I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo ChinaCombat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Russia
1 infantry moved from Northwest Persia to Caucasus
2 armour moved from Persia to Northwest Persia
5 fighters and 2 tactical_bombers moved from Persia to Russia
1 armour moved from Egypt to Iraq
8 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to West India
2 infantry moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 81 Sea Zone
1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,6,1,2,5
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 3 artilleries and 1 mech_infantry moved from Algeria to Morocco
6 infantry moved from Yugoslavia to Albania
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery and 3 infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Morocco
Italians attack with 2 armour, 3 artilleries and 1 mech_infantry
French defend with 2 infantry; British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 5 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Morocco, round 1 : 3/6 hits
French roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Morocco, round 1 : 6/13 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians , 3 artilleries owned by the Italians , 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco
French win with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -19
Casualties for French: 2 infantry
Casualties for Italians: 2 armour, 3 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 6 infantry
Americans defend with 1 infantry
Italians roll dice for 6 infantry in Albania, round 1 : 0/6 hits
Americans roll dice for 1 infantry in Albania, round 1 : 0/1 hits
Italians roll dice for 6 infantry in Albania, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 artilleries moved from Northern Italy to YugoslaviaPlace Units - Italians
2 artilleries placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Albania : 5 infantry
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Bryansk : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Yugoslavia : 3 artilleries
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 14 / 18
Japanese : 45 / 36
Americans : 61 / 88
Chinese : 5 / 2
British : 33 / 38
UK_Pacific : 19 / 16
Italians : 17 / 21
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to KwangsiNon Combat Move - ANZAC
1 carrier and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Northern Territory: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 57 PUs;
Germans buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Rostov
5 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to FinlandCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 5 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 3 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 5 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 1 : 7/12 hits
Russians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Rostov, round 1 : 2/7 hits
3 infantry owned by the Russians , 3 armour owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 armour, 3 infantry and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from Rostov to Slovakia Hungary
2 fighters and 3 tactical_bombers moved from Rostov to Ukraine
4 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 bombers
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major
Norway : 2 infantry
Denmark : 3 aaGuns and 14 infantry
Northern Italy : 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 20 armour, 3 artilleries, 23 infantry and 12 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 2 fighters and 3 tactical_bombers
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 3 armour and 1 factory_minor
Finland : 1 flag, 3 armourProduction/PUs Summary :
Germans : 52 / 61
Russians : 13 / 18
Japanese : 45 / 36
Americans : 61 / 88
Chinese : 5 / 2
British : 33 / 38
UK_Pacific : 19 / 16
Italians : 17 / 21
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
6 fighters moved from Kazakhstan to Persia
3 bombers moved from Kazakhstan to Persia
1 armour moved from Volgograd to Rostov
Japanese take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 armour and 2 infantry moved from Volgograd to Caucasus
5 armour moved from Kazakhstan to Caucasus
1 bomber moved from Japan to Soviet Far East
1 armour moved from Siberia to Soviet Far East
1 armour moved from Amur to Soviet Far East
2 bombers moved from Buryatia to Soviet Far East
1 infantry moved from Amur to Siberia
1 armour moved from Urals to Timguska
3 armour moved from Tsinghai to Timguska
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 artillery and 5 infantry moved from Kazakhstan to Volgograd
4 tactical_bombers moved from Kazakhstan to Bulgaria
1 armour moved from Chahar to Kansu
3 armour moved from Manchuria to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 3 bombers
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 3 bombers in Soviet Far East, round 1 : 2/5 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 1 : 2/4 hits
2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
retreated to Soviet Far East
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Americans: 2 infantry
Battle in Persia
Japanese attack with 3 bombers and 6 fighters
British defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japanese roll dice for 3 bombers and 6 fighters in Persia, round 1 : 3/9 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Persia
Japanese win with 3 bombers and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bulgaria
Japanese attack with 4 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 4 tactical_bombers in Bulgaria, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Bulgaria
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Caucasus
Japanese attack with 7 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 7 armour and 2 infantry in Caucasus, round 1 : 2/9 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 7 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 4 armour
Russians defend with 1 infantry
Japanese roll dice for 4 armour in Timguska, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
5 fighters moved from Persia to 80 Sea Zone
3 bombers moved from Persia to Caucasus
3 bombers moved from Soviet Far East to Japan
3 tactical_bombers moved from Bulgaria to Yugoslavia
3 bombers moved from Caucasus to VolgogradPlace Units - Japanese
3 armour placed in Volgograd
Japanese undo move 1.
3 armour placed in Kiangsu
3 infantry placed in Manchuria
3 infantry placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,4,3,5,2
Japanese collect 38 PUs (12 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 6 armour, 1 factory_minor, 3 fighters and 3 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 armour, 3 bombers, 1 factory_major, 1 harbour and 9 infantry
Okinawa : 1 infantry
Manchuria : 1 factory_minor and 5 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 armour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Amur : 1 flag
Timguska : 1 flag, 4 armour
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
39 Sea Zone : 1 flag
Rostov : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 artillery, 3 bombers, 1 factory_minor and 8 infantry
Caucasus : 1 flag, 7 armour and 1 infantry
Samara : 1 flag, 1 infantry
80 Sea Zone : 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport
Yugoslavia : 3 tactical_bombersProduction/PUs Summary :
Germans : 50 / 61
Russians : 12 / 21
Japanese : 50 / 38
Americans : 61 / 88
Chinese : 5 / 2
British : 33 / 38
UK_Pacific : 19 / 16
Italians : 15 / 21
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 3 Sea Zone to Siberia
2 bombers moved from India to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 3 Sea Zone to Siberia
2 bombers moved from India to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Formosa
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Volgograd to Russia
2 fighters moved from Siberia to 3 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
2 armour and 1 fighter placed in Greece
1 bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys placed in Eastern United States
Americans undo move 6.
Americans undo move 2.
1 infantry and 1 mech_infantry placed in Western United States
1 armour, 4 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
2 armour moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
2 fighters moved from India to Caucasus
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModePurchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
2 fighters moved from India to Caucasus
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - British
Battle in Kiangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 armour, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 7 armour and 1 infantry
retreated to Caucasus
Japanese win with 1 armour remaining. Battle score for attacker is 15
Casualties for Japanese: 6 armour and 1 infantry
Casualties for British: 3 armour and 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Russia
5 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters moved from Caucasus to Northwest Persia
1 mech_infantry moved from West India to Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 battleship and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Indo China to Kwangsi
3 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Greece
2 infantry moved from Alexandria to EgyptPlace Units - British
2 armour and 1 fighter placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,6,5,6,5,3,2,4,2,2,4,4,3,1
British collect 29 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
your dice have heated up!
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Yea instead beening 2 degrees kelvin they are 4… :wink:
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I should’v killed you on the caucasus battle but instead got routed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Americans
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Albania : 3 artilleries and 4 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Bryansk : 1 flag, 1 artillery
Rostov : 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Bulgaria : 1 flag, 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 12 / 21
Japanese : 42 / 38
Americans : 62 / 88
Chinese : 8 / 13
British : 33 / 38
UK_Pacific : 22 / 27
Italians : 16 / 8
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from India to Persia
1 carrier, 2 fighters and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to Shan State
1 fighter moved from New South Wales to Northern Territory
2 aaGuns and 3 infantry moved from Queensland to Northern Territory
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 armour and 1 fighter placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Slovakia Hungary to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
3 armour moved from Finland to Novgorod
3 infantry moved from Northern Italy to Southern Italy
4 bombers moved from Slovakia Hungary to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 armour moved from Yugoslavia to Albania
2 fighters and 3 tactical_bombers moved from Ukraine to Southern Italy
4 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
3 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
Germans collect 46 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 factory_major
Norway : 2 infantry
Denmark : 3 aaGuns and 14 infantry
Albania : 3 armour
Northern Italy : 4 infantry
Southern Italy : 7 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 21 armour, 3 artilleries, 23 infantry and 14 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 12 / 21
Japanese : 42 / 38
Americans : 62 / 88
Chinese : 8 / 13
British : 33 / 38
UK_Pacific : 22 / 27
Italians : 16 / 8
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Timguska
20 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Vologda





