@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Panther's TripleA pre-release test thread
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Test summary from TripleA, engine version: 2.1.20696, time: 09:20:41
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 6 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
French regular : -0,67 Germans regular : 1,33 -
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Test summary from TripleA, engine version: 2.1.20730, time: 17:37:13
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/9 hits, 3,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 aaGun, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -1,00 -
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Test summary from TripleA, engine version: 2.6.22558, time: 18:20:48
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Test summary from TripleA, engine version: 2.6.22558, time: 18:21:10
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Test summary from TripleA, engine version: 2.6.22558, time: 18:22:21
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revival of my test thread
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Test summary from TripleA, engine version: 2.6, time: 4:00:11 PM
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong 1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Sicily to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Sardinia British take Sardinia from Italians 8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli 4 Fighters moved from Hun to Tripoli 4 Adv.Fighters moved from Cairo to Tripoli 3 Tanks moved from Mersa Matruh to El Agheila 4 Infantrys moved from Mersa Matruh to Tobruk 6 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from Hun to E.Morocco 1 Mot.Inf moved from Saratov to Sverdlovsk 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from E.Iran to Ufa 3 Infantrys moved from Astrakhan to Kuybyshev 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from W.Iran to Kuybyshev 14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais 8 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys moved from Manchester to 18 Sea Zone 4 Artillerys moved from Wales to 18 Sea Zone 8 Infantrys moved from Wales to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone 7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands 2 Fighters moved from 20 Sea Zone to Netherlands 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from N.French Indochina to Kwangsi 13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan 1 Infantry moved from S.French Indochina to N.French Indochina 5 Infantrys moved from Yunnan to Kweichow 11 Infantrys moved from N.Thailand to N.French Indochina 16 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Peleliu to 108 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ulithi British take Ulithi from Yamamoto 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam Purchase Units - British British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in E.Morocco causes 4 damage total. Battle in Netherlands British attack with 7 Artillerys, 2 Fighters and 9 Infantrys Germans defend with 10 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6 Casualties for Germans: 10 Infantrys Casualties for British: 2 Artillerys and 9 Infantrys Battle in Hong Kong British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits 10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits 1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25 Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank Casualties for Hisaichi: 3 Bunkers and 26 Infantrys Battle in Anhwei British attack with 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Hong Kong to Hunan 1 AAGun moved from Kwangtung to Hunan 1 AAGun moved from N.French Indochina to Kweichow 1 AAGun moved from Bihar to Punjab 1 Artillery and 7 Infantrys moved from London to Manchester 2 Fighters moved from Netherlands to Manchester 1 Bomber moved from E.Morocco to Gibraltar Place Units - British 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed Turn Complete - British British collect 141 PUs; end with 141 PUsCombat Hit Differential Summary :
Germans regular : 2.33 British regular : -7.17 Hisaichi regular : -0.17 Hisaichi AA : -0.17Production/PUs Summary :
Germans : 126 / 145 Russians : 67 / 70 Italians : 47 / 51 French : 40 / 42 Yamamoto : 54 / 61 Chinese : 39 / 37 Hisaichi : 34 / 44 British : 141 / 141 Anzac : 38 / 38 Dutch : 36 / 36 Finns : 20 / 21 Romanians : 20 / 20 Thai : 0 / 0 Americans : 120 / 125 -
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Test summary from TripleA, engine version: 2.6, time: 4:07:06 PM
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong 1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Sicily to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Sardinia British take Sardinia from Italians 8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli 4 Fighters moved from Hun to Tripoli 4 Adv.Fighters moved from Cairo to Tripoli 3 Tanks moved from Mersa Matruh to El Agheila 4 Infantrys moved from Mersa Matruh to Tobruk 6 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from Hun to E.Morocco 1 Mot.Inf moved from Saratov to Sverdlovsk 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from E.Iran to Ufa 3 Infantrys moved from Astrakhan to Kuybyshev 1 Mot.Inf moved from Georgia to Ufa 3 Mot.Infs moved from W.Iran to Kuybyshev 14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais 8 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys moved from Manchester to 18 Sea Zone 4 Artillerys moved from Wales to 18 Sea Zone 8 Infantrys moved from Wales to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone 7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands 2 Fighters moved from 20 Sea Zone to Netherlands 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from N.French Indochina to Kwangsi 13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan 1 Infantry moved from S.French Indochina to N.French Indochina 5 Infantrys moved from Yunnan to Kweichow 11 Infantrys moved from N.Thailand to N.French Indochina 16 Infantrys moved from S.Thailand to N.Thailand 2 Infantrys moved from Peleliu to 108 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ulithi British take Ulithi from Yamamoto 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam Purchase Units - British British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in E.Morocco causes 4 damage total. Battle in Netherlands British attack with 7 Artillerys, 2 Fighters and 9 Infantrys Germans defend with 10 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6 Casualties for Germans: 10 Infantrys Casualties for British: 2 Artillerys and 9 Infantrys Battle in Hong Kong British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits 10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits 1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25 Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank Casualties for Hisaichi: 3 Bunkers and 26 Infantrys Battle in Anhwei British attack with 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Hong Kong to Hunan 1 AAGun moved from Kwangtung to Hunan 1 AAGun moved from N.French Indochina to Kweichow 1 AAGun moved from Bihar to Punjab 1 Artillery and 7 Infantrys moved from London to Manchester 2 Fighters moved from Netherlands to Manchester 1 Bomber moved from E.Morocco to Gibraltar Place Units - British 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed Turn Complete - British British collect 141 PUs; end with 141 PUsCombat Hit Differential Summary :
Germans regular : 2.33 British regular : -7.17 Hisaichi regular : -0.17 Hisaichi AA : -0.17 -
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Test summary from TripleA, engine version: 2.6, time: 5:40:29 PM
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B barnee referenced this topic on
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Test summary from TripleA, engine version: 2.6.616, time: 14:08:29
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 artillery moved from Germany to Czechoslovakia Hungary Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,00Dice Statistics:
Total 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,625 Median : 4,000 Variance : 0,762 Standard Deviation : 0,873 Total rolls : 8 Germans Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 3 times Average roll : 3,667 Median : 4,000 Variance : 1,600 Standard Deviation : 1,265 Total rolls : 6 Russians Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 -
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Test summary from TripleA, engine version: 2.6.20, time: 17:57:23
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TripleA Turn Summary: France round 1
TripleA Turn Summary for game: Napoleonic Empires
Game History
Round: 1 Combat Move - France 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Rhine Purchase Units - France France buy 2 Dragoonss and 8 Fusilierss; Remaining resources: 2 PUs; Combat - France Battle in Rhine France attack with 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery Neutral defend with 3 Fusilierss France roll dice for 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Rhine, round 2 : 1/1 hits, 1,17 expected hits Neutral roll dice for 3 Fusilierss in Rhine, round 2 : 1/0 hits, 1,00 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Rhine, round 3 : 1/0 hits, 1,00 expected hits Neutral roll dice for 2 Fusilierss in Rhine, round 3 : 1/1 hits, 0,67 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery in Rhine, round 4 : 1/1 hits, 0,83 expected hits Neutral roll dice for 1 Fusiliers in Rhine, round 4 : 0/1 hits, 0,33 expected hits 1 Fusiliers owned by the Neutral lost in Rhine France loses 0 PUs for violating Rhines neutrality. France win, taking Rhine from Neutral with 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4 Casualties for France: 2 Fusilierss Casualties for Neutral: 3 Fusilierss Non Combat Move - France 1 Horse_Artillery moved from Ile-de-France to Champagne 1 Fusiliers moved from Burgundy to Champagne Place Units - France 2 Dragoonss and 8 Fusilierss placed in Ile-de-France Turn Complete - France France collect 53 PUs; end with 55 PUs Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 49 PUsCombat Hit Differential Summary :
France regular : -0,00 Neutral regular : 0,00 -
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Test summary from TripleA, engine version: 2.6+14142, time: 10:27:48
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 2.6+00000, time: 18:19:45
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