TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Japanese
Japanese buy 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 carrier moved from 37 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 transports moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Borneo, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 1 : 0/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Shan State : 1 flag, 1 armour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 battleship and 1 transport
37 Sea Zone : 1 flag
20 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 4 transports
6 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 48 / 65
Russians : 32 / 32
Japanese : 35 / 34
Americans : 60 / 87
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 6 / 13
Italians : 11 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.760
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.533
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15
UK_Pacific Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8