I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 - Mryogen (Axis) vs Karl7 (Allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 3 Sea Zone to Siberia
2 bombers moved from India to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 3 Sea Zone to Siberia
2 bombers moved from India to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Formosa
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Volgograd to Russia
2 fighters moved from Siberia to 3 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
2 armour and 1 fighter placed in Greece
1 bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys placed in Eastern United States
Americans undo move 6.
Americans undo move 2.
1 infantry and 1 mech_infantry placed in Western United States
1 armour, 4 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
2 armour moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
2 fighters moved from India to Caucasus
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModePurchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
2 fighters moved from India to Caucasus
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - British
Battle in Kiangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 armour, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 7 armour and 1 infantry
retreated to Caucasus
Japanese win with 1 armour remaining. Battle score for attacker is 15
Casualties for Japanese: 6 armour and 1 infantry
Casualties for British: 3 armour and 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Russia
5 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters moved from Caucasus to Northwest Persia
1 mech_infantry moved from West India to Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 battleship and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Indo China to Kwangsi
3 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Greece
2 infantry moved from Alexandria to EgyptPlace Units - British
2 armour and 1 fighter placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,6,5,6,5,3,2,4,2,2,4,4,3,1
British collect 29 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
your dice have heated up!
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Yea instead beening 2 degrees kelvin they are 4… :wink:
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I should’v killed you on the caucasus battle but instead got routed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Americans
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Albania : 3 artilleries and 4 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Bryansk : 1 flag, 1 artillery
Rostov : 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Bulgaria : 1 flag, 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 12 / 21
Japanese : 42 / 38
Americans : 62 / 88
Chinese : 8 / 13
British : 33 / 38
UK_Pacific : 22 / 27
Italians : 16 / 8
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from India to Persia
1 carrier, 2 fighters and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to Shan State
1 fighter moved from New South Wales to Northern Territory
2 aaGuns and 3 infantry moved from Queensland to Northern Territory
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 armour and 1 fighter placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Slovakia Hungary to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
3 armour moved from Finland to Novgorod
3 infantry moved from Northern Italy to Southern Italy
4 bombers moved from Slovakia Hungary to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 armour moved from Yugoslavia to Albania
2 fighters and 3 tactical_bombers moved from Ukraine to Southern Italy
4 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
3 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
Germans collect 46 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 factory_major
Norway : 2 infantry
Denmark : 3 aaGuns and 14 infantry
Albania : 3 armour
Northern Italy : 4 infantry
Southern Italy : 7 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 21 armour, 3 artilleries, 23 infantry and 14 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 12 / 21
Japanese : 42 / 38
Americans : 62 / 88
Chinese : 8 / 13
British : 33 / 38
UK_Pacific : 22 / 27
Italians : 16 / 8
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Timguska
20 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Vologda -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Yakut S.S.R. to Yenisey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 4 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 4 armour
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
1 fighter moved from Bryansk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
3 bombers moved from Volgograd to Samara
1 armour moved from Kansu to Novosibirsk
1 armour moved from Caucasus to Northwest Persia
5 fighters moved from 80 Sea Zone to Northwest Persia
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Anhwe to Shensi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
6 armour moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Kiangsi
3 bombers moved from Japan to Siberia
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Shensi
1 infantry moved from Volgograd to Tambov
Japanese take Tambov from Russians
1 artillery and 5 infantry moved from Volgograd to Caucasus
3 tactical_bombers moved from Yugoslavia to AlbaniaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 3 bombers
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 3 bombers in Siberia, round 1 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Siberia
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 7 armour and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 7 armour and 3 infantry in Kiangsi, round 1 : 2/10 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 : 0/3 hits
2 infantry owned by the British lost in Kiangsi
Japanese roll dice for 7 armour and 3 infantry in Kiangsi, round 2 : 3/10 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 7 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Northwest Persia
Japanese attack with 1 armour and 5 fighters
British defend with 2 fighters
Japanese roll dice for 1 armour and 5 fighters in Northwest Persia, round 1 : 2/6 hits
Russians roll dice for 2 fighters in Northwest Persia, round 1 : 1/2 hits
2 fighters owned by the British and 1 fighter owned by the Japanese lost in Northwest Persia
Japanese win, taking Northwest Persia from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 2 fighters
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Samara
Japanese attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Samara, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
3 bombers moved from Samara to Caucasus
1 fighter moved from Shensi to Hopei
1 fighter moved from Hunan to Kiangsu
1 bomber moved from Siberia to Japan
1 bomber moved from Siberia to Japan
3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
4 fighters moved from Northwest Persia to CaucasusPlace Units - Japanese
3 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Kiangsu
3 artilleries placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,2,6,5,4,3,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,6,2,5,5
Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 1 infantry
Kiangsi : 7 armour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 9 infantry
Okinawa : 1 infantry
Manchuria : 1 factory_minor and 5 infantry
Shensi : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 fighter
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag
Amur : 1 flag, 3 infantry
Timguska : 1 flag
Kazakhstan : 1 flag
39 Sea Zone : 1 flag
Albania : 3 tactical_bombers
Rostov : 1 flag
Urals : 1 flag
Tambov : 1 flag, 1 infantry
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Caucasus : 1 flag, 1 artillery, 3 bombers, 4 fighters and 5 infantry
Samara : 1 flag, 1 infantry
81 Sea Zone : 3 carriers, 2 cruisers, 4 destroyers and 1 transport
Northwest Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 50 / 62
Russians : 13 / 21
Japanese : 46 / 35
Americans : 62 / 88
Chinese : 3 / 13
British : 33 / 38
UK_Pacific : 22 / 27
Italians : 16 / 8
ANZAC : 12 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 20 Sea Zone to Okinawa
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 20 Sea Zone to Okinawa
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to BulgariaCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Okinawa
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking 39 Sea Zone from Japanese, taking Okinawa from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans win, taking Bulgaria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Bulgaria to Greece
2 fighters moved from Okinawa to 19 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Volgograd to Russia
1 bomber moved from Novgorod to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana
4 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Greece
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 4.
3 infantry and 1 mech_infantry placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total





