No problem. Take your time.
40.2L Mryogen (allies+7) vs Mallery29(axis) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 30 / 38
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 14 / 18
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 30 / 38
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 14 / 18
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Romania to Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Norway to Finland
4 artilleries moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Southern Italy to Ukraine
1 submarine moved from 123 Sea Zone to 119 Sea Zone
2 fighters moved from Western Germany to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 bombers, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries, 1 factory_minor and 7 infantry
Germans roll dice for 1 armour, 2 bombers, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 1 : 2/11 hits
Russians roll dice for 3 artilleries and 7 infantry in Ukraine, round 1 : 5/10 hits
2 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits
Russians roll dice for 3 artilleries and 5 infantry in Ukraine, round 2 : 1/8 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Ukraine, round 3 : 3/5 hits
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 3 : 1/4 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine
retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 6 mech_infantrys
Casualties for Russians: 2 artilleries and 7 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries, 2 fighters and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 2 fighters and 14 infantry in Western Ukraine, round 1 : 4/19 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers and 2 tactical_bombers moved from Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
3 artilleries and 3 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 2 infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Poland : 4 artilleries and 4 mech_infantrys
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 1 flag
Eastern Poland : 1 flag, 6 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
Bessarabia : 2 artilleries and 5 infantry
Western Ukraine : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 48 / 53
Russians : 28 / 38
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 14 / 18
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery moved from Ukraine to Rostov
6 infantry moved from Russia to Smolensk
2 armour, 3 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Central Mongolia to Tsagaan OlomCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Chahar : 1 infantry
Timguska : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Belarus : 1 infantry
Rostov : 1 artillery
Archangel : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 12 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Smolensk : 6 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 29 / 36
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 9 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 14 / 18
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Buyant-Uhaa to Chahar
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 fighter moved from Jehol to Chahar
1 infantry moved from Korea to Manchuria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from 2 Sea Zone to Alaska
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Buyant-UhaaCombat - Japanese
Battle in Alaska
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
retreated to Chahar
Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Hopei, round 1 : 7/10 hits
Chinese roll dice for 5 infantry in Hopei, round 1 : 3/5 hits
5 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Hopei
Japanese win, taking Sumatra from Dutch with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 3 fighters
Casualties for Chinese: 5 infantry
Battle in Kweichow
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Kweichow, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 1 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 bombers, 1 fighter and 4 tactical_bombers moved from Hopei to Anhwe
1 aaGun and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Chahar to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 artillery
Kiangsu : 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 infantry
Yunnan : 1 flag, 2 artilleries and 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 infantry and 1 mech_infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
45 Sea Zone : 1 transport
35 Sea Zone : 2 submarines
39 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
2 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 36
Japanese : 61 / 71
Americans : 48 / 70
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 8 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZoneNon Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from 86 Sea Zone to Brazil
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 infantry placed in Eastern United States
8 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 8 destroyers
54 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
Central United States : 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Gibraltar : 1 armour, 2 artilleries, 1 bomber and 3 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 36
Japanese : 61 / 71
Americans : 50 / 65
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
5 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 8 infantry
Kweichow : 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 36
Japanese : 60 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 12 / 12
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 4 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Belgian Congo to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
1 armour moved from Belgian Congo to Italian Somaliland
1 armour moved from Belgian Congo to Italian Somaliland
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to GibraltarCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 2 armour
Italians defend with 1 infantry
British roll dice for 2 armour in Italian Somaliland, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
British roll dice for 2 armour in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Shan State to India
1 tactical_bomber moved from 41 Sea Zone to IndiaPlace Units - British
3 destroyers placed in 98 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
Malaya : 1 harbour
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag, 2 armour
Ethiopia : 1 flag, 1 armour
80 Sea Zone : 1 transport
106 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 4 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 5 destroyers and 1 transportProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 36
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 10 / 12
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Bryansk : 1 flag, 2 armour
Bessarabia : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 53
Russians : 27 / 36
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 27 / 36
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
2 cruisers and 1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 2 cruisers and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
French roll dice for 2 cruisers and 1 destroyer in 109 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
French win, taking 109 Sea Zone from Germans with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 3 infantry
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 53
Russians : 27 / 36
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Eastern Poland to Russia
2 artilleries and 5 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Poland to Belarus
4 fighters and 3 tactical_bombers moved from Western Germany to Belarus
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Belarus
Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 1 : 3/9 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Belarus to Bryansk
3 aaGuns, 3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
6 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
4 artilleries moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to France
1 tactical_bomber moved from Belarus to BryanskPlace Units - Germans
1 fighter placed in France
5 infantry placed in Western Germany
Germans undo move 2.
3 infantry and 7 mech_infantrys placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 7 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 mech_infantrys
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 3 aaGuns, 6 armour, 3 artilleries, 2 bombers, 6 fighters, 14 infantry, 10 mech_infantrys and 5 tactical_bombers
Eastern Poland : 1 flag, 4 artilleries and 6 mech_infantrys
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 2 mech_infantrys
119 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 51 / 56
Russians : 23 / 36
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Smolensk to Russia
2 infantry moved from Novosibirsk to Samara
7 artilleries and 15 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 artillery moved from Rostov to TambovCombat - Russians
Battle in Belarus
Russians attack with 7 artilleries and 15 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 7 artilleries and 15 infantry in Belarus, round 1 : 2/22 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 artilleries and 14 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Timguska : 6 infantry
Olgiy : 1 flag, 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 7 artilleries and 14 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 artillery and 1 infantry
Samara : 2 infantryProduction/PUs Summary :
Germans : 50 / 56
Russians : 24 / 29
Japanese : 59 / 71
Americans : 50 / 65
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Kweichow
2 bombers, 2 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 2 battleships in Shan State, round 1 : 2/2 hits
Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 6/10 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 1 : 3/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Malaya
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
1 aaGun moved from Kiangsu to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 infantry and 1 mech_infantry placed in Japan
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 artillery and 3 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 2 aaGuns, 2 bombers, 2 fighters and 4 tactical_bombers
Shan State : 1 flag, 1 artillery
British Columbia : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 mech_infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
7 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag, 1 aaGun
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 56
Russians : 24 / 29
Japanese : 67 / 72
Americans : 50 / 65
Chinese : 6 / 11
British : 31 / 37
UK_Pacific : 6 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
8 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 90 Sea Zone
1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United StatesCombat - Americans
Battle in Normandy Bordeaux
Battle in Java
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to United KingdomPlace Units - Americans
4 artilleries and 4 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
26 Sea Zone : 8 destroyers
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
90 Sea Zone : 1 artillery, 1 infantry and 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 3 infantry
105 Sea Zone : 1 armour, 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 48 / 56
Russians : 24 / 29
Japanese : 63 / 72
Americans : 56 / 71
Chinese : 6 / 11
British : 31 / 37
UK_Pacific : 6 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 48 / 56
Russians : 24 / 29
Japanese : 61 / 72
Americans : 56 / 71
Chinese : 8 / 10
British : 31 / 37
UK_Pacific : 6 / 10
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can I get a re roll in this battle?
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Eastern Persia to West India
1 armour moved from Ethiopia to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Gibraltar to Egypt
2 armour moved from Italian Somaliland to Anglo Egyptian SudanCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
Place Units - British
2 transports placed in 106 Sea Zone
2 destroyers and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
West India : 4 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 56
Russians : 24 / 29
Japanese : 61 / 72
Americans : 56 / 71
Chinese : 8 / 10
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 11 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can I get a re roll in this battle?
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryI feel bad for you on this one. I really do. I’ve been through that type of battle before. I’ve also steamrolled the Chinese stack of 18 with 19 Japanese planes and not lose one plane to the stack. I think it evens out over time of bad rolls. Who knows, your Soviet AAs may knock out 5 of my planes here. I just got to work, so I won’t be able to play till later tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Italians take Volgograd from RussiansCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Caucasus : 1 flag, 1 armour
96 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Greece : 1 flag
99 Sea Zone : 1 cruiser and 1 submarine
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 56
Russians : 18 / 29
Japanese : 61 / 72
Americans : 56 / 71
Chinese : 8 / 10
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 17 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





