@gamerman01 I’ve been practicing on the 1942 setup for an over the board tourney so at least getting familiar with the map again, if not the setup.
S.A. Axis vs Andul Allies
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 2 fighters and 1 infantry in Eastern Poland, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kazakhstan
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries in Kazakhstan, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Russians
2 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Samara
8 infantry moved from Baltic States to Poland
2 fighters moved from Eastern Poland to Poland
1 tactical_bomber moved from Bryansk to Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Kazakhstan : 1 artillery and 3 infantry
Poland : 1 flag, 4 armour, 10 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 1 artillery and 3 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Urals : 2 infantry
Eastern Poland : 3 armour
Russia : 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 3 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 49
Russians : 38 / 49
Japanese : 51 / 55
Americans : 50 / 70
Chinese : 1 / 2
British : 31 / 31
UK_Pacific : 17 / 15
Italians : 19 / 33
ANZAC : 14 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
2 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Korea to Amur
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
2 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Korea to Amur
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to SamaraCombat - Japanese
Battle in British Columbia
Battle in Alaska
Battle in Celebes
Battle in Java
Battle in Samara
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Samara, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Celebes from UK_Pacific, taking Java from ANZAC, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 1 : 2/3 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 1 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 107 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 cruisers moved from 91 Sea Zone to 107 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 battleships moved from 91 Sea Zone to 104 Sea Zone
1 armour, 5 artilleries, 8 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 104 Sea Zone
3 carriers moved from 91 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 107 Sea Zone
Americans attack with 2 cruisers and 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 107 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 cruisers and 2 destroyers in 107 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 10 transports in 104 Sea Zone, round 1 : 8/11 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 armour placed in Central United States
3 armour placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4
Americans collect 48 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 3 armour and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 5 artilleries and 5 infantry
United Kingdom : 1 bomber
104 Sea Zone : 1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 5 transports
107 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 38 / 49
Russians : 34 / 49
Japanese : 67 / 67
Americans : 48 / 69
Chinese : 1 / 2
British : 30 / 31
UK_Pacific : 12 / 15
Italians : 19 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
4 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
13 infantry moved from Yunnan to Kwangsi
3 armour moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 armour and 1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the British lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 4 armour, 1 artillery and 15 infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery and 15 infantry in Kwangsi, round 1 : 4/20 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 4 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 4 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 4 armour and 2 infantry in Iraq, round 1 : 4/6 hits
Italians roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 armour moved from Belgian Congo to Egypt
3 fighters moved from French West Africa to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Poland
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
2 aaGuns moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,5,5,6,1
British collect 27 PUs (7 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 aaGuns, 4 armour, 1 artillery and 15 infantry
Siam : 1 flag
Kweichow : 1 artillery and 1 infantry
Burma : 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 3 fighters and 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Poland : 1 fighter
Ethiopia : 1 flag
Iraq : 1 flag, 4 armour and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 38 / 49
Russians : 34 / 49
Japanese : 62 / 67
Americans : 48 / 69
Chinese : 3 / 3
British : 34 / 27
UK_Pacific : 15 / 15
Italians : 15 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 armour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/5 hits
Russians roll dice for 3 armour in Eastern Poland, round 1 : 2/3 hits
1 armour owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 3 armour
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Germany to Western GermanyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.188
Median : 5.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.300
Median : 5.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 1 fighter moved from New South Wales to Queensland
5 fighters moved from Shan State to KwangsiPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to PolandCombat - Germans
Battle in Poland
Germans attack with 5 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 4 armour, 10 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers in Poland, round 1 : 8/24 hits
Russians roll dice for 4 armour, 10 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 1 : 15/31 hits
8 infantry owned by the Russians , 12 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Poland
3 armour owned by the Germans retreated to Germany
Russians win with 4 armour, 10 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour, 1 artillery and 12 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
2 bombers moved from Poland to Western Germany
1 fighter moved from Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
1 destroyer and 1 transport moved from 127 Sea Zone to 126 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 3 infantry placed in Germany
2 infantry placed in Germany
2 infantry placed in France
1 armour and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.545
Median : 3.000
Variance : 1.685
Standard Deviation : 1.298
Total rolls : 55Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.625
Median : 3.500
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.484
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
2 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
2 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 1 mech_infantry in Samara, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Samara, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/5 hits
Italians roll dice for 1 armour in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Germany
Russians attack with 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 3 artilleries, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
AA guns fire in Germany : 0/3 hits
Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 1 : 7/22 hits
Germans roll dice for 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Germany, round 1 : 5/16 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 4 armour, 10 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 2 : 10/17 hits
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/12 hits
3 infantry owned by the Germans , 4 armour owned by the Germans , 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Germany
Russians roll dice for 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 3 : 7/14 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 0/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Germany
Russians captures 43PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Russians: 3 artilleries, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Germany to Poland
3 infantry moved from Baltic States to Poland
2 armour and 1 mech_infantry moved from Novgorod to Poland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 86 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 91 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 100 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Russians :
Tsinghai : 2 infantry
Sikang : 1 artillery and 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Poland : 1 flag, 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 flag, 4 armour, 7 artilleries and 1 factory_minor
Eastern Poland : 3 armour and 1 artillery
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 1 artillery and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
Samara : 3 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 0
Russians : 43 / 110
Japanese : 56 / 67
Americans : 48 / 69
Chinese : 5 / 3
British : 34 / 27
UK_Pacific : 15 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bump
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Mexico
Battle in Siam
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Mexico from Americans, taking Siam from UK_Pacific, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Battle in Kwangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers
ANZAC defend with 5 fighters; British defend with 2 aaGuns, 4 armour, 1 artillery and 15 infantry
AA guns fire in Kwangsi : 1/6 hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 1 : 4/4 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers in Kwangsi, round 1 : 14/30 hits
Chinese roll dice for 2 aaGuns, 4 armour, 1 artillery, 5 fighters and 15 infantry in Kwangsi, round 1 : 11/25 hits
15 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 2 bombers, 8 fighters and 7 tactical_bombers in Kwangsi, round 2 : 12/19 hits
Chinese roll dice for 4 armour and 5 fighters in Kwangsi, round 2 : 7/9 hits
4 armour owned by the British , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 3 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in Kwangsi
Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 5 fighters
Casualties for British: 2 aaGuns, 4 armour, 1 artillery and 15 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.088
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 102Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.102
Median : 3.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 59British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37 -
Dang! Germany had some crappy dice.
That’s the way it is sometimes, when I get bad dice I try not to play too many games.
From the 18th-29th I’ll be away on vacation
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 cruisers and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Western United States to Mexico
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Central United States to British Columbia
1 armour moved from Western United States to British ColumbiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 2 cruisers and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 6/18 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 2/10 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in British Columbia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Alberta Saskatchewan Manitoba, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mexico
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Mexico, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Mexico, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber moved from 109 Sea Zone to Germany
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 2 armour
Mexico : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 2 armour
Gibraltar : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germany : 1 bomber, 5 fighters and 1 tactical_bomber
Holland Belgium : 1 flag, 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 2 transports
110 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 15 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 63 / 67
Americans : 53 / 72
Chinese : 3 / 3
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 62 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 transports; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in Northwest Persia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Egypt
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Germany
1 fighter moved from Poland to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - British
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3,3,4,4
British collect 32 PUs (6 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,6,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Germany : 1 bomber and 2 fighters
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
81 Sea Zone : 1 battleship
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 61 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0