sent a chat so we don’t clutter up this thread
XDAP LBXX - Atlanta Axis vs We Win
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :19
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to Southern France
2 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Southern France
British attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 bomber and 2 infantry in Southern France, round 1 : 1/3 hits
Italians roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
British roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Southern France to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 carriers, 1 destroyer, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Egypt
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 1 bomber and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 3 artilleries and 5 infantry
125 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 1 airfield and 1 factory_minor
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Northwest Persia : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 51 / 98
Russians : 19 / 0
Japanese : 22 / 25
Americans : 83 / 108
Chinese : 21 / 23
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :19
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Bulgaria to Southern France
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,3,1,3,6,1,1
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
1 fighter moved from Philippines to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Queensland to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 armour and 1 mech_infantry placed in Malaya
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 airfield
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries and 5 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 submarine and 3 transports
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 1 flag, 3 fighters and 1 submarineProduction/PUs Summary :
Germans : 51 / 98
Russians : 17 / 0
Japanese : 21 / 25
Americans : 83 / 108
Chinese : 21 / 23
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 18 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :19
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 51 / 98
Russians : 17 / 0
Japanese : 21 / 25
Americans : 83 / 108
Chinese : 21 / 23
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 18 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans repair 11 damage on 5 factory_majors and 6 factory_minors; Remaining resources: 87 PUs;
Germans buy 3 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Russia to Tambov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Tambov
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries, 4 infantry and 3 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Bryansk to Germany
2 fighters moved from Bryansk to Slovakia Hungary
4 aaGuns moved from Bryansk to Rostov
2 bombers moved from Tambov to Rostov
1 armour moved from Russia to Rostov
8 armour moved from Russia to Volgograd
2 infantry moved from Smolensk to RussiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 artilleries placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,2,2,6,5,1,4
Germans collect 49 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Iraq to EgyptTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 aaGun and 5 infantry
Siberia : 1 infantry
Kazakhstan : 1 artillery and 4 infantry
Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Vologda : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 14 / 0
Japanese : 21 / 25
Americans : 83 / 108
Chinese : 21 / 23
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 18 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from India to 35 Sea Zone
4 carriers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from Eastern Persia to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Japanese take Iraq from British
2 fighters moved from India to 81 Sea Zone
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians -
I’m going to be leaving for the airport soon to see my youngest brother off to college. So Kyle can finish the turn if need be.
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Made an addition to the combat move
- recapturing Ethiopia
I’ve also decided that in the interest of keeping the game moving, I will continue with no scramble. I don’t see any reason to scramble at this time, maybe if I were trying an amph assault and was bringing less to the SZ. We can reroll if need be and I’m wrong.
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as long as you bring everything to the sea zone you are correct we would not scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 bomber moved from India to 35 Sea Zone
4 carriers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from Eastern Persia to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Japanese take Iraq from British
2 fighters moved from India to 81 Sea Zone
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 4 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 3 transports; Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 3 transports
Casualties for Americans: 2 transports
Battle in 81 Sea Zone
Japanese attack with 4 carriers, 4 destroyers, 10 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 4 carriers, 2 destroyers, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
1 bomber moved from 35 Sea Zone to Paulau Island
1 aaGun, 5 armour, 6 infantry and 5 mech_infantrys moved from Persia to Iraq
1 bomber moved from Rostov to Southern Italy
2 fighters moved from 81 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Persia
3 transports moved from 76 Sea Zone to 80 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
1 armour and 1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6,1,1,6,5,1,6,2,5,5,6
Japanese collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs -
as long as you bring everything to the sea zone you are correct we would not scramble.
I didn’t bring the kitchen sink (ie the Bomber in Rostov) :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 3 fighters, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Midway to Marshall Islands
2 tactical_bombers moved from 110 Sea Zone to Southern France
1 armour moved from French Indo China to Siam
Americans take Siam from Japanese
2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour moved from 36 Sea Zone to HainanCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 1 : 4/6 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 1 : 0/1 hits
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Marshall Islands
Japanese win, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 armour moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
7 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from Quebec to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 108 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
5 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
5 fighters moved from Eastern United States to French West Africa
2 fighters moved from French West Africa to Egypt
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Western United States to Korea
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Americans
1 harbour placed in French Indo China
1 artillery and 2 infantry placed in French Indo China
1 bomber and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 artilleries placed in Normandy Bordeaux
1 artillery, 3 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 artillery
Korea : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 armour
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 4 submarines
36 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
19 Sea Zone : 1 flag, 1 artillery and 1 infantry
17 Sea Zone : 1 flag
6 Sea Zone : 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Quebec : 5 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys
United Kingdom : 1 artillery, 2 fighters and 5 infantry
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Algeria : 1 flag
French West Africa : 5 fighters
Tunisia : 1 flag
Holland Belgium : 1 flag
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 3 transports
93 Sea Zone : 1 submarine
109 Sea Zone : 3 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 23 / 20
Americans : 84 / 109
Chinese : 21 / 23
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 3 infantry
Hunan : 1 infantry
Tsinghai : 7 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 21 / 20
Americans : 84 / 109
Chinese : 23 / 25
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 39 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
British buy 3 artilleries and 6 infantry; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Non Combat Move - British
2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber moved from Normandy Bordeaux to Egypt
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
3 artilleries placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 34 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 5 artilleries and 12 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Northwest Persia : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 54 / 75
Russians : 12 / 0
Japanese : 21 / 20
Americans : 84 / 109
Chinese : 23 / 25
British : 31 / 34
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 19 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to France
2 aaGuns and 3 infantry moved from Western Germany to France
7 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3,1,1,6,4,2,5
Italians collect 7 PUs (12 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Paulau Island
2 armour and 1 mech_infantry moved from Malaya to BurmaCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Burma
ANZAC attack with 2 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 2 armour and 1 mech_infantry in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
ANZAC win, taking 20 Sea Zone from Japanese, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Paulau Island
ANZAC attack with 1 bomber
Japanese defend with 1 bomber
ANZAC roll dice for 1 bomber in Paulau Island, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in Paulau Island, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Paulau Island
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Paulau Island to Philippines
1 fighter moved from Malaya to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 armour and 2 bombers placed in MalayaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 2 armour and 1 harbour
Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 1 bomber, 1 fighter and 5 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 2 destroyers, 3 fighters and 1 transportProduction/PUs Summary :
Germans : 57 / 75
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Non Combat Move - Germans
8 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys moved from Western Germany to France
1 fighter and 8 mech_infantrys moved from Germany to France
9 armour moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Tambov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
2 bombers moved from Rostov to France
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to FrancePlace Units - Germans
2 infantry placed in Russia
1 infantry and 9 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,4,6,3,6,4,2,2,1
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 4 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 aaGun and 4 infantry
Manchuria : 1 infantry
Amur : 1 infantry
Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Novosibirsk : 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 12 / 0
Japanese : 20 / 20
Americans : 81 / 109
Chinese : 23 / 25
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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