Scramble instructions for 111?
13L-G40 UnknownSoldier (Axis) vs. mryogen (Allies+10), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Chahar to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Kansu
1 armour moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 tactical_bombers moved from Shensi to Tsinghai
2 tactical_bombers moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 fighter moved from Shensi to Tsinghai
2 bombers moved from Shensi to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
2 submarines moved from 39 Sea Zone to 57 Sea Zone
1 submarine moved from 35 Sea Zone to 57 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
2 armour moved from 54 Sea Zone to Queensland
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 1 : 3/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Queensland
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 1 : 5/8 hits
Chinese roll dice for 7 infantry in Kansu, round 1 : 3/7 hits
5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Queensland from ANZAC, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Northern Territory
Battle in 57 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 3 submarines in 57 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the ANZAC lost in 57 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
2 bombers moved from 41 Sea Zone to Sumatra
1 artillery moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 aaGun moved from Shensi to Kweichow
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 2 tactical_bombers moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
2 fighters and 4 tactical_bombers moved from Shensi to Szechwan
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 armour
EDIT: Adding units owned by Japanese to Chahar: 3 armour
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Manchuria : 3 armour and 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 2 fighters and 4 tactical_bombers
Chahar : 1 flag, 3 armour
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 harbour and 4 infantry
Northern Territory : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 2 bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers and 4 submarines
57 Sea Zone : 3 submarines
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 tactical_bombers and 4 transports
55 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 59
Russians : 31 / 36
Japanese : 68 / 73
Americans : 52 / 76
Chinese : 0 / 5
British : 35 / 42
UK_Pacific : 5 / 3
Italians : 15 / 13
ANZAC : 7 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Luck is screwing me every round, I haven’t had 1 round above avg. luck… :cry:
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Just looked at the map and realize game is done, was tat our 1st or 2nd game?
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This was our first game sir…except for the bad dice you got, it was a very tight game
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Just looked at the map and realize game is done, was tat our 1st or 2nd game?
Just so you know the victory conditions have not been met yet, though it does appear Australia will fall soon and then on to India/Hawaii
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k re match?
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Sounds good to me. Do you want to switch sides for the same bid or would you like to re-bid?
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Would like to re bid, I need more practice with allies then I do with Axis.
I’ll start the bid at +12.
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In that case, you can have them at 12. How would you like it placed?
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British mech in Egypt. art. in Anglo-Egyptian and art. in Trans. Jordan.





