sent a chat so we don’t clutter up this thread
XDAP LBXX - Atlanta Axis vs We Win
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 8 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries and 7 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Kwangtung to Japan
2 bombers moved from Korea to Japan
2 tactical_bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
2 carriers and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
5 artilleries and 10 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium -
Seth, when you get a chance can you give me scramble/ kamikaze orders of the Japan attack?
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2 kami each cv, no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 8 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries and 7 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Kwangtung to Japan
2 bombers moved from Korea to Japan
2 tactical_bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
2 carriers and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
5 artilleries and 10 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,5
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Japan
Americans attack with 1 armour, 5 artilleries, 3 bombers, 5 fighters, 7 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
AA guns fire in Japan : 1/3 hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 5 artilleries, 3 bombers, 4 fighters, 7 infantry and 2 tactical_bombers in Japan, round 1 : 8/22 hits
Japanese roll dice for 1 aaGun, 1 bomber, 3 fighters and 17 infantry in Japan, round 1 : 4/21 hits
1 bomber owned by the Japanese , 6 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 5 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Japan, round 2 : 8/18 hits
Japanese roll dice for 3 fighters and 11 infantry in Japan, round 2 : 6/14 hits
3 artilleries owned by the Americans , 8 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters and 2 tactical_bombers in Japan, round 3 : 3/12 hits
Japanese roll dice for 3 fighters and 3 infantry in Japan, round 3 : 4/6 hits
3 fighters owned by the Americans , 1 artillery owned by the Americans and 3 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers in Japan, round 4 : 4/8 hits
Japanese roll dice for 3 fighters in Japan, round 4 : 1/3 hits
1 artillery owned by the Americans and 3 fighters owned by the Japanese lost in Japan
Americans captures 16PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun, 1 bomber, 3 fighters and 17 infantry
Casualties for Americans: 5 artilleries, 4 fighters and 7 infantry
Battle in Holland Belgium
Americans attack with 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
Americans roll dice for 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 5/23 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern France to Egypt
2 fighters moved from Southern France to Algeria
1 fighter moved from United Kingdom to Algeria
1 tactical_bomber moved from Holland Belgium to 119 Sea Zone
1 fighter moved from Holland Belgium to 119 Sea Zone
5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
5 infantry moved from 119 Sea Zone to Scotland
1 mech_infantry moved from 119 Sea Zone to Scotland
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Quebec
1 armour moved from French Indo China to Burma
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 bombers moved from Japan to Chahar
1 bomber moved from Japan to Korea
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 40 Sea Zone
5 fighters moved from French West Africa to Egypt
3 fighters moved from Eastern United States to French West AfricaPlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 artillery, 6 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 92 PUs; end with 108 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 133 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag, 1 bomber and 1 tactical_bomber
Kiangsu : 1 fighter
Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Siam : 1 flag
Hainan : 1 flag
Chahar : 2 bombers
Burma : 1 armour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
40 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 2 carriers and 1 tactical_bomber
17 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 6 destroyers, 2 fighters, 4 submarines and 6 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour and 3 infantry
Quebec : 1 artillery and 5 infantry
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 mech_infantrys
Scotland : 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 3 fighters
French West Africa : 3 fighters
Tunisia : 1 flag
Holland Belgium : 1 flag, 6 artilleries and 15 infantry
Libya : 1 flag
119 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 3 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
79 Sea Zone : 1 submarine
Brazil : 1 flag
78 Sea Zone : 1 submarine
107 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 54 / 79
Russians : 12 / 0
Japanese : 13 / 0
Americans : 92 / 133
Chinese : 23 / 25
British : 27 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 31 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.636
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 143Japanese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.660
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 53Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.648
Median : 4.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 88 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to HunanNon Combat Move - Chinese
Place Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Tsinghai : 18 infantryProduction/PUs Summary :
Germans : 54 / 79
Russians : 12 / 0
Japanese : 13 / 0
Americans : 92 / 133
Chinese : 23 / 24
British : 27 / 34
UK_Pacific : 0 / 0
Italians : 19 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 31 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.636
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 143Japanese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.660
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 53Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.648
Median : 4.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 88 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
British buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Non Combat Move - British
5 artilleries and 11 infantry moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 5 artilleries and 17 infantry
125 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
110 Sea Zone : 2 carriers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 54 / 79
Russians : 12 / 0
Japanese : 13 / 0
Americans : 92 / 133
Chinese : 23 / 24
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - Italians
Italians repair 3 damage on 3 factory_majors; Remaining resources: 17 PUs;
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
1 bomber and 2 fighters moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to France
1 aaGun and 4 infantry moved from Northern Italy to Greater Southern Germany
1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to France
1 infantry moved from Caucasus to VolgogradPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,5,1,1,3,6,4,6,3
Italians collect 9 PUs (12 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour moved from Burma to India
UK_Pacific take India from Japanese
UK_Pacific take Shan State from ANZAC
UK_Pacific take Burma from ANZAC
UK_Pacific take Malaya from ANZAC
UK_Pacific take Borneo from ANZAC
UK_Pacific take Kwangtung from Americans
1 armour moved from Malaya to Yunnan
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 19 Sea Zone to Shan State
1 fighter moved from Philippines to Shan State
2 bombers moved from Malaya to Tsinghai
1 bomber moved from Philippines to TsinghaiCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag
Yunnan : 1 armour
Tsinghai : 3 bombers
Shan State : 4 fighters
India : 2 armour
Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries and 5 infantry
French Indo China : 1 artillery and 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 2 submarines
36 Sea Zone : 2 destroyers and 1 transport
20 Sea Zone : 1 flag
6 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 79
Russians : 12 / 0
Japanese : 10 / 0
Americans : 87 / 133
Chinese : 23 / 24
British : 27 / 31
UK_Pacific : 15 / 0
Italians : 21 / 20
ANZAC : 11 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 54 / 79
Russians : 12 / 0
Japanese : 10 / 0
Americans : 87 / 133
Chinese : 23 / 24
British : 27 / 31
UK_Pacific : 15 / 0
Italians : 21 / 20
ANZAC : 11 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
Germans buy 11 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
1 armour moved from Iraq to Turkey
2 armour and 4 mech_infantrys moved from Volgograd to Turkey
1 armour and 2 mech_infantrys moved from Rostov to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 4 armour and 6 mech_infantrys
Neutral_True defend with 8 infantry
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Iraq
Neutral_True win with 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 5 infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
9 armour moved from Northwest Persia to Trans-Jordan
3 fighters moved from France to Trans-Jordan
3 aaGuns moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
9 mech_infantrys moved from Germany to Poland
1 fighter moved from Germany to Southern Italy
8 infantry moved from Finland to Vyborg
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Bryansk to RussiaPlace Units - Germans
10 artilleries placed in Germany
1 artillery and 2 infantry placed in France
1 bomber and 1 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,5,2,2,4,3,2,5,1
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs -
Japan is attacking Egypt with everything it has (except maybe one inf). We assume no scramble out of Egypt (3 dd 4 cvs vs 3 ftrs)
also, for the egypt attack we will go with max defense OOL
And then in order of countrys units we would do
French :)
Russia
UK
USA -
that’s sounds good, may want to prioritize a USA 2 def over the Brit tank depends on how the combat is going, would appreciate a heads up if that becomes a question.
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Interesting move, didn’t see that coming :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :22
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Korea to Amur
4 infantry moved from Korea to Amur
1 infantry moved from Manchuria to AmurTurn Complete - Russians
Territory Summary for Russians :
Amur : 1 aaGun and 6 infantry
Egypt : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Vologda : 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 12 / 0
Japanese : 10 / 0
Americans : 87 / 133
Chinese : 23 / 24
British : 27 / 31
UK_Pacific : 15 / 0
Italians : 21 / 20
ANZAC : 11 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting move, didn’t see that coming :-)
Thanks, Was really hoping you wouldnt send those 3 US ftrs from up north. Its a bit of a longshot but we still have a chance.
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Man, trying to decide if I should leave an inf in Sudan or just suicide everything. It kind of depends on how things work out and unfortunately I have to make that call now. :-P
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Check pm
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Well the 2s and 4s were awesome, too bad the 3s didn’t keep up with the program. OOL?
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already discussed max defense and then
French
Russia
UK
USAfor turn order.
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and if it gets down to a US 2 vs a UK armor then we should ask.
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