Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
RGP’s showing on and I shot him a PM. We shouldn’t wait too long
Well . . . looks like he got offline a minute after I posted the OOL question and then shot him a PM. :|
I’ll wait a little bit and do some league games. If one of them aren’t back by then and haven’t said anything differently, I’ll continue.
Dang nabbit, RGP was back and then gone.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Combat Move - Japanese
7 armour, 1 artillery, 7 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 artilleries moved from Persia to 80 Sea Zone
3 fighters moved from Persia to Egypt
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from British Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Japanese
Battle in Anglo Egyptian Sudan
Battle in Egypt
Japanese attack with 7 armour, 3 artilleries, 1 bomber, 10 fighters, 9 infantry, 7 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry; Russians defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; British defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 4 mech_infantrys; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 mech_infantrys
British win, taking Anglo Egyptian Sudan from British with 3 armour, 7 artilleries, 9 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -159
Casualties for Japanese: 7 armour, 3 artilleries, 1 bomber, 10 fighters, 9 infantry, 7 mech_infantrys and 3 tactical_bombers
Casualties for French: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 aaGun, 1 bomber and 18 infantry
Casualties for Americans: 1 aaGun and 1 bomber
Non Combat Move - Japanese
1 aaGun moved from Iraq to Trans-Jordan
Turn Complete - Japanese
Wow, yay . . . I love it when dicey gives me the big middle finger.
10 hits on 30 3s . . . . awesome.
that should do it. Awesome roll on round 2. good game.
least we get a nice consolation prize of not having to play the ancients…
least we get a nice consolation prize of not having to play the ancients…
If ancients also lose then u guys play them in one LAST game.
good effort, I thought we had this wrapped up 5 turns ago, so we can go ahead and report this one?
then i guess you are more of a dumbass then you are an asshole.
i’ll take that as a yes.