Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Boldfresh (Allies +6) vs. Nerquen (Axis), G40, no tech
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I got 8 hits round 2, so no need for your OOL anymore
With luck that good no ool is necessary :wink:
true… but overall the battle was just average. I got too few hits in round 1, then it just averaged back in round 2 and I ended with 10 units, exactly as was expected by the battle calculator.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Yunnan, round 1 : 2/11 hits
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 1 : 7/12 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 1 fighter in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits
3 artilleries owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -28
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 artilleries and 6 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 37 / 38
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 14 / 13
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
these are the games that i HATE. playing a guy that has no idea what he’s doing but the LUCK goes ridiculously in his favor.
you may not have gotten so lucky in the sea battle but you just got HELLA lucky in the yunnan battle. might have just won the game for you there, where it should have almost CERTAINLY lost you the game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
British take Alexandria from Italians
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in Kweichow
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Tobruk, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 1 : 1/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 2/2 hits
1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns, 3 artilleries, 9 infantry and 3 mech_infantrys moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to Burma
1 bomber moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Northwest Persia to PersiaPlace Units - British
3 infantry placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,5
British collect 25 PUs (5 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 armour
96 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 38
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hang on gonna edit
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nah leave it as is. another battle you should have been crushed in,
i lost a couple more units than i should have. :roll:your yunnan stack should be COMPLETELY dead now after a 1-2 attack from the chinese (who should have gotten them down to a few units) and the british (who would have finished them off). :roll:
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nah leave it as is. another battle you should have been crushed in,
i lost a couple more units than i should have. :roll:your yunnan stack should be COMPLETELY dead now after a 1-2 attack from the chinese (who should have gotten them down to a few units) and the british (who would have finished them off). :roll:
no worries dude, i’ve actually had far worse players than me win against me with incredible strings of luck… maybe you are the next one.
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oh and let’s not forget that the 2 subs i allowed to live have already stolen FIVE ipc.
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i forgot i can land the chinese ftr in burma. i would like it there as well.
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and the chinese infantry in shensi. :roll:
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here’s the map.
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sorry i got so frustrated with the dice. if you continue to get so lucky, you may get the beautiful experience of being able to learn a lot AND get a win. :-)
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in my opinion the chinese edit is ALMOST entirely unrelated to the british
but if you feel STRONGLY otherwise, then go ahead with the first map i posted. -
I am ok with the edit in China, but please reroll the Kweichow battle here…. I think that battle influences the China a lot. If you don’t want to reroll Kweichow (and risk a loss of a plane) then I will keep China per your original move.
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I am ok with the edit in China, but please reroll the Kweichow battle here…. I think that battle influences the China a lot. If you don’t want to reroll Kweichow (and risk a loss of a plane) then I will keep China per your original move.
Ok keep it as it was
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
hold on please with your franzac move… I am considering an edit to my I3…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total -
well, I lost the Italian bomber in London, maybe I should have sticked to the original plan…
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well, I lost the Italian bomber in London, maybe I should have sticked to the original plan…
Uh oh… u cant afford any Bad luck… :|