Germany
                6 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Germany
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                2 infantry moved from Southern France to France

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 6 infantry
                    Americans defend with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
                        Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 1 :  0/7 hits
                        Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Holland Belgium, round 1 :  8/17 hits
                        6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 artillery and 6 infantry
                Battle in Germany
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 6 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 1 :  4/9 hits
                        Russians roll dice for 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 :  9/20 hits
                        1 bomber owned by the British , 4 infantry owned by the Germans , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Germany
                    Russians win with 4 armour, 3 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -39
                    Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 artilleries
                    Casualties for British: 1 bomber

    Non Combat Move - Germans

    Turn Complete - Germans

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Romania : 1 infantry
        Vyborg : 1 flag
        Bessarabia : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        126 Sea Zone : 1 transport

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.491
            Median : 3.000
            Variance : 0.712
            Standard Deviation : 0.844
            Total rolls : 53

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.650
            Median : 3.500
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.471
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 18 armour; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                4 armour and 3 artilleries moved from Germany to Western Germany
                3 infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Romania
                2 armour and 1 mech_infantry moved from Poland to Western Germany
                3 armour moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Ukraine to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 armour and 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 1 artillery in Romania, round 1 :  4/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 3 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 3 infantry in Slovakia Hungary, round 1 :  2/6 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Germany
                    Russians attack with 6 armour, 3 artilleries and 1 mech_infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                        Russians roll dice for 6 armour, 3 artilleries and 1 mech_infantry in Western Germany, round 1 :  5/10 hits
                        Germans roll dice for 2 aaGuns and 6 infantry in Western Germany, round 1 :  2/6 hits
                        3 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Western Germany
                        Russians roll dice for 6 armour and 2 artilleries in Western Germany, round 2 :  5/8 hits
                        Germans roll dice for 3 infantry in Western Germany, round 2 :  2/3 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Germany
                    Russians converts factory_major into different units
                    Russians win, taking Western Germany from Germans with 6 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 aaGuns and 6 infantry
                    Casualties for Russians: 3 artilleries and 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Novgorod to Finland
                2 armour moved from Novgorod to Vologda
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Samara to Urals
                1 armour moved from Russia to Urals
                3 infantry moved from Samara to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Poland to Russia

    Place Units - Russians
                10 armour placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 armour placed in Germany

    Turn Complete - Russians
                Russians collect 50 PUs; end with 52 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Sikang : 1 artillery and 1 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 2 infantry
        Slovakia Hungary : 1 flag, 3 armour and 3 infantry
        Western Germany : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
        Romania : 1 flag, 3 armour and 1 artillery
        Poland : 1 flag
        Germany : 1 flag, 2 armour and 1 factory_minor
        Urals : 1 armour and 1 mech_infantry
        Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 10 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 3 armour and 1 factory_minor
        Novosibirsk : 3 infantry
        Vologda : 2 armour, 1 artillery and 1 infantry
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 17 / 0
        Russians : 50 / 75
        Japanese : 59 / 67
        Americans : 53 / 72
        Chinese : 6 / 10
        British : 38 / 43
        UK_Pacific : 14 / 10
        Italians : 12 / 22
        ANZAC : 10 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Buryatia
                1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Siam to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 bombers moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from Japan to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Buryatia
                1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Siam to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 bombers moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from Japan to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers in Shensi, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 2 fighters
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 bomber moved from Shensi to Hunan
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                2 fighters moved from Shan State to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 submarine and 1 transport placed in 6 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.297
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.269
            Median : 3.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 armour moved from Holland Belgium to Northern Italy
                4 mech_infantrys moved from Holland Belgium to Northern Italy
                4 fighters moved from 110 Sea Zone to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                5 artilleries and 3 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Germany to 126 Sea Zone
                5 fighters and 1 tactical_bomber moved from Germany to Northern Italy
                2 battleships moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 119 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 3 transports
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        3 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 destroyer, 1 submarine and 3 transports
                Battle in 119 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 2 battleships, 1 carrier and 1 cruiser
                    Germans defend with 1 carrier, 2 destroyers and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier and 2 destroyers in 112 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 112 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier and 1 cruiser in 112 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 battleships, 1 carrier and 1 cruiser remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 carrier and 2 destroyers
                Battle in 126 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 126 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in France
                    Americans attack with 5 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
                        Americans roll dice for 5 artilleries and 3 infantry in France, round 1 :  4/8 hits
                        Germans roll dice for 1 aaGun and 2 infantry in France, round 1 :  0/2 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 9 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
                        AA guns fire in Northern Italy :  1/6 hits
                        1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 armour, 8 fighters, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 1 :  7/14 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 1 :  3/6 hits
                        2 aaGuns owned by the Italians , 3 mech_infantrys owned by the Americans , 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 :  7/11 hits
                        Italians roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 3 infantry
                    Casualties for Americans: 1 fighter and 3 mech_infantrys
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Northern Italy to Germany
                5 artilleries and 7 infantry moved from Holland Belgium to 110 Sea Zone
                5 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 102 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Northern Italy to Western Germany
                2 carriers and 9 transports moved from 110 Sea Zone to 102 Sea Zone
                1 armour moved from British Columbia to Western United States
                2 armour moved from Alberta Saskatchewan Manitoba to Western United States
                2 armour moved from Mexico to Western United States
                1 bomber moved from 126 Sea Zone to Germany

    Place Units - Americans
                5 infantry placed in Western United States
                5 transports placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 harbour and 5 infantry
        Alaska : 1 armour
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Southern France : 1 infantry
        France : 5 artilleries and 3 infantry
        Western Germany : 3 fighters
        Germany : 1 bomber, 5 fighters and 1 tactical_bomber
        Holland Belgium : 1 flag
        Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        112 Sea Zone : 2 battleships, 1 carrier and 1 cruiser
        119 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        89 Sea Zone : 2 transports
        102 Sea Zone : 5 artilleries, 1 battleship, 3 carriers, 7 infantry and 15 transports
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 1 submarine
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 10 / 0
        Russians : 49 / 75
        Japanese : 65 / 72
        Americans : 56 / 76
        Chinese : 4 / 10
        British : 34 / 43
        UK_Pacific : 10 / 10
        Italians : 8 / 22
        ANZAC : 10 / 8
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 3 infantry

    Production/PUs Summary :

    Germans : 10 / 0
        Russians : 49 / 75
        Japanese : 65 / 72
        Americans : 56 / 76
        Chinese : 4 / 5
        British : 34 / 43
        UK_Pacific : 10 / 10
        Italians : 8 / 22
        ANZAC : 10 / 8
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tobruk to Alexandria
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Gibraltar
                    British attack with 6 infantry and 1 mech_infantry
                    Italians defend with 3 artilleries and 1 harbour
                        British roll dice for 6 infantry and 1 mech_infantry in Gibraltar, round 1 :  1/7 hits
                        Italians roll dice for 3 artilleries in Gibraltar, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Gibraltar
                        British roll dice for 5 infantry and 1 mech_infantry in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 2 artilleries in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 artilleries

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                2 armour moved from Eastern Persia to India
                1 armour moved from Northwest Persia to Eastern Persia
                1 infantry moved from Northwest Persia to Persia
                3 fighters moved from Egypt to Eastern Persia
                1 infantry moved from Syria to Iraq
                7 armour moved from Egypt to Iraq
                3 armour moved from Belgian Congo to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                2 fighters and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 harbour, 4 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tunisia : 1 artillery and 1 infantry
        Germany : 2 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 7 armour and 1 infantry
        Eastern Persia : 1 flag, 1 armour and 3 fighters
        81 Sea Zone : 1 battleship
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 10 / 0
        Russians : 49 / 75
        Japanese : 65 / 72
        Americans : 56 / 76
        Chinese : 4 / 5
        British : 34 / 37
        UK_Pacific : 10 / 8
        Italians : 8 / 22
        ANZAC : 10 / 8
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Good game. I made some mistakes or something.
    Sorry I wasn’t a challenge for you, care for another same sides no bid, no tech.
    I’ll try to put on a better game
    Surprise Attack
    I’ll post the results
    Kris


  • Sounds good Kris……Same sides, no bid, no tech is fine with me.  It was a good match and I definitely would look forward to another.  See you back on the battlefield shortly

    Andul

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