Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
forget it i’m dumb i killed my sub it doesn’t matter i can’t hit them
well actually im here so just ask
3 hits what do you want to keep?, i submerged the subs since i only have planes and can’t hit your subs.
save the ftrs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians defend with 2 destroyers and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 2 destroyers and 1 transport in 96 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 23
Casualties for Italians: 2 destroyers and 1 transport
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/8 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 1 : 2/5 hits
1 destroyer owned by the Italians , 1 fighter owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
1 submarine owned by the Italians and 1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Italians , 1 fighter owned by the Italians , 2 fighters owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 4 fighters and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - British
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 110 Sea Zone to 119 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 armour moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Syria to Iraq
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
Place Units - British
2 submarines placed in 98 Sea Zone
1 fighter placed in Egypt
1 fighter placed in Iraq
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Territory Summary for British :
Tsinghai : 2 armour and 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
Syria : 2 infantry
Caucasus : 1 armour and 2 mech_infantrys
119 Sea Zone : 1 carrier
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag
98 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 63 / 77
Americans : 57 / 77
Chinese : 3 / 4
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 63 / 77
Americans : 57 / 77
Chinese : 3 / 4
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Bulgaria to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 119 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
96 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 48 / 63
Russians : 29 / 36
Japanese : 59 / 77
Americans : 57 / 77
Chinese : 3 / 4
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
got to figure out the rest of the turn but definitely attacking z98 ( 2 sub 1 trn) with 2 bombers from Italy. you can scramble a UK ftr.
no scramble if you send both bombers
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Rostov
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 2 submarines and 1 transport
2 submarines owned by the British Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
5 aaGuns, 10 armour, 11 artilleries, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Rostov to Bryansk
5 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from France to Western Germany
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Holland Belgium to France
1 artillery moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 armour placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 63 to 66
EDIT: Turning off Edit Mode
I edited the sub convoy damage back to zero. I decided to move my german sub at the last second and decided to just reload rather than edit it, forgot about the convoy roll otherwise I would have just edited the sub. the first convoy roll did zero damage, the second rolled a 3. Originally I added the 3 back to germany but now I just realized that it only did two damage so attached is the corrected german income of 65.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Volgograd to Rostov
1 bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Rostov to Russia
2 mech_infantrys moved from Volgograd to Samara
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
9 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
2 infantry moved from Vologda to Urals
1 armour moved from Samara to Russia
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Samara to Russia
1 armour moved from Samara to Russia
1 mech_infantry moved from Samara to Russia
2 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Territory Summary for Russians :
Tsinghai : 1 aaGun, 2 infantry and 2 mech_infantrys
Buryatia : 1 aaGun and 9 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Urals : 2 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 bomber, 1 factory_major, 3 fighters, 43 infantry, 7 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 aaGun, 1 armour, 4 infantry and 3 mech_infantrys
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 65
Russians : 25 / 37
Japanese : 59 / 77
Americans : 57 / 77
Chinese : 3 / 4
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
forgot the turn order
I’ll get to Japan later tonight dudes!
I actually want to run something by my teammate, sorry for the delay.
bump
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
1 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
8 armour and 3 mech_infantrys moved from Shensi to Tsinghai
2 tactical_bombers moved from Anhwe to Tsinghai
2 armour moved from Yunnan to Sikang
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 11 armour, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 2 infantry and 4 mech_infantrys; British defend with 2 armour and 5 mech_infantrys; Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Tsinghai from Chinese with 6 armour and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 5 armour and 7 mech_infantrys
Casualties for Russians: 1 aaGun, 2 infantry and 4 mech_infantrys
Casualties for British: 2 armour and 5 mech_infantrys
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Tsinghai to Shensi
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from French Indo China to Kweichow
1 fighter moved from 41 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 44 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Korea to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
I will be camping this weekend and probably won’t make any moves until Monday or Tuesday. Right . . . like the game’ll move THAT fast on Memorial weekend. :wink:
So you all enjoy your weekends and may they be filled with fun and joy.*
I assume that you don’t want to do this, but I thought that I would ask… need scramble orders for SZ 112 (invasion of Norway).