Guess yjay would be ok.
* 13L G40 UnknownSoldier (allies +10) vs Last Jack (axis)
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scramble 110?
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Although the Royal Air Force have filled up on tea and crumpets, they do not see much sense in launching. Once again, Hitler is WAY overcompensating :-D
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
4 infantry moved from Karelia to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 7/10 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 14 armour, 10 artilleries, 9 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 8 infantry moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Belarus to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 tactical_bombers
Germany : 3 armour and 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 artilleries, 1 bomber, 8 infantry and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 16 armour, 12 artilleries, 12 infantry and 27 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 60
Russians : 15 / 25
Japanese : 69 / 69
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 12 / 11
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Urals
2 armour moved from Samara to Urals
1 fighter moved from Bryansk to Kazakhstan
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Urals
1 tactical_bomber moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Urals
Russians attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Urals, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Urals, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Samara
1 tactical_bomber moved from Novosibirsk to Samara
2 aaGuns, 7 artilleries and 17 infantry moved from Smolensk to Russia
3 infantry moved from Russia to Samara
2 aaGuns, 4 armour, 8 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Ukraine to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Russians :
Kazakhstan : 2 infantry
Bryansk : 1 infantry
Urals : 3 armour and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 1 fighter, 51 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Samara : 1 fighter, 3 infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 20 / 25
Japanese : 66 / 69
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 12 / 11
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just movin it up to the first page 8-)
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did you forget about our game?
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Sorry. I have been super busy. Will try to move shortly.
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@Last:
Sorry. I have been super busy. Will try to move shortly.
No worries….whenever you can. I almost forgot we had one going and stumbled across it when I was going through the pages 8-)
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bump to the top
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Shan State to Burma
2 bombers and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 3 tactical_bombers moved from Shensi to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
1 aaGun, 1 armour and 1 artillery moved from Kansu to Shensi
1 artillery, 3 infantry and 1 mech_infantry moved from Tsinghai to Shensi
2 armour moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
4 artilleries moved from Shan State to Yunnan
2 bombers moved from Burma to Shensi
1 fighter and 5 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
2 armour and 2 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Western Australia
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to MoroccoPlace Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 4 infantry and 1 mech_infantry
Western Australia : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 3 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
104 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 60
Russians : 20 / 25
Japanese : 73 / 75
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 12 / 11
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 carriers, 1 cruiser, 2 tactical_bombers and 4 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to GibraltarPlace Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 26 infantry and 2 mech_infantrys
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British Guiana : 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Libya : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 50 / 60
Russians : 20 / 25
Japanese : 73 / 75
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 12 / 11
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 3 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Malaya from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
Egypt : 2 infantry
Tobruk : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 19 / 25
Japanese : 70 / 75
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 6
Italians : 13 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 19 / 25
Japanese : 70 / 75
Americans : 55 / 75
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 6
Italians : 13 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
movin’ to the top
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bump
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scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from Ukraine to Bryansk
2 aaGuns, 16 armour, 12 artilleries, 10 infantry and 27 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 8 infantry moved from Novgorod to Belarus
3 armour moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs