XDAP LBXX - Atlanta Axis vs We Win

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 34
        Japanese : 50 / 65
        Americans : 57 / 77
        Chinese : 6 / 8
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Bulgaria to Romania
                4 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Tobruk to Southern Italy
                1 armour, 3 artilleries and 7 infantry moved from Tobruk to Libya
                2 fighters moved from Southern Italy to Gibraltar
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Greece to India

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Southern France
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        54 Sea Zone : 2 fighters and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 34
        Japanese : 47 / 65
        Americans : 57 / 77
        Chinese : 6 / 8
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 27
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        109 Sea Zone : 1 fighter
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 34
        Japanese : 47 / 65
        Americans : 57 / 77
        Chinese : 6 / 8
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 27
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
                2 armour and 1 mech_infantry moved from Novgorod to Karelia
                5 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
                3 armour moved from Novgorod to Baltic States
                4 infantry moved from Baltic States to Novgorod
                1 bomber moved from Ukraine to Novgorod
                2 infantry moved from Eastern Poland to Bessarabia
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Western Germany
                2 artilleries and 6 infantry moved from Germany to Poland
                1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
                2 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 bomber moved from Greece to India

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                7 infantry placed in Germany
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '19

    I have to go and dont have time to check.  I didnt really want to place that dd I bought.  Changed my mind about it.  If I dont place it do I get a refund?  Or do you have to place it.  I know you get a refund when you buy too much stuff and cant place it but cant remember if in this version you are allowed to not place something.

    If I cant get a refund for it then if you attack the dd with the russians scramble 2 ftrs 1 tac.

  • '12

    You must place if you can otherwise it goes into reserve I dont think you can ever get a refund.

  • '15

    think Bold is right there is no refund, if you don’t place it just stays in reserve until you do.  do you want it placed or should i edit it off and you can just edit it back on to the board in a future turn?

  • '19

    i Don’ Think I Have A Choice.  Just Leave It.  Sorry For Caps. Phone Is Dumb.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_minor; Remaining resources: 33 PUs;
                Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Shensi to Szechwan
                1 bomber moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Russians creates battle in territory 113 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 bomber and 1 infantry in Hopei, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Szechwan, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Szechwan, round 5 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Hopei to Shensi
                1 aaGun and 9 infantry moved from Amur to Buryatia
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun, 1 bomber, 5 infantry and 2 mech_infantrys
        Szechwan : 2 infantry
        Buryatia : 1 aaGun and 9 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 11 artilleries and 31 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Smolensk : 2 aaGuns, 4 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 32 / 38
        Japanese : 46 / 65
        Americans : 57 / 77
        Chinese : 7 / 8
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 27
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 armour, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                2 mech_infantrys moved from Yunnan to Szechwan
                2 mech_infantrys moved from Shantung to Kweichow
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Burma to Szechwan
                1 tactical_bomber moved from Burma to Kweichow
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kweichow
                1 bomber moved from French Indo China to 43 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                4 fighters moved from 35 Sea Zone to Borneo
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Borneo from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Borneo to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber moved from 43 Sea Zone to India
                3 armour and 2 mech_infantrys moved from India to Burma
                3 armour and 2 mech_infantrys moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 tactical_bombers moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 aaGuns and 6 infantry moved from Korea to Manchuria
                1 armour moved from Shantung to Jehol
                1 armour moved from Jehol to Anhwe
                1 tactical_bomber moved from Yunnan to Philippines
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                2 armour moved from French Indo China to Hunan
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Yunnan to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • Sorry, forgot to noncom a sub.

    editedjapan.tsvg

  • '12

    Do you want to send up Italian fighters to intercept the bombing raid on Gibraltar?  I am sending 1 fighter and 2 strat bombers.

    US-Gibraltar.tsvg

  • '19

    No Intercept.

  • '12

    @ksmckay:

    No Intercept.

    US turn coming right up!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 4 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 bombers moved from Morocco to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Algeria
                    retreated to Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Gibraltar
                    Americans attacks with 3 units heading to Gibraltar
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  0/2 hits
                    Bombing raid in Gibraltar rolls: 7,6 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 bombers moved from Gibraltar to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
        New Guinea : 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 3 submarines and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 harbour, 4 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 submarines and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 32 / 38
        Japanese : 59 / 65
        Americans : 53 / 73
        Chinese : 4 / 8
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 17 / 27
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.932
            Median : 4.000
            Variance : 0.837
            Standard Deviation : 0.915
            Total rolls : 44

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
        Kweichow : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 32 / 38
        Japanese : 58 / 65
        Americans : 53 / 73
        Chinese : 5 / 7
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 17 / 27
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.927
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 55

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                4 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Ethiopia to Egypt
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Egypt to Iraq
                2 fighters moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Egypt to Alexandria

    Place Units - British
                1 airfield and 1 factory_minor placed in Egypt
                1 armour placed in Iraq

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Caucasus : 3 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 1 infantry
        Persia : 1 flag, 1 artillery and 2 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 32 / 38
        Japanese : 58 / 65
        Americans : 53 / 73
        Chinese : 5 / 7
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 17 / 27
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 32 / 38
        Japanese : 58 / 65
        Americans : 53 / 73
        Chinese : 5 / 7
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 17 / 27
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 armour, 3 artilleries and 7 infantry moved from Libya to Tunisia
                1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

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