13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Russians win with 1 cruiser remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                12 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Novgorod
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 6 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers in Shensi, round 1 :  2/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 5 fighters and 5 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in Kwangtung, round 1 :  7/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 1 :  4/8 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                5 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 bombers moved from Shensi to Anhwe

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in Kiangsu
                2 infantry placed in Japan
                Japanese undo move 1.
                2 armour placed in Japan
                1 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Okinawa : 1 infantry
        Manchuria : 1 armour, 1 factory_minor and 4 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Kweichow : 1 flag, 2 artilleries and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 3 infantry
        Chahar : 1 flag, 1 artillery and 6 infantry
        Anhwe : 1 flag, 1 aaGun, 2 bombers, 5 fighters and 4 tactical_bombers
        Borneo : 1 flag, 1 armour and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        35 Sea Zone : 2 battleships and 2 transports

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 36 / 41
        Japanese : 41 / 41
        Americans : 50 / 53
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 17 / 21
        Italians : 11 / 18
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 30 Sea Zone to Caroline Islands
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from 101 Sea Zone to 89 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 30 Sea Zone to Caroline Islands
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 30 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 2 destroyers and 1 transport
                    British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Burma to Shan State
                3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 96 Sea Zone to Egypt

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,2,6,3,4,5,1,2,5,5,3,3,3
                UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Tobruk to 81 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                1 mech_infantry moved from Alexandria to Libya
                      Italians take Libya from French
                2 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 cruiser
                        Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from 81 Sea Zone to Tobruk
                1 armour moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
        Romania : 1 artillery and 2 infantry
        Tobruk : 2 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 armour
        97 Sea Zone : 1 flag
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 36 / 41
        Japanese : 40 / 41
        Americans : 52 / 73
        Chinese : 6 / 12
        British : 27 / 28
        UK_Pacific : 17 / 18
        Italians : 14 / 19
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to India
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to Nigeria
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 8 mech_infantrys moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Baltic States
                6 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to France
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Germany
                1 fighter moved from Southern Italy to Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                2 artilleries placed in Southern France
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 4 armour, 1 factory_major, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
        Norway : 2 infantry
        Denmark : 3 aaGuns and 5 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 2 bombers
        Belarus : 1 flag
        Karelia : 1 flag, 9 infantry
        Baltic States : 1 flag, 17 armour, 3 artilleries, 14 infantry and 8 mech_infantrys
        Eastern Poland : 1 flag, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        106 Sea Zone : 1 flag
        94 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 52
        Russians : 31 / 41
        Japanese : 40 / 41
        Americans : 52 / 73
        Chinese : 6 / 12
        British : 27 / 28
        UK_Pacific : 17 / 18
        Italians : 14 / 19
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Novgorod to Smolensk
                2 fighters moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                2 aaGuns, 3 artilleries and 10 infantry moved from Novgorod to Archangel
                8 infantry moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                10 infantry moved from Bryansk to Smolensk
                1 aaGun, 1 armour, 2 artilleries and 20 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 artilleries and 3 infantry moved from Kweichow to Szechwan
                2 bombers, 5 fighters and 4 tactical_bombers moved from Anhwe to Szechwan
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter moved from 43 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 6 infantry moved from Chahar to Suiyuyan
                1 armour moved from Manchuria to Chahar
                4 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 2 cruisers in Malaya, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 :  5/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 1 :  9/16 hits
                        Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 1 :  4/11 hits
                        3 infantry owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Szechwan, round 2 :  6/12 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Java, round 1 :  2/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
                2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Shensi
                1 aaGun moved from Anhwe to Kiangsu
                2 bombers, 5 fighters and 4 tactical_bombers moved from Shensi to Hopei

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 50 PUs (3 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 4 infantry
        Okinawa : 1 infantry
        Manchuria : 3 armour and 1 factory_minor
        Shensi : 1 flag, 3 infantry
        Suiyuyan : 1 flag, 1 artillery and 6 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Hopei : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 infantry
        Java : 1 flag, 2 artilleries
        42 Sea Zone : 1 flag, 2 battleships, 1 submarine and 2 transports
        37 Sea Zone : 1 flag, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 39
        Japanese : 53 / 52
        Americans : 52 / 73
        Chinese : 3 / 12
        British : 27 / 28
        UK_Pacific : 11 / 18
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 3 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 battleships, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Egypt to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Shan State to Malaya
                2 fighters and 1 tactical_bomber moved from India to Malaya

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