Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Yep. though I will make one final change. Instead of NCM 2 units from Germany to Poland I will leave them in germany and change the placement again. Instead of last change just deploy 3 inf to Nov instead of Germany, leave france placement the same. Sorry for edits
Summary
place 3 inf in Nov instead of Ger
cancel movement of 2 inf from Germany to Poland.
Ok apparently the map I have in TripleA is wrong.
On mine Poland connects to z115 but apparently that is wrong.
another fix coming :|
Major changes, just decided to redo the NCM and edit the damage. Reposting the turn from the game.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 airfields; Remaining resources: 64 PUs;
Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia to Norway
Germans take Norway from Americans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
3 bombers moved from Western Germany to Volgograd
1 fighter moved from France to 96 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 artilleries and 4 infantry moved from Belarus to Bryansk
6 artilleries and 18 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 8 artilleries and 22 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Karelia to Belarus
1 armour and 3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
5 armour moved from Rostov to Bryansk
2 armour moved from Rostov to Bryansk
3 bombers and 1 fighter moved from Volgograd to Rostov
2 aaGuns, 4 artilleries and 21 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
2 armour moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from 96 Sea Zone to Greece
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter moved from Karelia to Poland
2 fighters moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in France
1 airfield placed in Slovakia Hungary
3 infantry placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,6,5,3,1,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 72
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Well, based on an image of the map it looks like the AB in Poland shouldn’t be able to scramble into sz115.
http://www.axisandallies.org/wp-content/uploads/aag-huge.jpg
But it does scramble into that SZ on triplea if you try to run it in local. I just was trying to figure out if that’s a bug that we shouldn’t take advantage of or if they do connect and the map doesnt show it clearly. Maybe we need an official ruling on this?
found a thread on it
http://www.axisandallies.org/forums/index.php?topic=26989.195
TripleA map was wrong. I guess I dont have latest version because it mine it is clearly touching.
Hope we are all good.
Well sweetness, I guess we’re all good now! :-D
Actually no, we’re not . . . I feel bad since I caused the other edits, but there’s one more potential edit I want to run by Kyle before Russia goes.
Oh, yeah I forgot about the german bomber in Phi. Was going to use it to kill the US trn in z37 but that seems like its past its time now but I want to at least move it to India. I cant make that edit now though so if someone else could include that it would be great.
Crazy turn :-D
I think Japan has enough air/navy to kill any unescorted transports, I’ll make sure they sink.
One last edit . . . . ha, no I keed I keed. :roll:
I’m unilaterally imposing a 17 edit max per turn.
17 regular edits or 17 final edits :-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Volgograd
1 bomber moved from Russia to Volgograd
2 infantry moved from Samara to Novosibirsk
4 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys
AA guns fire in Volgograd : 0/1 hits
Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in Volgograd, round 1 : 2/5 hits
Germans roll dice for 1 aaGun and 2 mech_infantrys in Volgograd, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 3/7 hits
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to Russia
1 aaGun, 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Samara to Russia
1 bomber moved from Volgograd to Russia
3 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Territory Summary for Russians :
Yakut S.S.R. : 3 infantry
Buryatia : 1 aaGun and 6 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 18 artilleries, 1 bomber, 1 factory_major, 4 fighters, 52 infantry, 8 mech_infantrys and 1 tactical_bomber
Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 72
Russians : 18 / 27
Japanese : 62 / 71
Americans : 62 / 85
Chinese : 0 / 3
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Vologda
Japanese take Vologda from Russians
2 mech_infantrys moved from Kansu to Samara
2 tactical_bombers moved from Tsinghai to Samara
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Samara
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 harbour and 1 mech_infantry
Japanese win, taking Malaya from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 bomber
EDIT: Adding units owned by Japanese to Sumatra: 1 artillery
EDIT: Changing ownership of Sumatra from Americans to Japanese
EDIT: Turning off Edit Mode
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Philippines
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Burma to India
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Suiyuyan to Novosibirsk
2 tactical_bombers moved from Samara to Caucasus
6 armour moved from Kazakhstan to Caucasus
2 fighters moved from Malaya to French Indo China
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 infantry placed in French Indo China
Japanese undo move 4.
Japanese undo move 2.
Japanese undo move 1.
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Axis power is RISING! :evil:
All people’s will be liberated from their oppressive communistic and ‘freely elected’ governments. Soon the world over will know the benefits of our righteous and benevolent rule.
At last, the site is back up… let the war continue.
At last, the site is back up… let the war continue.
site being down should stop you warrior princes!! email the file! :wink:
not that there’s any rush since the other game won’t be over till halloween. :roll: or maybe christmas.