Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 8 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 8
British : 32 / 33
UK_Pacific : 5 / 6
Italians : 18 / 34
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 34
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 8 / 8
British : 32 / 31
UK_Pacific : 5 / 5
Italians : 18 / 34
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 armour, 3 artilleries and 7 infantry moved from Alexandria to Tobruk
1 artillery moved from Tunisia to Algeria
2 fighters moved from Alexandria to Southern Italy
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Gibraltar
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery placed in Southern France
2 infantry placed in Southern Italy
Italians undo move 3.
2 artilleries and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
76 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 43 / 48
Russians : 33 / 34
Japanese : 49 / 64
Americans : 53 / 73
Chinese : 8 / 8
British : 32 / 31
UK_Pacific : 5 / 5
Italians : 19 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Greece to Volgograd
1 bomber moved from Eastern Poland to Karelia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Baltic States
5 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from Volgograd to Greece
1 bomber moved from Ukraine to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Karelia to Eastern Poland
1 aaGun, 5 armour, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Poland : 3 artilleries and 7 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 4 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 5 aaGuns, 5 armour, 8 artilleries, 2 bombers, 2 fighters, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 2 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 bomber
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians repair 2 damage on 2 factory_minors; Remaining resources: 32 PUs;
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Smolensk to Archangel
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 2/2 hits
Germans roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 3/5 hits
Italians roll dice for 2 armour in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Ukraine, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to Shensi
2 mech_infantrys moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 bomber moved from Ukraine to Shensi
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Territory Summary for Russians :
Shensi : 1 aaGun, 1 bomber, 7 infantry and 2 mech_infantrys
Kansu : 1 infantry
Amur : 1 aaGun and 9 infantry
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 2 infantry
Bryansk : 2 aaGuns, 12 artilleries and 30 infantry
Rostov : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 4 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 34
Japanese : 49 / 64
Americans : 53 / 73
Chinese : 8 / 8
British : 32 / 31
UK_Pacific : 5 / 5
Italians : 17 / 29
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from Burma to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from French Indo China to India
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 4 armour, 5 artilleries, 4 fighters, 9 infantry, 6 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 5 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 3 artilleries, 2 fighters and 16 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Burma to India
3 fighters and 4 tactical_bombers moved from India to Yunnan
2 tactical_bombers moved from India to Burma
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
1 fighter, 6 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Japanese
2 artilleries and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 3.
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Way to go Allied AA gunners - you got one!
Need scramble orders for SZ 92. If you do scramble, can you specify which planes (German/ Italian).
Also, will need OOL for the battle.
Scramble 2 german 1 italian ftr
sorry to be annoying but I will need to do rnd by rnd OOL after the first round
1st round only -
2 hits
ss, cv hit
3 hits
ss, cv hit, ca
4 hits
ss, cv hit, ca, it ftr
5 hits :(
I am about to run the combat and I noticed that I accidentally only moved one sub into 92 when I posted the save. I plan on attacking with both subs, 2 planes, and 3 bombers.
I assume this will not change your OOL, but before I roll anything I just wanted to make sure. Sorry about the delay of game, just want to double check with you.
YaSameThing
actually that will change the ool if you get 4 hits
in that case it would be
ss, cv (both hits), ca
ouch
Ok, here is the save for round 1.
I scored 3 his; however, both of my subs missed, so I could not deliver a hit to your sub (per OOL). I went ahead and applied a hit to the carrier, the cruiser… your OOL for a 4th hit was the Italian fighter, so I went ahead and took the hit on that (being that the sub could not be taken as a hit).
Let me know if that is cool. Can you list round 2 OOL? Also, you have the option of submerging the sub if you want to.
based on his revised OOL looks like you should sink the CA and the CV
no didnt want to lose the ftr. with the two subs and if you only got three hits. should have just asked. thought now I dont know how you can edit it
max defense now,
sub, dd, ftrs
you can edit it still
just remove the cv and add a bb (cant add a ftr)
then after this round you can edit as needed. (i.e. remove the hit bb)
here is the edited OOL
will need to edit again after this round though. and obviously dont apply a sub hit to the bb as its really a ftr.
oh looks like you can edit the damage too to make it a hit bb doesnt really matter.
here is that version if you want it.