@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 armour moved from French Indo China to 36 Sea Zone
5 armour, 6 infantry and 6 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
6 armour, 6 infantry and 6 transports moved from 38 Sea Zone to 39 Sea Zone
5 armour moved from 39 Sea Zone to India
6 infantry moved from 39 Sea Zone to India
4 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 armour moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 1 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 6 armour, 4 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 1 armour and 1 infantry; British defend with 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 2 fighters
AA guns fire in India : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 0/2 hits
Japanese roll dice for 6 armour, 4 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in India, round 1 : 11/21 hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 2 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber in India, round 1 : 9/24 hits
8 infantry owned by the British , 3 armour owned by the Japanese , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 3 armour, 4 bombers, 2 fighters and 3 tactical_bombers in India, round 2 : 8/12 hits
UK_Pacific roll dice for 4 armour, 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 12/16 hits
1 infantry owned by the Russians , 1 infantry owned by the British , 1 armour owned by the Russians , 3 armour owned by the British , 3 armour owned by the Japanese , 4 bombers owned by the Japanese , 3 tactical_bombers owned by the Japanese , 2 artilleries owned by the British and 2 fighters owned by the Japanese lost in India
UK_Pacific win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -109
Casualties for Japanese: 6 armour, 4 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Casualties for Russians: 1 armour and 1 infantry
Casualties for British: 3 aaGuns, 3 armour, 2 artilleries and 9 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1
Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 6 transports
6 Sea Zone : 2 carriers, 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 47 / 55
Russians : 33 / 36
Japanese : 40 / 34
Americans : 60 / 85
Chinese : 19 / 27
British : 35 / 43
UK_Pacific : 5 / 6
Italians : 11 / 11
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.348
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 92
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.474
Median : 3.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38
British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
UK_Pacific Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.317
Median : 3.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 41
So much for that.
Suicide option in Phillipines?
what are you bringing?
Don’t you already own PI? Oh wait, my destroyer. No suicides.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 1 Sea Zone
2 fighters moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 1 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Gibraltar to Scotland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Cyprus to Egypt
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 armour moved from United Kingdom to Scotland
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
Place Units - Americans
1 transport placed in 1 Sea Zone
1 armour and 1 infantry placed in Alaska
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Kweichow
Chinese undo move 7.
1 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Shensi
Chinese undo move 9.
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Syria to Egypt
1 infantry moved from Egypt to Alexandria
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 92 Sea Zone to 109 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from Novgorod to Suiyuyan
1 fighter moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 airfield and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
British collect 34 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,3,1,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 armour moved from Yugoslavia to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 55
Russians : 33 / 36
Japanese : 32 / 34
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 9 / 6
Italians : 11 / 12
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.222
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from India to Java
1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 49 PUs;
Germans buy 1 armour, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
5 infantry moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Bryansk
11 armour moved from Western Ukraine to Belarus
5 mech_infantrys moved from Western Ukraine to Belarus
8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Rostov, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 14 infantry in Bryansk, round 1 : 6/17 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 11 armour and 5 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 11 armour and 5 mech_infantrys in Belarus, round 1 : 7/16 hits
Russians roll dice for 2 artilleries in Belarus, round 1 : 1/2 hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Novgorod
Germans attack with 3 armour and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 5 infantry in Novgorod, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 : 3/3 hits
Russians roll dice for 1 armour in Finland, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 aaGun moved from Baltic States to Belarus
1 bomber moved from Rostov to Ukraine
1 bomber moved from Bryansk to Ukraine
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Western Germany
1 infantry moved from Poland to Germany
Place Units - Germans
3 infantry placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
Norway : 4 infantry
Denmark : 3 infantry
Belarus : 1 flag, 1 aaGun, 11 armour and 4 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 14 infantry
Rostov : 1 flag, 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer and 2 submarines
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
123 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 55 / 65
Russians : 25 / 36
Japanese : 28 / 34
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 13 / 6
Italians : 11 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.172
Median : 3.000
Variance : 1.649
Standard Deviation : 1.284
Total rolls : 58
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.260
Median : 3.000
Variance : 1.102
Standard Deviation : 1.050
Total rolls : 50
Russians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Smolensk to Bryansk
2 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
5 infantry moved from Tambov to Rostov
4 artilleries moved from Tambov to Bryansk
3 artilleries moved from Tambov to Rostov
2 artilleries moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
10 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Tambov to Rostov
1 bomber moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
5 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 3 artilleries, 1 fighter and 8 infantry
Germans defend with 5 infantry
Russians win, taking Rostov from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 8 armour, 8 artilleries, 1 bomber, 1 fighter, 21 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 14 infantry
Russians win, taking Bryansk from Germans with 8 armour, 8 artilleries, 1 bomber, 1 fighter, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 2 artilleries and 14 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 bomber and 1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
5 infantry moved from Chahar to Jehol
2 infantry moved from Kweichow to Anhwe
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
5 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 6 transports
25 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 65
Russians : 28 / 28
Japanese : 28 / 28
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 13 / 6
Italians : 11 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Scramble WG (SZ112)?
Destroyer, 5 ftr, 1 bomber vs. destroyer, 2 subs
tempting….
scramble 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 infantry moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Eire to 109 Sea Zone
2 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
2 armour and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 25 Sea Zone
2 fighters moved from Eire to 112 Sea Zone
3 fighters moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer, 3 fighters and 2 submarines
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 3 fighters
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier moved from 1 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 transport placed in 1 Sea Zone
1 infantry and 1 mech_infantry placed in Alaska
1 carrier and 3 transports placed in 101 Sea Zone
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Chinese undo move 2.
1 artillery placed in Hunan
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Kiangsi
1 infantry placed in Chahar
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Scramble S. Italy?
3 Dest, 3 ftr, 1 tac vs. 1 sub, 1 dest, 1 transport
no scramble