@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
13L G40 Rematch Mryogen (axis) vs BombsAway (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Southern France to Western Germany
4 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Greater Southern Germany
1 armour and 4 infantry moved from Bulgaria to Romania
2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
5 armour, 3 artilleries and 7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to FinlandCombat - Germans
Non Combat Move - Germans
1 fighter moved from Northern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
3 infantry placed in France
4 infantry placed in Western Germany
3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Greater Southern Germany : 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Romania : 3 armour, 2 artilleries and 13 infantry
Poland : 5 armour, 3 artilleries and 10 infantry
Germany : 4 armour, 3 artilleries, 1 factory_major and 2 mech_infantrys
Norway : 2 infantry
Denmark : 3 aaGuns and 2 infantry
Southern Italy : 1 bomber, 1 fighter and 3 tactical_bombers
113 Sea Zone : 1 cruiser and 2 transports
93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 36
UK_Pacific : 21 / 21
Italians : 12 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kwangtung, round 1 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Shan State, round 1 : 4/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to Anhwe
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to HunanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Turning off Edit Mode
Japanese undo move 2.
1 factory_minor placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 3 fighters and 1 tactical_bomber
Hopei : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers
Borneo : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 41 / 41
Americans : 50 / 52
Chinese : 5 / 15
British : 31 / 36
UK_Pacific : 17 / 21
Italians : 12 / 19
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Eastern United States to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
4 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 1/10 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Scotland to 109 Sea Zone
1 battleship, 2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Battle in Italian Somaliland
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 bomber moved from Iraq to Egypt
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Scotland to 109 Sea Zone
1 battleship, 2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 2 transports
British roll dice for 2 fighters in 113 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Battle in Italian Somaliland
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Italian Somaliland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
British roll dice for 1 bomber and 2 infantry in Iraq, round 1 : 0/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 bomber moved from Iraq to Egypt
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 7 infantry -
Repost with dice, map above.
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where is the file?
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Below the first post on this page.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Libya to Tunisia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Romania : 2 armour, 2 artilleries and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 40 / 41
Americans : 52 / 73
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 infantry moved from France to Southern France
1 mech_infantry moved from Greater Southern Germany to Poland
3 armour moved from Romania to Poland
3 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Germany
9 infantry moved from Finland to Norway
1 armour moved from Poland to Germany
1 armour moved from Poland to Germany
1 armour moved from Poland to Germany
1 armour moved from Poland to Germany
3 aaGuns and 2 infantry moved from Denmark to Western Germany
1 armour moved from Poland to GermanyPlace Units - Germans
1 artillery placed in Southern France
2 transports placed in 93 Sea Zone
6 artilleries placed in Germany
3 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Romania : 2 artilleries and 13 infantry
Poland : 3 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Germany : 10 armour, 6 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Norway : 11 infantry
Southern Italy : 1 bomber, 1 fighter and 3 tactical_bombers
93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 40 / 41
Americans : 52 / 73
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Korea
1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to BryanskPlace Units - Russians
2 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
I quit more bs rolls…
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Well, thanks for the game.





