Will have to come to this later.
Boldfresh (Allies +6) vs. Nerquen (Axis), G40, no tech
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no you did not miss a rule. I just meant the game would effectively be over if you had lost those three transports
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I see… you are right I bit overestimated power of my kamikadze… they all missed :(
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yes. bottom line, it was a huge risk for the axis and a relatively minimal risk for the USA
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bump - unofficial…
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i posted R2 - scroll down a bit.
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whoops… totally missed that… I will do my turn later tonight … in ~ 5 hours
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter moved from Kwangsi to Malaya
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Anhwe to Hunan
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Jehol to Manchuria
2 bombers moved from Yunnan to French Indo China
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Chahar to HopeiPlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 49 PUs; end with 52 PUs total -
that good luck still with ya eh nerq? :-P
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yes… I’ve decided to use it until it is with me :)
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i did USA. when i was doing china, i wanted to change my noncombat move but once you delete the chinese fighter, tripleA doesn’t allow you to edit it back in. so i will redo china from the USA save. all the dice are in your email, just disregard the second edition rolls for china.
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UK2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Kenya to Tanganyika TerritoryCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
British defend with 1 carrier
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighter
Battle in Tanganyika Territory
Italians attack with 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 armour moved from Greece to Romania
1 artillery and 4 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Greater Southern Germany to Slovakia HungaryPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total -
franzac 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 99 Sea Zone -
scramble from Egypt?
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scramble 3 ftrs. this z98 battle has huge implications - clear it with minimal loss and you make huge gains, if it goes to odds or below odds for you it’s gonna hurt you terribly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 99 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 98 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 2 fighters and 1 transport; Americans defend with 1 fighter
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 armour moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
6 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
2 aaGuns and 11 artilleries moved from Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries moved from Holland Belgium to FrancePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries and 3 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
you keep suggesting that trading German air units with allied air units in 1:1 is not a good idea for Axis. Why is this so, I don’t see it yet?
your blockers in Mediterranean see fight well… they all hit before they died.
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the axis cannot afford to trade units 1:1 with the allies - period. especially early.
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bump