Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
sorry, i will change the placement quick, going to deploy the ss to z110 instead of z112
This got missed. Shouldnt change anything for anyone as it doesnt allow me to reach anywhere new. If its ok to keep it in then can you put it in on Anzac turn.
fast moving game. Rock on gentlemen
just move it on italy’s turn
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to Libya
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Libya to Tobruk
1 bomber moved from Morocco to Southern France
1 armour and 1 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 45 / 48
Americans : 52 / 75
Chinese : 7 / 6
British : 31 / 27
UK_Pacific : 14 / 13
Italians : 18 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 45 / 48
Americans : 52 / 75
Chinese : 7 / 6
British : 31 / 27
UK_Pacific : 14 / 13
Italians : 18 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
2 tactical_bombers moved from Southern Italy to Western Germany
1 bomber moved from Western Germany to Southern Italy
7 armour and 5 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Germany to Poland
4 aaGuns, 3 armour, 5 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Poland
5 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 airfield placed in Gibraltar
2 infantry placed in Normandy Bordeaux
Germans undo move 2.
2 infantry placed in France
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Poland : 1 aaGun and 8 infantry
Germany : 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, 1 infantry
Eastern Poland : 4 aaGuns, 10 armour, 5 artilleries, 26 infantry and 5 mech_infantrys
125 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Finland : 1 flag, 6 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from Karelia to Belarus
2 fighters moved from Karelia to Belarus
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
6 artilleries moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Rostov
2 armour moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
6 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
2 infantry placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Yenisey : 1 aaGun and 3 infantry
Timguska : 6 infantry
Buryatia : 1 aaGun and 9 infantry
Belarus : 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Bryansk : 1 infantry
Rostov : 1 artillery and 1 infantry
Russia : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 infantry and 2 mech_infantrys
Tambov : 1 artillery
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 49
Russians : 36 / 36
Japanese : 45 / 48
Americans : 52 / 75
Chinese : 7 / 6
British : 29 / 27
UK_Pacific : 14 / 13
Italians : 18 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Intercept SBR on India? 1 fighter vs 2 bmb.
Sorry, thought I posted the game file. My bad!
no, future reference i will never scramble fighters against a bombing raid if i have less fighters than you have bombers & escorts.
rgp
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kiangsi to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from Malaya to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun and 2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
My bombers are doing work!
I guess that Japan just really has a handle on this bombing thing, in this game they have done awesome, and in the last game they shot down 3 or 4 allied bombers.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Eastern United States
2 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 6.
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier and 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
British Guiana : 2 infantry
106 Sea Zone : 1 flag
66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 43 / 49
Russians : 36 / 36
Japanese : 60 / 65
Americans : 52 / 73
Chinese : 4 / 6
British : 29 / 27
UK_Pacific : 6 / 13
Italians : 18 / 32
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 36 / 36
Japanese : 59 / 65
Americans : 52 / 73
Chinese : 5 / 5
British : 29 / 27
UK_Pacific : 6 / 13
Italians : 18 / 32
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.250
Median : 2.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12
Japanese Combat
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Chinese Combat
1 was rolled 3 times
6 was rolled 4 times
Average roll : 3.857
Median : 6.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 7
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
Combat - British
Battle in Scotland
British attack with 1 fighter and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 4 infantry in Scotland, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ethiopia
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 : 3/4 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 fighter moved from British Guiana to French Central Africa
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Persia to Iraq
1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 37 PUs total
Territory Summary for British :
Yunnan : 1 mech_infantry
Shan State : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 13 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield and 4 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Central Africa : 1 fighter
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
66 Sea Zone : 1 transport
Iraq : 1 flag, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag, 1 armour and 1 infantry
101 Sea Zone : 1 destroyer and 1 submarine
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 49
Russians : 36 / 36
Japanese : 57 / 65
Americans : 52 / 73
Chinese : 6 / 5
British : 32 / 37
UK_Pacific : 7 / 8
Italians : 17 / 32
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
forgot to post UKpac
try again