@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Some crazy bomber-on-bomber mutual destruction
Gee, that was lucky for me. Obviously it was ill advised to do that bombing raid.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Eastern Poland to Bryansk
8 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
8 armour, 16 artilleries, 1 bomber, 1 fighter, 28 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Smolensk to Bryansk
8 artilleries, 13 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Archangel to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Novgorod
1 bomber, 1 fighter and 4 tactical_bombers moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Western Germany to France
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 4 tactical_bombers moved from Ukraine to Bryansk
6 aaGuns moved from Smolensk to Bryansk
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
please use this edit
Im not going to coach you into beating me. I mean you get miracle dice and you are asking me for my advice on finishing off a victory city you never should have even sniffed in the first place? You crack me up bro. :lol: :lol:
Basically a dim witted monkey could win the game from the position you have been so ridiculously blessed to have dropped in your lap so…. pressure is all on you ive just been run over badly by dice nothing to be ashamed of. :roll:
maybe time to concede then… you can save some unnecessary casualties…
sorry you are going to have to show me that you are smarter than a dim witted monkey. :roll:
and if all of a sudden i got as lucky as you have been getting regularly, heck i could
actually defend sydney! :lol:
if you thew everything at sydney on a J7 or J8 attack and i killed everything while you killed nothing, i’m still not sure it would even things up from a dice perspective. :wink:
don’t stare at the board for TOO long - the monkey would have already beaten me by now. :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 11 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 bombers moved from Dutch New Guinea to 46 Sea Zone
1 bomber moved from Dutch New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Western Australia
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
2 fighters and 1 tactical_bomber moved from Shan State to Western Australia
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
5 transports moved from 56 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Yunnan to Siam
1 mech_infantry moved from French Indo China to Siam
2 fighters moved from Hopei to India
1 mech_infantry moved from Hopei to Yunnan
1 tactical_bomber moved from Java to Western Australia
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Northern Territory
Battle in 46 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking Northern Territory from ANZAC with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 bombers moved from 46 Sea Zone to Western Australia
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 mech_infantry moved from West India to India
1 submarine moved from 62 Sea Zone to 52 Sea Zone
3 submarines moved from 54 Sea Zone to 52 Sea Zone
1 battleship and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
Place Units - Japanese
9 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
3 fighters placed in Kwangtung
1 armour and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
only one battle on com… lost the file while trying to noncom when my computer crashed. what a fun day.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 7 fighters in 30 Sea Zone, round 1 : 5/8 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers, 7 destroyers and 4 submarines moved from 26 Sea Zone to 50 Sea Zone
7 fighters moved from 30 Sea Zone to 50 Sea Zone
2 carriers, 7 destroyers, 7 fighters and 4 submarines moved from 50 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
3 aaGuns and 2 mech_infantrys moved from Southeast Mexico to Central America
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 64 Sea Zone
1 infantry and 2 mech_infantrys moved from 64 Sea Zone to Central America
1 carrier moved from 10 Sea Zone to 27 Sea Zone
2 fighters moved from Eastern United States to 64 Sea Zone
2 fighters moved from 64 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Line Islands
1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
Place Units - Americans
1 airfield placed in Line Islands
4 bombers placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
New Zealand : 3 fighters
Line Islands : 1 airfield and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 1 destroyer
27 Sea Zone : 1 carrier and 2 fighters
63 Sea Zone : 2 carriers, 7 destroyers, 4 fighters and 4 submarines
Central United States : 1 factory_major
Central America : 3 aaGuns, 2 infantry and 4 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
64 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports
101 Sea Zone : 2 transports
81 Sea Zone : 1 carrier
Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 66
Russians : 25 / 28
Japanese : 71 / 81
Americans : 52 / 72
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 5 / 4
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 25 / 28
Japanese : 71 / 81
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 5 / 4
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 bombers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
Combat - British
Battle in West India
Non Combat Move - British
1 aaGun moved from Egypt to 81 Sea Zone
1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 aaGun and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 bomber and 1 mech_infantry placed in Egypt
British undo move 2.
1 mech_infantry placed in Union of South Africa
2 bombers placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 infantry
West India : 1 aaGun, 1 armour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 bombers, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Tobruk : 1 flag
Eastern Persia : 1 flag, 2 fighters, 1 mech_infantry and 1 tactical_bomber
81 Sea Zone : 2 fighters, 2 submarines and 1 transport
79 Sea Zone : 2 transports
Northwest Persia : 1 flag, 5 infantry
Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 25 / 28
Japanese : 69 / 81
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 33
UK_Pacific : 2 / 0
Italians : 15 / 16
ANZAC : 5 / 4
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
here UK7 edit :roll:
the edit moved an inf from kaz to volgo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
24 hour friendly bump…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC win, taking Queensland from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,5,2,1,2,4,5,6,2,3,1
ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Iraq to Persia
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry
Libya : 1 flag
Volgograd : 1 infantry
79 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 23 / 28
Japanese : 67 / 81
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 33
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 7 / 5
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0