@crockett36 Thanks!
AK_Grown (Axis) vs. Bar91 (Allies) - Alpha+3
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Do you want to scramble India?
2 Battleships, Fighter, Tactical involved in sea battle.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 armour moved from French Indo China to 36 Sea Zone
5 armour, 6 infantry and 6 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
6 armour, 6 infantry and 6 transports moved from 38 Sea Zone to 39 Sea Zone
5 armour moved from 39 Sea Zone to India
6 infantry moved from 39 Sea Zone to India
4 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 armour moved from 39 Sea Zone to IndiaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 1 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 6 armour, 4 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 1 armour and 1 infantry; British defend with 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 2 fighters
AA guns fire in India : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 0/2 hits
Japanese roll dice for 6 armour, 4 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in India, round 1 : 11/21 hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 2 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber in India, round 1 : 9/24 hits
8 infantry owned by the British , 3 armour owned by the Japanese , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 3 armour, 4 bombers, 2 fighters and 3 tactical_bombers in India, round 2 : 8/12 hits
UK_Pacific roll dice for 4 armour, 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 12/16 hits
1 infantry owned by the Russians , 1 infantry owned by the British , 1 armour owned by the Russians , 3 armour owned by the British , 3 armour owned by the Japanese , 4 bombers owned by the Japanese , 3 tactical_bombers owned by the Japanese , 2 artilleries owned by the British and 2 fighters owned by the Japanese lost in India
UK_Pacific win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -109
Casualties for Japanese: 6 armour, 4 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Casualties for Russians: 1 armour and 1 infantry
Casualties for British: 3 aaGuns, 3 armour, 2 artilleries and 9 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1
Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 6 transports
6 Sea Zone : 2 carriers, 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 47 / 55
Russians : 33 / 36
Japanese : 40 / 34
Americans : 60 / 85
Chinese : 19 / 27
British : 35 / 43
UK_Pacific : 5 / 6
Italians : 11 / 11
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.348
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 92Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.474
Median : 3.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9UK_Pacific Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.317
Median : 3.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 41 -
So much for that.
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Suicide option in Phillipines?
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what are you bringing?
Don’t you already own PI? Oh wait, my destroyer. No suicides.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 1 Sea Zone
2 fighters moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 1 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Gibraltar to Scotland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Cyprus to Egypt
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 armour moved from United Kingdom to Scotland
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 32 Sea Zone to 33 Sea ZonePlace Units - Americans
1 transport placed in 1 Sea Zone
1 armour and 1 infantry placed in Alaska
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Kweichow
Chinese undo move 7.
1 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Shensi
Chinese undo move 9.
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Syria to Egypt
1 infantry moved from Egypt to Alexandria
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 92 Sea Zone to 109 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from Novgorod to Suiyuyan
1 fighter moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 airfield and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
British collect 34 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,3,1,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 55
Russians : 33 / 36
Japanese : 32 / 34
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 9 / 6
Italians : 11 / 12
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.222
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from India to Java
1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 49 PUs;
Germans buy 1 armour, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
5 infantry moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Bryansk
11 armour moved from Western Ukraine to Belarus
5 mech_infantrys moved from Western Ukraine to Belarus
8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
4 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Rostov, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 14 infantry in Bryansk, round 1 : 6/17 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 11 armour and 5 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 11 armour and 5 mech_infantrys in Belarus, round 1 : 7/16 hits
Russians roll dice for 2 artilleries in Belarus, round 1 : 1/2 hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Novgorod
Germans attack with 3 armour and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 5 infantry in Novgorod, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 : 3/3 hits
Russians roll dice for 1 armour in Finland, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 aaGun moved from Baltic States to Belarus
1 bomber moved from Rostov to Ukraine
1 bomber moved from Bryansk to Ukraine
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Western Germany
1 infantry moved from Poland to GermanyPlace Units - Germans
3 infantry placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
Norway : 4 infantry
Denmark : 3 infantry
Belarus : 1 flag, 1 aaGun, 11 armour and 4 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 14 infantry
Rostov : 1 flag, 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer and 2 submarines
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
123 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 36
Japanese : 28 / 34
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 13 / 6
Italians : 11 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.172
Median : 3.000
Variance : 1.649
Standard Deviation : 1.284
Total rolls : 58Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.260
Median : 3.000
Variance : 1.102
Standard Deviation : 1.050
Total rolls : 50Russians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Smolensk to Bryansk
2 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
5 infantry moved from Tambov to Rostov
4 artilleries moved from Tambov to Bryansk
3 artilleries moved from Tambov to Rostov
2 artilleries moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
10 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Tambov to Rostov
1 bomber moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
5 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to BryanskCombat - Russians
Battle in Rostov
Russians attack with 3 artilleries, 1 fighter and 8 infantry
Germans defend with 5 infantry
Russians win, taking Rostov from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 8 armour, 8 artilleries, 1 bomber, 1 fighter, 21 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 14 infantry
Russians win, taking Bryansk from Germans with 8 armour, 8 artilleries, 1 bomber, 1 fighter, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 2 artilleries and 14 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
5 infantry moved from Chahar to Jehol
2 infantry moved from Kweichow to AnhwePlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from AmericansCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
5 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 6 transports
25 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 65
Russians : 28 / 28
Japanese : 28 / 28
Americans : 60 / 85
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 13 / 6
Italians : 11 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Scramble WG (SZ112)?
Destroyer, 5 ftr, 1 bomber vs. destroyer, 2 subs
-
tempting….
scramble 3
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 infantry moved from Scotland to 109 Sea Zone
1 armour and 2 infantry moved from Eire to 109 Sea Zone
2 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
2 armour and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 25 Sea Zone
2 fighters moved from Eire to 112 Sea Zone
3 fighters moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer, 3 fighters and 2 submarines
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 3 fighters
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier moved from 1 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 transport placed in 1 Sea Zone
1 infantry and 1 mech_infantry placed in Alaska
1 carrier and 3 transports placed in 101 Sea Zone
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 artillery placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Chinese undo move 2.
1 artillery placed in Hunan
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Kiangsi
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
Scramble S. Italy?
3 Dest, 3 ftr, 1 tac vs. 1 sub, 1 dest, 1 transport