@Stucifer scrambles for you
S.A. Axis vs Andul Allies
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
2 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
2 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 1 mech_infantry in Samara, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Samara, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/5 hits
Italians roll dice for 1 armour in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Germany
Russians attack with 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 3 artilleries, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
AA guns fire in Germany : 0/3 hits
Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 1 : 7/22 hits
Germans roll dice for 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Germany, round 1 : 5/16 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 4 armour, 10 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 2 : 10/17 hits
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/12 hits
3 infantry owned by the Germans , 4 armour owned by the Germans , 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Germany
Russians roll dice for 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber in Germany, round 3 : 7/14 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 0/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Germany
Russians captures 43PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 4 armour, 7 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Russians: 3 artilleries, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Germany to Poland
3 infantry moved from Baltic States to Poland
2 armour and 1 mech_infantry moved from Novgorod to Poland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 86 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 91 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 100 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Russians :
Tsinghai : 2 infantry
Sikang : 1 artillery and 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Poland : 1 flag, 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 flag, 4 armour, 7 artilleries and 1 factory_minor
Eastern Poland : 3 armour and 1 artillery
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 1 artillery and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
Samara : 3 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 0
Russians : 43 / 110
Japanese : 56 / 67
Americans : 48 / 69
Chinese : 5 / 3
British : 34 / 27
UK_Pacific : 15 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Mexico
Battle in Siam
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Mexico from Americans, taking Siam from UK_Pacific, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Battle in Kwangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers
ANZAC defend with 5 fighters; British defend with 2 aaGuns, 4 armour, 1 artillery and 15 infantry
AA guns fire in Kwangsi : 1/6 hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 1 : 4/4 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 7 tactical_bombers in Kwangsi, round 1 : 14/30 hits
Chinese roll dice for 2 aaGuns, 4 armour, 1 artillery, 5 fighters and 15 infantry in Kwangsi, round 1 : 11/25 hits
15 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 2 bombers, 8 fighters and 7 tactical_bombers in Kwangsi, round 2 : 12/19 hits
Chinese roll dice for 4 armour and 5 fighters in Kwangsi, round 2 : 7/9 hits
4 armour owned by the British , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 3 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in Kwangsi
Japanese win, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 5 fighters
Casualties for British: 2 aaGuns, 4 armour, 1 artillery and 15 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 3 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.088
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 102Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.102
Median : 3.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 59British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37 -
Dang! Germany had some crappy dice.
That’s the way it is sometimes, when I get bad dice I try not to play too many games.
From the 18th-29th I’ll be away on vacation
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 cruisers and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour, 5 artilleries, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 8 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 10 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Western United States to Mexico
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Central United States to British Columbia
1 armour moved from Western United States to British ColumbiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 15 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 2 cruisers and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Americans attack with 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 5 artilleries, 8 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 6/18 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 2/10 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in British Columbia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Alberta Saskatchewan Manitoba, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mexico
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Mexico, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Mexico, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber moved from 109 Sea Zone to Germany
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 2 armour
Mexico : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 2 armour
Gibraltar : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germany : 1 bomber, 5 fighters and 1 tactical_bomber
Holland Belgium : 1 flag, 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 2 transports
110 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 15 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 63 / 67
Americans : 53 / 72
Chinese : 3 / 3
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 62 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 13 / 15
Italians : 15 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 transports; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Battle in Northwest Persia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Egypt
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Germany
1 fighter moved from Poland to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - British
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3,3,4,4
British collect 32 PUs (6 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,6,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 artillery, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Germany : 1 bomber and 2 fighters
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour
81 Sea Zone : 1 battleship
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 110
Japanese : 61 / 67
Americans : 53 / 72
Chinese : 4 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 23
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
bump again!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
1 bomber moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
1 bomber moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Germany
Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 7 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Germany, round 1 : 1/10 hits
Russians roll dice for 4 armour, 7 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 : 12/21 hits
2 artilleries owned by the Italians , 1 artillery owned by the Russians , 1 armour owned by the Italians , 6 infantry owned by the Italians and 1 bomber owned by the Italians lost in Germany
Russians win with 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber and 6 infantry
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 1 : 2/6 hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern GermanyPlace Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.423
Median : 3.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 52British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.708
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
Sorry I was on vacation from the 18th-29th and thought I posted it to all my games.
Dang!!! Germany is having it handed to them. -
Actually, you did post it a couple of comments above this one……Sorry SA, I totally missed it.
Anyway, welcome back…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 fighter and 4 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 armour and 4 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Germany
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Romania
2 infantry moved from Southern France to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 armour and 4 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Germany
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Romania
2 infantry moved from Southern France to FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 6 infantry
Americans defend with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 1 : 0/7 hits
Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Holland Belgium, round 1 : 8/17 hits
6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is -22
Casualties for Germans: 1 artillery and 6 infantry
Battle in Germany
Germans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 bomber and 2 fighters; Russians defend with 4 armour, 6 artilleries and 1 factory_minor; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 1 : 4/9 hits
Russians roll dice for 4 armour, 6 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber in Germany, round 1 : 9/20 hits
1 bomber owned by the British , 4 infantry owned by the Germans , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Germany
Russians win with 4 armour, 3 artilleries, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -39
Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Russians: 3 artilleries
Casualties for British: 1 bomberNon Combat Move - Germans
Turn Complete - Germans
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Romania : 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
112 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
126 Sea Zone : 1 transportDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.491
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 53Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.312
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.650
Median : 3.500
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 18 armour; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 armour and 3 artilleries moved from Germany to Western Germany
3 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Romania
2 armour and 1 mech_infantry moved from Poland to Western Germany
3 armour moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 artillery in Romania, round 1 : 4/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 3 infantry in Slovakia Hungary, round 1 : 2/6 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Russians attack with 6 armour, 3 artilleries and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Russians roll dice for 6 armour, 3 artilleries and 1 mech_infantry in Western Germany, round 1 : 5/10 hits
Germans roll dice for 2 aaGuns and 6 infantry in Western Germany, round 1 : 2/6 hits
3 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Western Germany
Russians roll dice for 6 armour and 2 artilleries in Western Germany, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Germany
Russians converts factory_major into different units
Russians win, taking Western Germany from Germans with 6 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 aaGuns and 6 infantry
Casualties for Russians: 3 artilleries and 1 mech_infantryNon Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Samara to Urals
1 armour moved from Russia to Urals
3 infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Poland to RussiaPlace Units - Russians
10 armour placed in Russia
3 armour placed in Volgograd
3 armour placed in Ukraine
2 armour placed in GermanyTurn Complete - Russians
Russians collect 50 PUs; end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Sikang : 1 artillery and 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 2 infantry
Slovakia Hungary : 1 flag, 3 armour and 3 infantry
Western Germany : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Romania : 1 flag, 3 armour and 1 artillery
Poland : 1 flag
Germany : 1 flag, 2 armour and 1 factory_minor
Urals : 1 armour and 1 mech_infantry
Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 10 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 3 infantry
Vologda : 2 armour, 1 artillery and 1 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 17 / 0
Russians : 50 / 75
Japanese : 59 / 67
Americans : 53 / 72
Chinese : 6 / 10
British : 38 / 43
UK_Pacific : 14 / 10
Italians : 12 / 22
ANZAC : 10 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 artillery moved from Siam to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Kwangtung to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Japan to 36 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 artillery moved from Siam to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Kwangtung to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Japan to 36 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Shensi, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.297
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.269
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3