sent a chat so we don’t clutter up this thread
XDAP LBXX - Atlanta Axis vs We Win
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it’s sweet that you and Seth are vacationing together.
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Funny guy aren’t you . . .
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:cry:
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The winner of this game faces the ancients.
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they’ve already won the game after 3 turns?
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And now, the continuing story of a quack who’s gone to the dogs.
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alright, seriously, its been 10 days or more since you’ve posted and seth has been around the whole time, let’s either get this game moving again or just concede.
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No conceding going on here unless you guys are the ones who want to concede. So just calm down, sit back, and just relax. People take vacations and pause games all the time. It’s not like he’s posting elsewhere and just avoiding the game.
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Say hypothetically that this game ended tonight . . . guess what? You’d still have to WAIT because the other game is still going and so it’s not like we’re delaying the next round in any way, shape, or form.
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one of the main purposes of having multiple players on these teams was so that if one person was unable to play for an extended period a teammate could take over and keep the game moving. I don’t care if the other game is finished or not I would like to win this game by taking Germany and not by relying on someone else to look at the board.
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forgot to post.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from South Australia to Queensland
1 fighter moved from 54 Sea Zone to QueenslandCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
2 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 2 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 49 / 77
Russians : 21 / 37
Japanese : 59 / 68
Americans : 64 / 84
Chinese : 2 / 2
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Ethiopia : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 77
Russians : 21 / 37
Japanese : 59 / 68
Americans : 64 / 84
Chinese : 2 / 2
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
post failed again I think
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wrong board
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from 115 Sea Zone to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Germany to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Southern France to Western Germany
1 fighter moved from Germany to Western Germany
2 bombers moved from Archangel to Novgorod
1 mech_infantry moved from Karelia to Belarus
1 infantry moved from Belarus to Smolensk
5 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
7 infantry moved from Western Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to France
1 fighter moved from Archangel to NovgorodPlace Units - Germans
1 factory_minor placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,6,3,2,3,3,5
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :16
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
1 bomber moved from Russia to Shensi
1 tactical_bomber moved from Russia to Shensi
1 mech_infantry moved from Urals to Archangel
3 fighters moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Shensi
Russians attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 fighter and 2 tactical_bombers
Russians roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 2/5 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Shensi, round 1 : 2/3 hits
2 tactical_bombers owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Shensi
Russians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 fighter in Shensi, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 3 : 2/3 hits
Japanese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Archangel
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
3 fighters moved from Archangel to Russia
1 tactical_bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to Tsinghai
1 artillery and 3 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
2 mech_infantrys moved from Urals to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Kazakhstan to SamaraPlace Units - Russians
2 armour, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Tsinghai : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Yenisey : 1 infantry
Buryatia : 1 aaGun and 6 infantry
Egypt : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 17 artilleries, 1 factory_major, 4 fighters, 60 infantry and 9 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Samara : 2 infantryProduction/PUs Summary :
Germans : 53 / 62
Russians : 20 / 34
Japanese : 59 / 68
Americans : 64 / 84
Chinese : 2 / 2
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 transport moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to India
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Japan to 6 Sea Zone
3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to HopeiPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 6 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to West India: 1 aaGun, 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 artillery placed in India
1 destroyer placed in 39 Sea Zone
4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in Shantung
Japanese undo move 5.
Japanese undo move 5.
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
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