Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
No Intercept.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 bombers moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
Americans roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
retreated to Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Gibraltar
Americans attacks with 3 units heading to Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/2 hits
Bombing raid in Gibraltar rolls: 7,6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
New Guinea : 2 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 3 submarines and 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 harbour, 4 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
101 Sea Zone : 2 submarines and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 4 / 8
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 17 / 27
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.932
Median : 4.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 44
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 6 infantry
Kweichow : 3 infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 58 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 17 / 27
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.927
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 55
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Egypt to Iraq
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Egypt to Alexandria
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 armour placed in Iraq
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Territory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Caucasus : 3 mech_infantrys
Eire : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
101 Sea Zone : 1 infantry
Persia : 1 flag, 1 artillery and 2 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 58 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 27
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 58 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 27
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from Libya to Tunisia
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 3 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 destroyer and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
ANZAC collect 15 PUs (2 lost to blockades); end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 58 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 46 / 59
Russians : 32 / 38
Japanese : 58 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
7 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Karelia to Belarus
8 armour and 3 mech_infantrys moved from Baltic States to Belarus
10 artilleries and 35 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 10 armour, 10 artilleries, 42 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 10 artilleries, 42 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
5 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Southern Italy
2 artilleries and 6 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber moved from India to Philippines
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Shensi to Szechwan
1 bomber moved from Shensi to Szechwan
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Szechwan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns, 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery, 6 infantry and 1 mech_infantry moved from Russia to Bryansk
1 bomber moved from Szechwan to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Territory Summary for Russians :
Shensi : 1 aaGun, 3 infantry and 2 mech_infantrys
Szechwan : 1 infantry
Buryatia : 1 aaGun and 9 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 4 armour, 15 artilleries, 3 fighters, 37 infantry, 6 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major and 6 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
edit, produced mech in moscow instead of volgograd. that 6 out of 6 on 2’s was absurd BTW.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Anhwe to Kweichow
1 armour moved from Chahar to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
2 armour moved from Hunan to Kweichow
2 armour moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
2 fighters moved from Japan to 16 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 9 armour and 5 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from India to Philippines
1 armour moved from India to Yunnan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in India
1 armour and 2 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 1 infantry moved from Morocco to Algeria
3 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 2 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 2 bombers and 1 infantry in Algeria, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Algeria to United Kingdom
2 aaGuns moved from Eastern United States to Quebec
2 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Queensland : 1 infantry and 2 mech_infantrys
New Guinea : 2 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine and 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 3 destroyers and 3 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Quebec : 2 aaGuns, 1 artillery and 2 infantry
United Kingdom : 2 bombers and 1 tactical_bomber
Morocco : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 2 submarines and 3 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 60
Russians : 28 / 34
Japanese : 66 / 76
Americans : 59 / 79
Chinese : 4 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 5 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 28 / 34
Japanese : 64 / 76
Americans : 59 / 79
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.378
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Americans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Caucasus to Tsinghai
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Syria
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Morocco
2 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Territory Summary for British :
Tsinghai : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Morocco : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Syria : 2 infantry and 1 mech_infantry
Caucasus : 2 armour and 2 mech_infantrys
106 Sea Zone : 1 infantry
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
110 Sea Zone : 1 aaGun, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 60
Russians : 28 / 34
Japanese : 64 / 76
Americans : 59 / 79
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 45 / 60
Russians : 28 / 34
Japanese : 64 / 76
Americans : 59 / 79
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Some outstanding D by the Japanese! :-D
@seththenewb:
Some outstanding D by the Japanese! :-D
Absolutely :x
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour, 3 artilleries and 7 infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 3 artilleries and 7 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malta
Non Combat Move - Italians
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from India to Bulgaria
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs