Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
Ok, it is fixed. What is the OOL for Rd 2?
max d
ss, dd, it ftr, german ftrs
Damn German sub!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Borneo
Battle in 92 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport; Italians defend with 1 fighter and 1 transport
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 92 Sea Zone, round 1 : 2/4 hits
2 fighters owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 fighters and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Borneo from Japanese with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer, 2 fighters and 1 transport
Casualties for Italians: 1 fighter and 1 transport
Casualties for Americans: 1 bomber, 2 fighters and 1 submarine
Non Combat Move - Americans
2 bombers moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 harbour placed in Morocco
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Borneo : 1 flag, 1 infantry
Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
New Guinea : 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 harbour, 5 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 51 / 65
Americans : 57 / 77
Chinese : 5 / 8
British : 32 / 31
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.733
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 7 infantry
Kweichow : 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 50 / 65
Americans : 57 / 77
Chinese : 6 / 8
British : 32 / 31
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Non Combat Move - British
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Ethiopia
1 fighter moved from Union of South Africa to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Territory Summary for British :
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Morocco : 1 armour
Ethiopia : 1 mech_infantry
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Iraq : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 50 / 65
Americans : 57 / 77
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 50 / 65
Americans : 57 / 77
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
4 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Tobruk to Southern Italy
1 armour, 3 artilleries and 7 infantry moved from Tobruk to Libya
2 fighters moved from Southern Italy to Gibraltar
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Greece to India
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Southern France
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 2 fighters and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 47 / 65
Americans : 57 / 77
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 27
ANZAC : 21 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
109 Sea Zone : 1 fighter
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 47 / 65
Americans : 57 / 77
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 27
ANZAC : 21 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
2 armour and 1 mech_infantry moved from Novgorod to Karelia
5 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
3 armour moved from Novgorod to Baltic States
4 infantry moved from Baltic States to Novgorod
1 bomber moved from Ukraine to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Western Germany
2 artilleries and 6 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 bomber moved from Greece to India
Place Units - Germans
1 destroyer placed in 113 Sea Zone
7 infantry placed in Germany
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
I have to go and dont have time to check. I didnt really want to place that dd I bought. Changed my mind about it. If I dont place it do I get a refund? Or do you have to place it. I know you get a refund when you buy too much stuff and cant place it but cant remember if in this version you are allowed to not place something.
If I cant get a refund for it then if you attack the dd with the russians scramble 2 ftrs 1 tac.
You must place if you can otherwise it goes into reserve I dont think you can ever get a refund.
think Bold is right there is no refund, if you don’t place it just stays in reserve until you do. do you want it placed or should i edit it off and you can just edit it back on to the board in a future turn?
i Don’ Think I Have A Choice. Just Leave It. Sorry For Caps. Phone Is Dumb.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_minor; Remaining resources: 33 PUs;
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Shensi to Szechwan
1 bomber moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 113 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Hopei, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Hopei
retreated to Hopei
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 : 2/4 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 bomber moved from Hopei to Shensi
1 aaGun and 9 infantry moved from Amur to Buryatia
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Territory Summary for Russians :
Shensi : 1 aaGun, 1 bomber, 5 infantry and 2 mech_infantrys
Szechwan : 2 infantry
Buryatia : 1 aaGun and 9 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 11 artilleries and 31 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 4 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 46 / 65
Americans : 57 / 77
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 17 / 27
ANZAC : 21 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 mech_infantrys moved from Yunnan to Szechwan
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
1 tactical_bomber moved from Burma to Szechwan
1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 35 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 4 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Borneo to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to India
3 armour and 2 mech_infantrys moved from India to Burma
3 armour and 2 mech_infantrys moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 aaGuns and 6 infantry moved from Korea to Manchuria
1 armour moved from Shantung to Jehol
1 armour moved from Jehol to Anhwe
1 tactical_bomber moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 armour moved from French Indo China to Hunan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Sorry, forgot to noncom a sub.
Do you want to send up Italian fighters to intercept the bombing raid on Gibraltar? I am sending 1 fighter and 2 strat bombers.